Player Matchup

Zeus
Zeus
B1GWORM96
Zeus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,551 Elo+
Solo
Cthulhu
Cthulhu
Carry2Dubz
Cthulhu
Level 14
God Stats
2W - 2L
1,581 SR
Queue Stats
22W - 33L
1,288 Elo+
Solo
Hou Yi
Hou Yi
MysticMerc817
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,172 Elo+
Party 1
Loki
Loki
SouprNova
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,132 Elo+
Party 1
Hera
Hera
oRUSHIN KIDSo
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Solo
Team Averages
Level 12
1,516 SR
1,264 Elo+

VS

Team Averages
Level 23
1,519 SR
1,342 Elo+
Ymir
Ymir
AngelduxxCH
Ymir
Level 25
God Stats
49W - 26L
1,491 SR
Queue Stats
109W - 111L
1,319 Elo+
Solo
Bellona
Bellona
Blooddaedra99
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,076 Elo+
Solo
Pele
Pele
Narkion2OG
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,473 Elo+
Solo
Skadi
Skadi
bribiescaboy
Skadi
Level 28
God Stats
25W - 15L
1,626 SR
Queue Stats
126W - 146L
1,462 Elo+
Solo
Ra
Ra
undead_v1k1ng-13
Ra
Level 28
God Stats
31W - 31L
1,479 SR
Queue Stats
76W - 75L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 10 / 5
10,878
989
13,721
17,604
5,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Carry2Dubz
Cthulhu
16
0 / 3 / 8
10,332
939
8,901
21,456
27,154
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 11 / 3
10,204
928
10,059
18,793
6,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
16
4 / 9 / 4
11,091
1,008
9,316
18,402
6,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 10 / 3
10,014
910
1,705
12,878
4,371
Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 17
11,600
1,055
5,018
9,142
11,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
19
17 / 5 / 14
13,706
1,246
32,061
15,985
17,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
14 / 4 / 17
13,856
1,260
20,769
11,612
4,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 1 / 12
10,618
965
10,082
4,681
1,878
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 0 / 22
12,000
1,091
11,421
6,582
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
125
10
Kills
43
43
Deaths
10
23
Assists
82
Player
Kills
Deaths
Assists
KDA
W
4
0
17
12.5
L
Zeus
3
10
5
0.55
W
Bellona
17
5
14
4.8
L
Cthulhu
Carry2Dubz
Cthulhu
0
3
8
1.33
L
2
11
3
0.32
W
14
4
17
5.63
L
Loki
4
9
4
0.67
W
4
1
12
10
L
1
10
3
0.25
W
4
0
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,702
Damage
79,351
89,133
Taken
48,002
50,502
Mitigated
37,039
2,124
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,018
433
0
0
9,142
11,176
0
5,634
3,508
27,312
0
L
Zeus
13,721
785
0
193
17,604
5,560
0
4,692
12,912
32,414
0
W
Bellona
32,061
19,062
0
4,231
15,985
17,048
0
7,521
8,464
0
40,435
L
Cthulhu
Carry2Dubz
Cthulhu
8,901
1,138
1,009
0
21,456
27,154
0
5,128
16,328
27,678
0
L
10,059
4,584
0
922
18,793
6,727
0
3,168
15,625
0
21,215
W
20,769
6,683
0
1,990
11,612
4,570
0
4,503
7,109
0
34,224
L
Loki
9,316
3,233
0
0
18,402
6,690
0
1,474
16,928
0
27,741
W
10,082
6,458
0
0
4,681
1,878
0
2,963
1,718
0
26,513
L
1,705
1,281
0
0
12,878
4,371
0
1,977
10,901
13,057
0
W
11,421
1,621
2,966
1,909
6,582
2,367
0
3,706
2,876
40,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,519
Gold Earned
61,780
157
Minions Killed
192
4
Camps Cleared
4
913,896
Distance Traveled
972,965
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,600
1,055
62
6
1
200,829
0
L
Zeus
10,878
989
41
4
0
185,468
0
W
Bellona
13,706
1,246
15
1
1
185,657
0
L
Cthulhu
10,332
939
54
5
1
206,967
2
L
Hou Yi
10,204
928
13
1
0
177,428
1
W
Pele
13,856
1,260
27
2
0
189,428
0
L
Loki
11,091
1,008
25
2
3
200,979
3
W
Skadi
10,618
965
20
2
0
193,116
0
L
Hera
10,014
910
24
2
0
143,054
1
W
Ra
12,000
1,091
68
6
2
203,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role