Player Matchup

Mercury
Mercury
Darklunarknight
Mercury
Level 29
God Stats
1W - 4L
1,393 SR
Queue Stats
15W - 18L
1,399 Elo+
Party 1
Thoth
Thoth
QueenCrimson34
Thoth
Level 66
God Stats
0W - 1L
1,123 SR
Queue Stats
28W - 35L
1,385 Elo+
Party 1
Neith
Neith
ShmexySamiches
Neith
Level 12
God Stats
2W - 5L
1,538 SR
Queue Stats
3W - 10L
1,285 Elo+
Party 1
Mulan
Mulan
SneakyAsian17
Mulan
Level 45
God Stats
1W - 1L
1,439 SR
Queue Stats
17W - 20L
1,378 Elo+
Party 1
Cerberus
Cerberus
Thevectorcraft
Cerberus
Level 123
God Stats
46W - 45L
1,545 SR
Queue Stats
873W - 850L
1,446 Elo+
Solo
Team Averages
Level 55
1,408 SR
1,379 Elo+

VS

Team Averages
Level 79
1,338 SR
1,455 Elo+
Chernobog
Chernobog
ErikFinite
Chernobog
Level 80
God Stats
1W - 0L
1,365 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MGOD270
Mulan
Level 43
God Stats
45W - 58L
1,430 SR
Queue Stats
248W - 269L
1,450 Elo+
Party 2
Ganesha
Ganesha
SWiFTLAWLESS
Ganesha
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
285W - 253L
1,481 Elo+
Solo
Chronos
Chronos
masterrexx
Chronos
Level 121
God Stats
4W - 5L
1,227 SR
Queue Stats
113W - 116L
1,444 Elo+
Solo
Loki
Loki
xTestie
Loki
Level 55
God Stats
7W - 12L
1,167 SR
Queue Stats
411W - 435L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,570
505
5,091
11,621
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 8 / 2
7,053
470
7,320
9,637
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 1 / 1
6,528
435
2,376
3,117
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 3
6,691
446
2,581
7,969
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
10
2 / 1 / 2
7,107
474
6,230
15,034
13,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ErikFinite
Chernobog
15
6 / 2 / 0
9,349
623
6,982
8,386
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
MGOD270
Mulan
13
4 / 2 / 4
8,576
572
11,624
11,895
5,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
SWiFTLAWLESS
Ganesha
11
0 / 0 / 7
8,249
550
2,953
8,532
7,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
masterrexx
Chronos
12
3 / 2 / 1
8,298
553
6,982
8,818
3,392
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
xTestie
Loki
14
3 / 1 / 4
8,309
554
5,573
8,242
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
16
16
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Chernobog
ErikFinite
Chernobog
6
2
0
3
W
Mulan
MGOD270
Mulan
4
2
4
3
L
2
8
2
0.38
W
Ganesha
SWiFTLAWLESS
Ganesha
0
0
7
3.5
L
0
1
1
0.5
L
1
3
3
0.83
L
Cerberus
2
1
2
3
W
Chronos
masterrexx
Chronos
3
2
1
1.75
W
Loki
xTestie
Loki
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,598
Damage
34,114
47,378
Taken
45,873
25,322
Mitigated
21,865
8,171
Healing
12,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,091
2,932
0
948
11,621
4,394
0
628
10,993
0
46,020
W
Chernobog
ErikFinite
Chernobog
6,982
4,496
0
4,001
8,386
3,002
1,430
3,873
4,513
0
48,290
W
Mulan
MGOD270
Mulan
11,624
1,627
0
3,375
11,895
5,452
100
3,304
8,591
0
45,599
L
7,320
471
0
500
9,637
3,062
0
810
8,827
32,875
0
W
Ganesha
SWiFTLAWLESS
Ganesha
2,953
483
522
890
8,532
7,036
404
2,351
6,181
25,669
0
L
2,376
1,019
0
1,184
3,117
825
0
1,632
1,485
0
25,333
L
2,581
480
0
1,466
7,969
3,062
325
496
7,473
0
22,408
L
Cerberus
6,230
261
268
3,805
15,034
13,979
0
6,369
8,665
31,034
0
W
Chronos
masterrexx
Chronos
6,982
3,563
0
3,619
8,818
3,392
554
2,345
6,473
57,422
0
W
Loki
xTestie
Loki
5,573
1,780
0
510
8,242
2,983
598
2,047
6,195
0
48,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,949
Gold Earned
42,781
320
Minions Killed
389
0
Camps Cleared
0
1,393,292
Distance Traveled
1,444,610
2
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,570
505
69
5
0
319,844
0
W
Chernobog
9,349
623
97
6
0
301,380
6
W
Mulan
8,576
572
88
6
0
308,187
6
L
Thoth
7,053
470
56
4
0
226,001
0
W
Ganesha
8,249
550
20
1
0
253,711
7
L
Neith
6,528
435
68
5
0
282,705
0
L
Mulan
6,691
446
51
3
0
274,222
0
L
Cerberus
7,107
474
76
5
0
290,520
2
W
Chronos
8,298
553
102
7
0
250,349
4
W
Loki
8,309
554
82
5
0
330,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role