Player Matchup

Olorun
Olorun
Bad3ear
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Chaac
Chaac
SilentAnguish
Chaac
Level 15
God Stats
18W - 15L
1,365 SR
Queue Stats
37W - 41L
1,444 Elo+
Solo
Hachiman
Hachiman
Zachnificent
Hachiman
Level 27
God Stats
4W - 4L
1,460 SR
Queue Stats
51W - 26L
1,622 Elo+
Solo
Cthulhu
Cthulhu
jujuju123
Cthulhu
Level 8
God Stats
3W - 1L
1,590 SR
Queue Stats
5W - 6L
1,391 Elo+
Solo
Xbalanque
Xbalanque
srivnr
Xbalanque
Level 20
God Stats
1W - 1L
1,313 SR
Queue Stats
183W - 257L
1,221 Elo+
Solo
Team Averages
Level 14
1,446 SR
1,436 Elo+

VS

Team Averages
Level 16
1,527 SR
1,465 Elo+
Hades
Hades
HydraEnslaver
Hades
Level 25
God Stats
2W - 1L
1,728 SR
Queue Stats
4W - 5L
1,696 Elo+
Solo
Ares
Ares
JellyFeet12
Ares
Level 16
God Stats
2W - 4L
1,486 SR
Queue Stats
52W - 47L
1,487 Elo+
Solo
Fenrir
Fenrir
Lilbad26
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 61L
1,666 Elo+
Party 1
Bakasura
Bakasura
OhLookItsBrodie
Bakasura
Level 18
God Stats
19W - 34L
1,344 SR
Queue Stats
73W - 100L
1,252 Elo+
Party 1
Loki
Loki
PrestonTheLegend
Loki
Level 6
God Stats
2W - 4L
1,577 SR
Queue Stats
6W - 7L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bad3ear
Olorun
17
8 / 6 / 15
11,871
516
14,863
15,629
6,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 3 / 5
13,757
598
18,015
19,320
9,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Zachnificent
Hachiman
20
12 / 5 / 1
13,562
590
21,167
20,270
7,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jujuju123
Cthulhu
15
5 / 8 / 12
10,834
471
9,630
19,264
18,926
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
srivnr
Xbalanque
15
1 / 10 / 8
9,915
431
6,708
14,681
6,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 9
12,512
544
18,509
19,921
19,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 5 / 4
11,580
503
9,263
19,903
14,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Lilbad26
Fenrir
13
6 / 11 / 7
9,222
401
11,673
16,165
11,903
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
14
1 / 8 / 10
9,238
402
8,094
20,157
8,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
13 / 7 / 4
12,027
523
13,918
16,188
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
65
37
Kills
31
32
Deaths
37
41
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bad3ear
Olorun
8
6
15
2.58
L
6
6
9
1.75
L
5
5
4
1.4
L
Fenrir
Lilbad26
Fenrir
6
11
7
0.86
L
Bakasura
1
8
10
0.75
L
13
7
4
2.14
W
11
3
5
4.5
W
Hachiman
Zachnificent
Hachiman
12
5
1
2.5
W
Cthulhu
jujuju123
Cthulhu
5
8
12
1.38
W
Xbalanque
srivnr
Xbalanque
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,383
Damage
61,457
89,164
Taken
92,334
47,951
Mitigated
60,883
22,877
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bad3ear
Olorun
14,863
9,045
710
5,131
15,629
6,025
1,918
6,863
8,744
53,487
6,287
L
18,509
2,379
185
9,428
19,921
19,607
1,938
3,679
16,010
77,769
0
L
9,263
941
0
658
19,903
14,558
0
3,803
16,100
43,299
0
L
Fenrir
Lilbad26
Fenrir
11,673
2,845
0
766
16,165
11,903
40
6,429
9,736
0
30,683
L
Bakasura
8,094
5,666
104
3,266
20,157
8,587
398
5,411
14,600
0
35,958
L
13,918
3,103
0
784
16,188
6,228
563
2,993
13,195
0
45,073
W
18,015
5,704
0
8,450
19,320
9,509
2,027
6,212
12,862
0
108,557
W
Hachiman
Zachnificent
Hachiman
21,167
16,791
0
6,387
20,270
7,336
6,792
7,176
13,014
0
81,668
W
Cthulhu
jujuju123
Cthulhu
9,630
1,279
631
1,126
19,264
18,926
0
3,960
14,852
43,775
0
W
Xbalanque
srivnr
Xbalanque
6,708
2,727
0
442
14,681
6,155
1,744
3,561
11,080
0
37,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,939
Gold Earned
54,579
545
Minions Killed
362
0
Camps Cleared
0
1,844,788
Distance Traveled
1,984,031
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,871
516
101
4
0
378,404
1
L
Hades
12,512
544
129
6
0
358,038
0
L
Ares
11,580
503
61
3
0
384,695
3
L
Fenrir
9,222
401
33
1
0
374,092
0
L
Bakasura
9,238
402
71
3
0
462,412
0
L
Loki
12,027
523
68
3
0
404,794
0
W
Chaac
13,757
598
168
7
0
407,558
1
W
Hachiman
13,562
590
148
6
0
365,087
0
W
Cthulhu
10,834
471
65
3
0
418,655
0
W
Xbalanque
9,915
431
63
3
0
275,084
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role