Player Matchup

Sun Wukong
Sun Wukong
HushMyAfrican
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,841 Elo+
Solo
Discordia
Discordia
KlumzyLarri
Discordia
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,785 Elo+
Solo
Arachne
Arachne
XFAMAX
Arachne
Level 33
God Stats
2W - 2L
1,544 SR
Queue Stats
38W - 51L
1,619 Elo+
Party 2
Neith
Neith
XenonNitro
Neith
Level 18
God Stats
10W - 8L
1,724 SR
Queue Stats
68W - 87L
1,692 Elo+
Party 2
Kumbhakarna
Kumbhakarna
eighteenmilla
Kumbhakarna
Level 22
God Stats
46W - 45L
1,598 SR
Queue Stats
230W - 229L
1,522 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,692 Elo+

VS

Team Averages
Level 22
1,634 SR
1,550 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CrueLxMenace
Apollo
Level 24
God Stats
4W - 7L
1,723 SR
Queue Stats
71W - 93L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
DaHurt
Kukulkan
Level 6
God Stats
10W - 9L
1,940 SR
Queue Stats
21W - 30L
1,660 Elo+
Party 1
Ymir
Ymir
Pamela-XG
Ymir
Level 23
God Stats
4W - 5L
1,507 SR
Queue Stats
43W - 56L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HushMyAfrican
Sun Wukong
18
0 / 0 / 4
11,637
582
10,272
19,079
13,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
KlumzyLarri
Discordia
20
14 / 1 / 5
13,166
658
27,858
18,909
10,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
XFAMAX
Arachne
15
4 / 2 / 9
10,461
523
11,709
17,375
7,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
17
4 / 1 / 10
11,358
568
11,953
8,515
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
eighteenmilla
Kumbhakarna
15
2 / 4 / 10
10,439
522
6,887
17,818
23,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 4 / 2
9,286
464
18,679
23,272
12,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
 
Chaac
15
1 / 1 / 0
8,979
449
11,456
17,048
15,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
14
0 / 8 / 3
8,915
446
11,179
15,200
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DaHurt
Kukulkan
14
0 / 7 / 3
8,926
446
6,469
12,115
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
3 / 6 / 3
9,716
486
5,274
21,723
18,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
24
Kills
8
8
Deaths
26
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
2
1.25
L
Chaac
 
Chaac
1
1
0
1
L
Apollo
0
8
3
0.19
L
Kukulkan
DaHurt
Kukulkan
0
7
3
0.21
W
Sun Wukong
HushMyAfrican
Sun Wukong
0
0
4
2
W
Discordia
KlumzyLarri
Discordia
14
1
5
16.5
L
Ymir
3
6
3
0.75
W
Arachne
XFAMAX
Arachne
4
2
9
4.25
W
Neith
4
1
10
9
W
Kumbhakarna
eighteenmilla
Kumbhakarna
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,679
Damage
53,057
81,696
Taken
89,358
57,805
Mitigated
56,077
32,369
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
18,679
9,563
0
3,164
23,272
12,738
0
7,815
15,457
0
75,890
L
Chaac
 
Chaac
11,456
1,365
0
8,648
17,048
15,257
0
3,695
13,353
0
58,652
L
Apollo
11,179
5,356
525
1,702
15,200
5,609
16
6,925
8,275
0
70,250
L
Kukulkan
DaHurt
Kukulkan
6,469
830
0
792
12,115
3,714
51
7,619
4,496
62,193
0
W
Sun Wukong
HushMyAfrican
Sun Wukong
10,272
2,473
0
9,417
19,079
13,459
1,058
1,087
16,642
0
80,654
W
Discordia
KlumzyLarri
Discordia
27,858
2,888
345
8,701
18,909
10,622
1,538
3,290
15,520
111,709
0
L
Ymir
5,274
757
0
1,986
21,723
18,759
0
8,899
12,824
28,912
0
W
Arachne
XFAMAX
Arachne
11,709
7,042
0
8,824
17,375
7,619
887
1,629
15,702
0
61,502
W
Neith
11,953
7,468
0
2,105
8,515
2,935
7,832
569
7,896
0
65,853
W
Kumbhakarna
eighteenmilla
Kumbhakarna
6,887
496
0
2,977
17,818
23,170
246
4,850
12,675
23,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,061
Gold Earned
45,822
542
Minions Killed
522
0
Camps Cleared
0
1,954,314
Distance Traveled
1,895,202
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,286
464
122
6
0
476,851
3
L
Chaac
8,979
449
117
6
0
384,024
1
L
Apollo
8,915
446
119
6
0
318,258
2
L
Kukulkan
8,926
446
124
6
0
350,390
1
W
Sun Wukong
11,637
582
154
8
0
394,094
6
W
Discordia
13,166
658
159
8
0
415,896
4
L
Ymir
9,716
486
40
2
0
365,679
5
W
Arachne
10,461
523
89
4
0
421,181
6
W
Neith
11,358
568
107
5
0
334,670
4
W
Kumbhakarna
10,439
522
33
2
0
388,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role