Player Matchup

Morgan Le Fay
Morgan Le Fay
BBEtoocold
Morgan Le Fay
Level 29
God Stats
23W - 28L
1,363 SR
Queue Stats
77W - 91L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
HumbleBBL
Danzaburou
Level 29
God Stats
17W - 17L
1,479 SR
Queue Stats
104W - 107L
1,419 Elo+
Party 2
Ratatoskr
Ratatoskr
Nefarious_Corpse
Ratatoskr
Level 5
God Stats
8W - 15L
1,318 SR
Queue Stats
21W - 26L
1,455 Elo+
Solo
Ullr
Ullr
Steeleyeblue
Ullr
Level 24
God Stats
4W - 4L
1,594 SR
Queue Stats
73W - 84L
1,501 Elo+
Solo
Cerberus
Cerberus
awsome zombie23
Cerberus
Level 21
God Stats
22W - 24L
1,424 SR
Queue Stats
70W - 86L
1,394 Elo+
Party 2
Team Averages
Level 22
1,436 SR
1,423 Elo+

VS

Team Averages
Level 22
1,535 SR
1,478 Elo+
Medusa
Medusa
EmCerecero74
Medusa
Level 18
God Stats
7W - 6L
1,627 SR
Queue Stats
20W - 25L
1,444 Elo+
Party 1
Anubis
Anubis
FBarrera9425
Anubis
Level 21
God Stats
12W - 20L
1,376 SR
Queue Stats
20W - 31L
1,392 Elo+
Party 1
Izanami
Izanami
FaskoFoSho
Izanami
Level 22
God Stats
26W - 20L
1,673 SR
Queue Stats
108W - 104L
1,520 Elo+
Solo
Da Ji
Da Ji
Jreyes0805
Da Ji
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,360 Elo+
Party 1
Vamana
Vamana
fazerug1233
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BBEtoocold
Morgan Le Fay
7
2 / 4 / 2
5,051
505
4,008
7,464
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HumbleBBL
Danzaburou
8
1 / 4 / 1
4,926
493
3,459
6,059
1,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
9
2 / 3 / 0
5,052
505
1,106
6,738
1,688
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 5 / 3
5,305
531
2,332
6,168
1,515
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
9
3 / 2 / 1
5,133
513
3,410
5,885
2,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 3 / 1
5,966
597
3,818
5,788
1,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
10
2 / 1 / 2
6,128
613
2,600
3,655
1,741
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
FaskoFoSho
Izanami
13
5 / 1 / 3
7,484
748
5,946
5,579
1,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
11
4 / 0 / 4
6,730
673
4,071
6,787
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
6
2 / 5 / 2
5,362
536
2,818
8,494
3,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
16
18
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BBEtoocold
Morgan Le Fay
2
4
2
0.75
W
Medusa
3
3
1
1.17
W
Anubis
2
1
2
3
W
Izanami
FaskoFoSho
Izanami
5
1
3
6.5
L
Danzaburou
HumbleBBL
Danzaburou
1
4
1
0.38
W
Da Ji
4
0
4
6
L
Ratatoskr
2
3
0
0.67
L
2
5
3
0.7
L
Cerberus
3
2
1
1.75
W
Vamana
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,315
Damage
19,253
32,314
Taken
30,303
8,882
Mitigated
10,494
8,024
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BBEtoocold
Morgan Le Fay
4,008
861
0
2,704
7,464
1,544
27
1,169
6,295
18,588
0
W
Medusa
3,818
1,926
0
2,216
5,788
1,566
806
1,165
4,342
0
19,327
W
Anubis
2,600
252
0
1,600
3,655
1,741
832
1,573
2,082
28,722
0
W
Izanami
FaskoFoSho
Izanami
5,946
4,002
0
1,897
5,579
1,634
2,140
796
4,739
0
46,790
L
Danzaburou
HumbleBBL
Danzaburou
3,459
1,468
0
1,958
6,059
1,260
721
502
5,557
0
20,696
W
Da Ji
4,071
979
0
1,526
6,787
2,473
210
922
5,825
0
42,695
L
Ratatoskr
1,106
366
0
250
6,738
1,688
148
548
6,190
0
22,107
L
2,332
970
0
789
6,168
1,515
0
381
5,787
0
11,218
L
Cerberus
3,410
323
0
2,323
5,885
2,875
0
0
5,885
14,219
0
W
Vamana
2,818
1,291
0
2,461
8,494
3,080
0
2,397
5,897
0
4,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,467
Gold Earned
31,670
142
Minions Killed
263
0
Camps Cleared
0
894,121
Distance Traveled
976,768
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,051
505
17
2
0
155,017
2
W
Medusa
5,966
597
35
4
0
177,802
0
W
Anubis
6,128
613
54
5
0
177,958
0
W
Izanami
7,484
748
101
10
0
179,831
0
L
Danzaburou
4,926
493
32
3
0
165,757
0
W
Da Ji
6,730
673
72
7
0
194,724
1
L
Ratatoskr
5,052
505
42
4
0
203,795
2
L
Ullr
5,305
531
23
2
0
189,425
1
L
Cerberus
5,133
513
28
3
0
180,127
3
W
Vamana
5,362
536
1
0
0
246,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role