Player Matchup

Bastet
Bastet
FanBoy553
Bastet
Level 154
God Stats
2W - 1L
1,272 SR
Queue Stats
302W - 340L
1,409 Elo+
Party 4
Neith
Neith
Rithrum
Neith
Level 158
God Stats
14W - 6L
1,802 SR
Queue Stats
710W - 676L
1,618 Elo+
Party 4
Tiamat
Tiamat
Seketh
Tiamat
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 173L
1,613 Elo+
Party 2
Bacchus
Bacchus
Slushy_iAm
Bacchus
Level 115
God Stats
9W - 6L
1,680 SR
Queue Stats
526W - 541L
1,611 Elo+
Party 4
Erlang Shen
Erlang Shen
TheByrd
Erlang Shen
Level 84
God Stats
9W - 11L
1,310 SR
Queue Stats
292W - 289L
1,552 Elo+
Party 2
Team Averages
Level 122
1,513 SR
1,561 Elo+

VS

Team Averages
Level 79
1,487 SR
1,539 Elo+
Chronos
Chronos
AnakinsDaycare
Chronos
Level 69
God Stats
0W - 2L
1,372 SR
Queue Stats
119W - 103L
1,501 Elo+
Party 1
Neith
Neith
Cexxy
Neith
Level 88
God Stats
13W - 11L
1,675 SR
Queue Stats
188W - 195L
1,581 Elo+
Party 3
Nox
Nox
InZombiia
Nox
Level 87
God Stats
0W - 2L
1,307 SR
Queue Stats
209W - 204L
1,591 Elo+
Party 3
Skadi
Skadi
RiceKrispyTreats
Skadi
Level 47
God Stats
5W - 17L
1,404 SR
Queue Stats
32W - 45L
1,434 Elo+
Solo
Kali
Kali
k_skittle_boi
Kali
Level 104
God Stats
11W - 4L
1,676 SR
Queue Stats
62W - 45L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FanBoy553
Bastet
12
4 / 1 / 2
7,128
509
2,777
8,126
2,757
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Rithrum
Neith
15
5 / 1 / 1
8,869
634
9,032
7,174
2,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Seketh
Tiamat
13
3 / 0 / 3
7,515
537
6,058
4,850
3,360
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Slushy_iAm
Bacchus
11
3 / 1 / 8
7,373
527
4,088
8,160
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
TheByrd
Erlang Shen
13
3 / 2 / 7
7,801
557
5,057
9,708
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,910
494
4,028
7,070
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Cexxy
Neith
12
1 / 3 / 2
7,398
528
4,161
6,767
1,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 0
5,167
369
3,223
5,640
3,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 9 / 0
6,255
447
3,058
11,322
2,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 1
7,476
534
5,579
11,943
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
5
5
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
Neith
Cexxy
Neith
1
3
2
0.67
W
Bastet
FanBoy553
Bastet
4
1
2
5
L
0
4
0
0
L
2
9
0
0.22
W
Neith
Rithrum
Neith
5
1
1
5.5
W
Tiamat
Seketh
Tiamat
3
0
3
4.5
W
Bacchus
Slushy_iAm
Bacchus
3
1
8
7
W
Erlang Shen
TheByrd
Erlang Shen
3
2
7
3.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
20,049
38,018
Taken
42,742
22,067
Mitigated
15,856
10,098
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,028
1,991
0
2,834
7,070
2,206
0
2,722
4,235
41,987
0
L
Neith
Cexxy
Neith
4,161
1,361
0
2,554
6,767
1,769
1,040
204
6,539
0
44,584
W
Bastet
FanBoy553
Bastet
2,777
722
0
1,199
8,126
2,757
0
913
7,213
0
32,652
L
3,223
341
0
827
5,640
3,593
0
2,723
2,871
13,512
0
L
3,058
719
0
1,013
11,322
2,912
354
1,427
9,895
0
24,194
W
Neith
Rithrum
Neith
9,032
3,473
0
2,079
7,174
2,576
768
892
6,282
0
72,015
W
Tiamat
Seketh
Tiamat
6,058
453
0
1,492
4,850
3,360
217
1,014
3,836
42,279
0
W
Bacchus
Slushy_iAm
Bacchus
4,088
456
0
1,051
8,160
8,153
0
2,715
5,445
13,519
0
W
Erlang Shen
TheByrd
Erlang Shen
5,057
1,820
0
4,277
9,708
5,221
1,183
1,717
7,991
0
47,320
L
5,579
2,546
0
3,720
11,943
5,376
0
2,862
9,056
0
49,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
33,206
388
Minions Killed
347
0
Camps Cleared
0
1,409,346
Distance Traveled
1,324,725
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,910
494
89
6
0
277,214
1
L
Neith
7,398
528
103
7
0
259,759
5
W
Bastet
7,128
509
72
5
0
300,627
0
L
Nox
5,167
369
27
2
0
255,021
1
L
Skadi
6,255
447
45
3
0
231,451
1
W
Neith
8,869
634
122
9
0
234,995
3
W
Tiamat
7,515
537
78
6
0
284,881
7
W
Bacchus
7,373
527
24
2
0
286,862
4
W
Erlang Shen
7,801
557
92
7
0
301,981
3
L
Kali
7,476
534
83
6
0
301,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role