Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Z_Dark_fusion_Z
Thoth
Level 85
God Stats
3W - 2L
1,203 SR
Queue Stats
305W - 286L
1,467 Elo+
Party 1
Team Averages
Level 64
1,401 SR
1,489 Elo+

VS

Team Averages
Level 32
1,517 SR
1,339 Elo+
Bakasura
Bakasura
Clipsers
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 79L
1,307 Elo+
Solo
Cthulhu
Cthulhu
SN33KYS1N99
Cthulhu
Level 17
God Stats
8W - 11L
1,551 SR
Queue Stats
8W - 15L
1,211 Elo+
Solo
Kukulkan
Kukulkan
ll Niiick ll
Kukulkan
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 62L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
11 / 1 / 5
8,845
885
9,724
5,064
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
 
Sylvanus
11
1 / 2 / 15
7,646
765
4,853
6,628
6,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
9 / 1 / 5
8,663
866
8,231
4,294
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Clipsers
Bakasura
8
0 / 7 / 2
5,766
577
3,849
8,080
2,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SN33KYS1N99
Cthulhu
8
1 / 8 / 2
6,180
618
3,042
10,266
3,800
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ll Niiick ll
Kukulkan
8
2 / 6 / 1
6,304
630
4,034
7,261
1,938
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
21
Kills
3
4
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
1
5
13.5
W
Sylvanus
 
Sylvanus
1
2
15
4.25
L
Bakasura
Clipsers
Bakasura
0
7
2
0.14
L
Cthulhu
SN33KYS1N99
Cthulhu
1
8
2
0.25
W
9
1
5
11.5
L
Kukulkan
ll Niiick ll
Kukulkan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,808
Damage
10,925
15,986
Taken
25,607
9,958
Mitigated
7,974
2,596
Healing
688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,724
4,348
0
380
5,064
2,392
231
2,249
2,790
0
24,513
W
Sylvanus
 
Sylvanus
4,853
1,807
964
869
6,628
6,049
159
3,520
2,559
13,338
0
L
Bakasura
Clipsers
Bakasura
3,849
2,373
0
423
8,080
2,236
0
4,077
3,744
0
6,074
L
Cthulhu
SN33KYS1N99
Cthulhu
3,042
113
129
136
10,266
3,800
0
4,689
5,401
12,433
0
W
8,231
565
30
353
4,294
1,517
355
1,307
2,893
29,688
0
L
Kukulkan
ll Niiick ll
Kukulkan
4,034
319
0
0
7,261
1,938
0
3,659
3,378
16,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,154
Gold Earned
18,250
103
Minions Killed
71
0
Camps Cleared
0
476,483
Distance Traveled
433,089
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,845
885
44
4
0
174,376
0
W
Sylvanus
7,646
765
24
2
0
139,137
2
L
Bakasura
5,766
577
18
2
0
147,617
1
L
Cthulhu
6,180
618
20
2
0
129,701
0
W
Thoth
8,663
866
35
4
0
162,970
0
L
Kukulkan
6,304
630
33
3
0
155,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role