Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dorigant
Heimdallr
Level 149
God Stats
0W - 2L
1,276 SR
Queue Stats
498W - 512L
1,548 Elo+
Solo
Apollo
Apollo
GabUchiha
Apollo
Level 98
God Stats
22W - 24L
1,481 SR
Queue Stats
502W - 496L
1,562 Elo+
Solo
Hel
Hel
Malivore
Hel
Level 153
God Stats
3W - 4L
1,554 SR
Queue Stats
465W - 505L
1,421 Elo+
Solo
Baba Yaga
Baba Yaga
MidrangeHero
Baba Yaga
Level 84
God Stats
0W - 3L
1,235 SR
Queue Stats
124W - 127L
1,472 Elo+
Solo
Team Averages
Level 107
1,409 SR
1,501 Elo+

VS

Team Averages
Level 109
1,539 SR
1,393 Elo+
Medusa
Medusa
 
Medusa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AkuSeruePlayer
Athena
Level 128
God Stats
7W - 4L
1,521 SR
Queue Stats
49W - 48L
1,476 Elo+
Party 1
Nike
Nike
HittinItRa
Nike
Level 85
God Stats
5W - 5L
1,666 SR
Queue Stats
464W - 548L
1,362 Elo+
Solo
Eset
Eset
JAAC1
Eset
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,118 Elo+
Party 1
Gilgamesh
Gilgamesh
Screwthis6
Gilgamesh
Level 146
God Stats
16W - 16L
1,508 SR
Queue Stats
124W - 130L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
0 / 2 / 0
3,747
416
583
3,118
521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Dorigant
Heimdallr
7
1 / 2 / 1
4,777
531
980
4,309
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
GabUchiha
Apollo
8
0 / 1 / 1
4,492
499
1,499
5,116
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
3 / 3 / 1
5,736
637
3,301
5,502
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
MidrangeHero
Baba Yaga
10
2 / 2 / 0
5,567
619
3,076
5,224
1,877
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 1 / 0
5,206
578
3,752
3,110
920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 4
5,001
556
2,058
4,375
2,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,108
568
2,357
5,167
2,599
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Eset
JAAC1
Eset
9
0 / 3 / 3
5,064
563
1,934
4,372
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Screwthis6
Gilgamesh
10
6 / 0 / 2
6,220
691
3,686
4,067
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
10
10
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
W
Medusa
 
Medusa
3
1
0
3
W
1
0
4
3
L
Heimdallr
Dorigant
Heimdallr
1
2
1
0.75
L
Apollo
GabUchiha
Apollo
0
1
1
0.5
W
0
2
1
0.25
W
Eset
JAAC1
Eset
0
3
3
0.5
L
3
3
1
1.17
L
Baba Yaga
MidrangeHero
Baba Yaga
2
2
0
1
W
Gilgamesh
Screwthis6
Gilgamesh
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,439
Damage
13,787
23,269
Taken
21,091
6,256
Mitigated
8,722
9,792
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
583
68
752
1,036
3,118
521
0
644
2,474
5,675
0
W
Medusa
 
Medusa
3,752
1,441
0
10
3,110
920
170
574
2,536
0
25,850
W
2,058
804
0
1,548
4,375
2,439
339
748
3,627
9,441
0
L
Heimdallr
Dorigant
Heimdallr
980
235
0
1,569
4,309
1,197
0
242
4,026
0
13,228
L
Apollo
GabUchiha
Apollo
1,499
1,131
0
1,564
5,116
1,045
0
1,040
4,076
0
24,125
W
2,357
70
0
1,896
5,167
2,599
0
2,714
2,453
0
25,528
W
Eset
JAAC1
Eset
1,934
407
0
820
4,372
1,272
0
2,002
2,370
30,023
0
L
3,301
88
525
2,804
5,502
1,616
0
2,127
3,375
27,998
0
L
Baba Yaga
MidrangeHero
Baba Yaga
3,076
602
0
1,542
5,224
1,877
0
236
4,749
28,336
0
W
Gilgamesh
Screwthis6
Gilgamesh
3,686
1,186
0
800
4,067
1,492
905
922
3,145
0
30,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
26,599
229
Minions Killed
251
0
Camps Cleared
0
702,988
Distance Traveled
829,502
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,747
416
20
2
0
133,621
2
W
Medusa
5,206
578
52
6
0
147,622
2
W
Athena
5,001
556
19
2
0
198,265
2
L
Heimdallr
4,777
531
37
4
0
116,132
1
L
Apollo
4,492
499
43
5
0
137,447
1
W
Nike
5,108
568
68
8
0
156,680
1
W
Eset
5,064
563
52
6
0
157,422
3
L
Hel
5,736
637
52
6
0
168,336
2
L
Baba Yaga
5,567
619
77
9
0
147,452
1
W
Gilgamesh
6,220
691
60
7
0
169,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role