Player Matchup

Medusa
Medusa
MythicMon
Medusa
Level 21
God Stats
2W - 4L
1,518 SR
Queue Stats
26W - 33L
1,456 Elo+
Solo
Ra
Ra
SenseiMetin
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Kumbhakarna
Kumbhakarna
eighteenmilla
Kumbhakarna
Level 22
God Stats
46W - 45L
1,612 SR
Queue Stats
230W - 229L
1,535 Elo+
Solo
Izanami
Izanami
matuyamajyou
Izanami
Level 28
God Stats
2W - 4L
1,482 SR
Queue Stats
7W - 6L
1,649 Elo+
Solo
Cerberus
Cerberus
巴啦啦战神魔仙王
Cerberus
Level 12
God Stats
0W - 3L
1,287 SR
Queue Stats
11W - 13L
1,472 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,557 Elo+

VS

Team Averages
Level 17
1,581 SR
1,488 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AbledAlcoholism
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,391 Elo+
Solo
Tiamat
Tiamat
KlumzyLarri
Tiamat
Level 9
God Stats
2W - 0L
1,726 SR
Queue Stats
32W - 24L
1,774 Elo+
Solo
Bellona
Bellona
feetWorm
Bellona
Level 4
God Stats
2W - 0L
1,713 SR
Queue Stats
2W - 2L
1,379 Elo+
Solo
Susano
Susano
pumakampeon
Susano
Level 22
God Stats
3W - 4L
1,464 SR
Queue Stats
33W - 36L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MythicMon
Medusa
14
1 / 0 / 2
7,876
563
2,512
5,214
1,859
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 4 / 0
4,773
341
527
2,531
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
eighteenmilla
Kumbhakarna
9
3 / 4 / 4
6,459
461
3,351
12,876
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
matuyamajyou
Izanami
13
5 / 3 / 3
7,937
567
8,499
8,253
2,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 3 / 2
7,104
507
3,684
15,014
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 4 / 2
6,417
458
3,438
9,597
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 6
6,527
466
6,910
6,429
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
10 / 0 / 1
9,338
667
10,636
7,114
4,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
feetWorm
Bellona
11
0 / 2 / 0
6,467
462
3,353
6,281
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
12
1 / 2 / 4
7,402
529
2,350
6,933
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
12
Kills
14
14
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
4
2
1
W
0
4
6
0.75
W
Tiamat
10
0
1
10.5
L
Medusa
MythicMon
Medusa
1
0
2
2
L
0
4
0
0
L
Kumbhakarna
eighteenmilla
Kumbhakarna
3
4
4
1.25
W
Bellona
feetWorm
Bellona
0
2
0
0
L
Izanami
matuyamajyou
Izanami
5
3
3
2.17
W
Susano
1
2
4
1.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,573
Damage
26,687
43,888
Taken
36,354
16,892
Mitigated
17,320
9,773
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,438
1,025
399
1,545
9,597
6,145
0
2,371
7,226
18,670
6,312
W
6,910
4,391
0
852
6,429
1,653
0
1,862
4,567
0
25,901
W
Tiamat
10,636
1,599
0
4,031
7,114
4,584
0
2,352
4,692
60,258
0
L
Medusa
MythicMon
Medusa
2,512
654
0
1,471
5,214
1,859
672
0
5,214
0
49,400
L
527
145
0
11
2,531
592
0
1,010
1,521
7,928
0
L
Kumbhakarna
eighteenmilla
Kumbhakarna
3,351
361
0
2,092
12,876
6,277
452
5,467
7,409
10,596
0
W
Bellona
feetWorm
Bellona
3,353
771
0
2,180
6,281
2,912
326
284
5,997
0
32,778
L
Izanami
matuyamajyou
Izanami
8,499
5,770
0
1,436
8,253
2,288
1,706
3,592
4,661
0
53,057
W
Susano
2,350
396
0
3,390
6,933
2,026
0
1,143
5,790
0
39,316
L
3,684
379
0
4,763
15,014
5,876
0
3,664
11,350
42,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,149
Gold Earned
36,151
381
Minions Killed
354
0
Camps Cleared
0
1,102,843
Distance Traveled
1,285,980
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,417
458
35
3
0
225,106
2
W
Artemis
6,527
466
55
4
0
216,847
0
W
Tiamat
9,338
667
104
7
0
282,767
5
L
Medusa
7,876
563
97
7
0
267,675
5
L
Ra
4,773
341
19
1
0
99,513
0
L
Kumbhakarna
6,459
461
15
1
0
259,299
0
W
Bellona
6,467
462
72
5
0
291,751
4
L
Izanami
7,937
567
116
8
0
245,528
8
W
Susano
7,402
529
88
6
0
269,509
0
L
Cerberus
7,104
507
134
10
0
230,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role