Player Matchup

Nemesis
Nemesis
Ameliasghost1
Nemesis
Level 48
God Stats
92W - 103L
1,379 SR
Queue Stats
115W - 159L
1,296 Elo+
Party 1
Tiamat
Tiamat
Batmanismyalias
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 79L
1,420 Elo+
Solo
Pele
Pele
DaddyYonk
Pele
Level 11
God Stats
17W - 20L
1,454 SR
Queue Stats
17W - 26L
1,319 Elo+
Party 1
Discordia
Discordia
Huko
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
Mathiasbn123
Hachiman
Level 26
God Stats
1W - 3L
1,520 SR
Queue Stats
165W - 198L
1,409 Elo+
Solo
Team Averages
Level 28
1,471 SR
1,389 Elo+

VS

Team Averages
Level 12
1,395 SR
1,272 Elo+
Poseidon
Poseidon
FranklinZ543
Poseidon
Level 14
God Stats
5W - 12L
1,195 SR
Queue Stats
6W - 13L
1,218 Elo+
Party 2
King Arthur
King Arthur
GluStick11
King Arthur
Level 14
God Stats
5W - 7L
1,337 SR
Queue Stats
22W - 30L
1,383 Elo+
Solo
Nemesis
Nemesis
LuciaCs05
Nemesis
Level 8
God Stats
1W - 1L
1,437 SR
Queue Stats
2W - 8L
1,125 Elo+
Party 2
Sylvanus
Sylvanus
asepTZY
Sylvanus
Level 4
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,392 Elo+
Solo
Ullr
Ullr
uh9p
Ullr
Level 19
God Stats
17W - 28L
1,315 SR
Queue Stats
222W - 265L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
3 / 3 / 4
12,162
579
12,036
16,520
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
9 / 3 / 4
10,483
499
13,295
14,906
7,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
19
12 / 4 / 4
12,650
602
14,602
18,166
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Huko
Discordia
15
2 / 3 / 1
9,489
452
5,791
5,763
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Mathiasbn123
Hachiman
17
8 / 3 / 10
11,436
545
16,993
13,195
4,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FranklinZ543
Poseidon
19
10 / 7 / 0
12,382
590
18,178
14,188
7,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
GluStick11
King Arthur
15
3 / 6 / 3
9,928
473
8,621
27,293
19,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
LuciaCs05
Nemesis
3
0 / 2 / 0
5,840
278
0
2,522
546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
asepTZY
Sylvanus
13
0 / 9 / 5
9,042
431
2,910
18,397
18,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
uh9p
Ullr
11
2 / 12 / 2
7,708
367
7,097
16,240
5,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
34
Kills
15
16
Deaths
36
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
3
4
1.67
W
9
3
4
3.67
W
Pele
12
4
4
3.5
L
Poseidon
FranklinZ543
Poseidon
10
7
0
1.43
L
King Arthur
GluStick11
King Arthur
3
6
3
0.75
W
Discordia
Huko
Discordia
2
3
1
0.83
L
Nemesis
LuciaCs05
Nemesis
0
2
0
0
W
Hachiman
Mathiasbn123
Hachiman
8
3
10
4.33
L
Sylvanus
asepTZY
Sylvanus
0
9
5
0.28
L
Ullr
uh9p
Ullr
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,717
Damage
36,806
68,550
Taken
78,640
30,489
Mitigated
52,031
16,819
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
12,036
6,978
53
1,769
16,520
8,122
235
2,844
13,676
0
129,141
W
13,295
1,631
242
4,840
14,906
7,473
1,014
5,687
9,219
39,855
0
W
Pele
14,602
3,267
0
2,887
18,166
7,640
3,404
6,553
11,613
0
82,442
L
Poseidon
FranklinZ543
Poseidon
18,178
2,726
432
2,299
14,188
7,310
526
4,528
9,522
91,153
0
L
King Arthur
GluStick11
King Arthur
8,621
1,086
0
8,072
27,293
19,974
282
8,635
18,321
0
48,545
W
Discordia
Huko
Discordia
5,791
828
0
750
5,763
2,991
947
1,069
4,694
28,089
0
L
Nemesis
LuciaCs05
Nemesis
0
0
0
656
2,522
546
0
258
2,264
0
2,946
W
Hachiman
Mathiasbn123
Hachiman
16,993
7,211
0
6,278
13,195
4,263
992
6,132
7,063
0
65,670
L
Sylvanus
asepTZY
Sylvanus
2,910
1,042
1,759
2,120
18,397
18,683
0
2,364
15,929
12,670
0
L
Ullr
uh9p
Ullr
7,097
1,629
0
617
16,240
5,518
0
2,704
13,518
0
35,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,220
Gold Earned
44,900
535
Minions Killed
324
0
Camps Cleared
0
1,965,133
Distance Traveled
1,496,444
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,162
579
159
8
0
434,075
3
W
Tiamat
10,483
499
65
3
0
380,421
2
W
Pele
12,650
602
117
6
0
403,180
0
L
Poseidon
12,382
590
145
7
0
368,545
0
L
King Arthur
9,928
473
99
5
0
388,621
1
W
Discordia
9,489
452
74
4
0
368,003
2
L
Nemesis
5,840
278
9
0
0
67,957
0
W
Hachiman
11,436
545
120
6
0
379,454
1
L
Sylvanus
9,042
431
19
1
0
352,464
4
L
Ullr
7,708
367
52
2
0
318,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role