Player Matchup

Raijin
Raijin
Don_Brandao
Raijin
Level 83
God Stats
1W - 6L
1,283 SR
Queue Stats
1,206W - 1,388L
1,386 Elo+
Solo
Skadi
Skadi
PaisleyFerret45
Skadi
Level 131
God Stats
51W - 49L
1,494 SR
Queue Stats
372W - 411L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
WaterYosh
Zhong Kui
Level 126
God Stats
63W - 41L
1,571 SR
Queue Stats
610W - 704L
1,441 Elo+
Solo
Medusa
Medusa
akito_happy
Medusa
Level 86
God Stats
4W - 6L
1,384 SR
Queue Stats
123W - 132L
1,361 Elo+
Solo
Hades
Hades
zDarkLord
Hades
Level 129
God Stats
7W - 6L
1,569 SR
Queue Stats
312W - 379L
1,390 Elo+
Party 2
Team Averages
Level 111
1,460 SR
1,396 Elo+

VS

Team Averages
Level 72
1,366 SR
1,323 Elo+
Gilgamesh
Gilgamesh
SwankMetalSwag
Gilgamesh
Level 87
God Stats
21W - 25L
1,418 SR
Queue Stats
184W - 200L
1,379 Elo+
Party 1
Artemis
Artemis
TheAvenger003
Artemis
Level 48
God Stats
6W - 4L
1,382 SR
Queue Stats
169W - 188L
1,284 Elo+
Party 1
Ymir
Ymir
TheGreatErz
Ymir
Level 17
God Stats
20W - 20L
1,267 SR
Queue Stats
202W - 231L
1,166 Elo+
Party 1
Aphrodite
Aphrodite
xDouglasxFreshx
Aphrodite
Level 122
God Stats
1W - 3L
1,380 SR
Queue Stats
690W - 688L
1,377 Elo+
Party 1
Arachne
Arachne
zMuRd3R_4L
Arachne
Level 88
God Stats
8W - 5L
1,385 SR
Queue Stats
357W - 403L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
1 / 0 / 4
10,071
560
6,781
9,290
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 5
9,716
540
6,253
12,435
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
WaterYosh
Zhong Kui
17
3 / 5 / 1
10,433
580
12,628
13,770
8,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
14
4 / 2 / 2
8,979
499
7,978
10,256
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
zDarkLord
Hades
14
3 / 0 / 6
8,406
467
7,073
8,975
7,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SwankMetalSwag
Gilgamesh
17
4 / 2 / 2
9,949
553
7,848
12,404
7,261
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
13
0 / 5 / 2
7,766
431
6,824
10,332
2,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 2
8,870
493
5,163
14,000
9,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
xDouglasxFreshx
Aphrodite
16
2 / 3 / 0
9,138
508
8,234
11,816
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
zMuRd3R_4L
Arachne
14
2 / 3 / 4
8,397
467
6,202
13,955
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
14
Kills
9
9
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
1
0
4
3
W
3
2
5
2.75
L
Gilgamesh
SwankMetalSwag
Gilgamesh
4
2
2
2.5
L
Artemis
0
5
2
0.2
L
1
2
2
1
W
Zhong Kui
WaterYosh
Zhong Kui
3
5
1
0.7
W
Medusa
4
2
2
2.5
L
Aphrodite
xDouglasxFreshx
Aphrodite
2
3
0
0.67
W
Hades
zDarkLord
Hades
3
0
6
6
L
Arachne
zMuRd3R_4L
Arachne
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,713
Damage
34,271
54,726
Taken
62,507
28,199
Mitigated
28,522
20,770
Healing
18,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
6,781
822
0
2,276
9,290
3,724
0
3,654
5,636
69,258
0
W
6,253
2,755
0
6,055
12,435
4,504
913
3,162
9,273
0
67,699
L
Gilgamesh
SwankMetalSwag
Gilgamesh
7,848
1,802
0
499
12,404
7,261
991
6,469
5,935
0
71,404
L
Artemis
6,824
3,524
0
2,938
10,332
2,645
124
4,589
5,743
0
46,606
L
5,163
441
0
2,334
14,000
9,226
128
4,284
9,716
31,864
0
W
Zhong Kui
WaterYosh
Zhong Kui
12,628
815
0
5,402
13,770
8,879
679
887
12,883
68,126
0
W
Medusa
7,978
2,856
0
2,442
10,256
3,486
0
2,460
7,796
0
60,392
L
Aphrodite
xDouglasxFreshx
Aphrodite
8,234
1,057
629
6,651
11,816
4,744
180
4,873
6,943
66,050
0
W
Hades
zDarkLord
Hades
7,073
545
259
4,336
8,975
7,606
0
3,518
5,457
36,264
0
L
Arachne
zMuRd3R_4L
Arachne
6,202
3,354
0
5,090
13,955
4,646
0
6,267
7,688
0
40,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,605
Gold Earned
44,120
571
Minions Killed
487
0
Camps Cleared
0
1,592,845
Distance Traveled
1,694,142
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,071
560
142
8
0
327,148
1
W
Skadi
9,716
540
125
7
0
329,626
1
L
Gilgamesh
9,949
553
138
8
0
340,949
0
L
Artemis
7,766
431
99
6
0
299,456
3
L
Ymir
8,870
493
40
2
0
327,454
1
W
Zhong Kui
10,433
580
152
8
0
284,125
2
W
Medusa
8,979
499
92
5
0
337,635
4
L
Aphrodite
9,138
508
134
7
0
315,023
4
W
Hades
8,406
467
60
3
0
314,311
7
L
Arachne
8,397
467
76
4
0
411,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role