Player Matchup

Sol
Sol
E1_UNGIDO_JOKER
Sol
Level 15
God Stats
0W - 2L
1,964 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Horus
Horus
JDM_Imports_PR
Horus
Level 126
God Stats
1W - 2L
1,602 SR
Queue Stats
10W - 17L
1,350 Elo+
Party 1
King Arthur
King Arthur
Knight_C1ouD21
King Arthur
Level 119
God Stats
1W - 3L
1,339 SR
Queue Stats
4W - 9L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
boss-red23
Danzaburou
Level 15
God Stats
0W - 2L
1,282 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Skadi
Skadi
sonic13o5_owo
Skadi
Level 24
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 60
1,532 SR
1,435 Elo+

VS

Team Averages
Level 115
1,491 SR
1,451 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ANGRY Kemp
Artemis
Level 148
God Stats
3W - 2L
1,450 SR
Queue Stats
37W - 36L
1,377 Elo+
Party 2
Khepri
Khepri
Kidori3
Khepri
Level 143
God Stats
16W - 10L
1,575 SR
Queue Stats
40W - 35L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
MayorMaier
Sun Wukong
Level 141
God Stats
3W - 2L
1,432 SR
Queue Stats
51W - 50L
1,396 Elo+
Party 2
Ratatoskr
Ratatoskr
Psych0LXIX
Ratatoskr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
9,073
605
8,210
15,065
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 3
8,243
550
11,075
21,252
17,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Knight_C1ouD21
King Arthur
16
3 / 4 / 2
10,189
679
13,090
20,802
26,463
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
boss-red23
Danzaburou
17
3 / 7 / 2
10,594
706
11,195
18,487
9,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 8 / 3
8,815
588
6,376
13,806
5,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 2 / 16
11,415
761
17,196
16,761
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
ANGRY Kemp
Artemis
18
6 / 2 / 9
12,042
803
19,119
10,758
4,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Kidori3
Khepri
17
4 / 1 / 17
12,139
809
8,018
13,503
17,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
MayorMaier
Sun Wukong
20
17 / 0 / 11
14,783
986
22,328
15,911
19,678
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Psych0LXIX
Ratatoskr
14
0 / 6 / 14
9,647
643
5,497
11,427
5,664
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
98
10
Kills
31
31
Deaths
11
12
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
16
6
W
Artemis
ANGRY Kemp
Artemis
6
2
9
5.25
L
3
8
2
0.5
L
0
4
3
0.38
W
Khepri
Kidori3
Khepri
4
1
17
12.5
L
King Arthur
Knight_C1ouD21
King Arthur
3
4
2
1
W
Sun Wukong
MayorMaier
Sun Wukong
17
0
11
22.5
W
Ratatoskr
Psych0LXIX
Ratatoskr
0
6
14
1.17
L
Danzaburou
boss-red23
Danzaburou
3
7
2
0.57
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,946
Damage
72,158
89,412
Taken
68,360
63,729
Mitigated
53,943
21,991
Healing
24,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,196
1,628
7,373
7,830
16,761
6,359
2,369
2,208
14,279
44,174
0
W
Artemis
ANGRY Kemp
Artemis
19,119
10,559
0
1,800
10,758
4,624
3,809
1,686
8,760
0
54,846
L
8,210
1,983
0
2,469
15,065
5,508
0
4,554
10,511
23,433
0
L
11,075
4,907
2,226
5,394
21,252
17,051
23
6,287
14,965
0
27,447
W
Khepri
Kidori3
Khepri
8,018
186
521
3,948
13,503
17,618
489
1,240
12,042
20,002
0
L
King Arthur
Knight_C1ouD21
King Arthur
13,090
1,020
0
3,180
20,802
26,463
268
6,121
14,681
0
35,405
W
Sun Wukong
MayorMaier
Sun Wukong
22,328
5,332
0
1,985
15,911
19,678
1,044
1,499
14,157
0
50,531
W
Ratatoskr
Psych0LXIX
Ratatoskr
5,497
1,787
0
822
11,427
5,664
0
2,351
8,992
0
14,056
L
Danzaburou
boss-red23
Danzaburou
11,195
5,879
0
5,480
18,487
9,310
0
4,568
13,919
182
49,128
L
6,376
4,241
364
2,878
13,806
5,397
1,365
3,684
10,122
0
25,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,914
Gold Earned
60,026
259
Minions Killed
256
5
Camps Cleared
8
1,046,275
Distance Traveled
1,356,804
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,415
761
73
5
3
257,614
3
W
Artemis
12,042
803
94
6
3
244,289
0
L
Sol
9,073
605
42
3
0
202,363
0
L
Horus
8,243
550
30
2
1
230,598
1
W
Khepri
12,139
809
19
1
0
280,912
2
L
King Arthur
10,189
679
50
3
0
243,761
1
W
Sun Wukong
14,783
986
61
4
0
304,076
2
W
Ratatoskr
9,647
643
9
1
2
269,913
1
L
Danzaburou
10,594
706
90
6
4
180,456
0
L
Skadi
8,815
588
47
3
0
189,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role