Player Matchup

Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Grim The Stoner
Mercury
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
265W - 369L
1,216 Elo+
Party 2
Fafnir
Fafnir
scoobyboobys
Fafnir
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 76L
1,204 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,307 Elo+

VS

Team Averages
Level 18
1,557 SR
1,108 Elo+
Anhur
Anhur
Bdog55Gaming
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 31L
1,103 Elo+
Party 1
Ares
Ares
Darthkillall
Ares
Level 26
God Stats
2W - 3L
1,672 SR
Queue Stats
306W - 611L
1,119 Elo+
Solo
Agni
Agni
TheDerpyWolfe
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 31L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
6 / 0 / 14
8,831
883
12,200
4,367
1,402
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
13 / 4 / 7
9,565
957
8,471
9,733
3,578
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
11
3 / 0 / 13
7,960
796
2,945
7,869
8,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
6,651
665
4,569
9,544
2,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
0 / 5 / 2
5,991
599
2,444
9,841
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

9
3 / 9 / 1
7,138
714
5,903
8,601
2,431
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
22
Kills
4
4
Deaths
22
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
14
13
L
1
8
2
0.25
L
0
5
2
0.2
W
13
4
7
4.13
L
3
9
1
0.39
W
Fafnir
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
12,916
21,969
Taken
27,986
13,333
Mitigated
9,016
2,321
Healing
1,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,200
872
349
663
4,367
1,402
1,265
1,728
2,639
44,158
0
L
4,569
2,225
0
0
9,544
2,836
115
4,477
5,067
0
17,265
L
2,444
393
0
0
9,841
3,749
0
6,091
3,750
9,274
0
W
8,471
4,254
0
831
9,733
3,578
245
3,740
5,993
0
21,143
L
5,903
1,538
351
764
8,601
2,431
0
4,577
3,998
14,269
0
W
Fafnir
2,945
1,299
0
478
7,869
8,353
424
2,879
4,990
7,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,356
Gold Earned
19,780
100
Minions Killed
64
0
Camps Cleared
0
549,789
Distance Traveled
417,088
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,831
883
65
7
0
185,897
2
L
Anhur
6,651
665
22
2
0
134,534
1
L
Ares
5,991
599
16
2
0
152,147
0
W
Mercury
9,565
957
25
3
0
206,015
1
L
Agni
7,138
714
26
3
0
130,407
0
W
Fafnir
7,960
796
10
1
0
157,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role