Player Matchup

Bakasura
Bakasura
Alarill
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
Miikyl
Kuzenbo
Level 159
God Stats
35W - 13L
1,837 SR
Queue Stats
1,080W - 267L
1,902 Elo+
Party 2
Agni
Agni
RAZΣ
Agni
Level 120
God Stats
38W - 4L
1,642 SR
Queue Stats
1,498W - 355L
1,898 Elo+
Party 2
Team Averages
Level 129
1,660 SR
1,756 Elo+

VS

Team Averages
Level 130
1,471 SR
1,514 Elo+
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DaAussyy
Cabrakan
Level 129
God Stats
7W - 6L
1,414 SR
Queue Stats
295W - 320L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
reptarqt
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alarill
Bakasura
13
3 / 5 / 3
9,271
713
3,790
12,777
4,687
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Miikyl
Kuzenbo
11
0 / 5 / 6
8,796
677
6,440
19,183
24,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
RAZΣ
Agni
14
3 / 2 / 2
8,704
670
10,024
9,271
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 3 / 3
10,889
838
20,890
11,408
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
DaAussyy
Cabrakan
13
1 / 1 / 10
9,307
716
6,116
11,271
12,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
reptarqt
Kukulkan
13
2 / 2 / 7
9,163
705
7,494
4,869
1,818
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
12
12
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
3
3
3.5
L
Bakasura
Alarill
Bakasura
3
5
3
0.9
W
Cabrakan
DaAussyy
Cabrakan
1
1
10
6
L
Kuzenbo
Miikyl
Kuzenbo
0
5
6
0.6
L
Agni
RAZΣ
Agni
3
2
2
2
W
Kukulkan
reptarqt
Kukulkan
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,254
Damage
34,500
41,231
Taken
27,548
32,550
Mitigated
19,425
9,126
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,890
12,676
0
1,177
11,408
4,651
1,973
7,107
3,800
0
77,717
L
Bakasura
Alarill
Bakasura
3,790
2,745
0
2,455
12,777
4,687
0
4,606
8,171
0
17,215
W
Cabrakan
DaAussyy
Cabrakan
6,116
1,052
772
1,988
11,271
12,956
195
6,615
4,415
20,279
0
L
Kuzenbo
Miikyl
Kuzenbo
6,440
2,591
348
5,349
19,183
24,347
0
6,066
13,117
14,468
0
L
Agni
RAZΣ
Agni
10,024
1,342
0
974
9,271
3,516
0
2,914
6,357
54,687
0
W
Kukulkan
reptarqt
Kukulkan
7,494
772
0
939
4,869
1,818
275
2,742
1,961
34,074
1,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,771
Gold Earned
29,359
151
Minions Killed
217
0
Camps Cleared
0
754,247
Distance Traveled
730,791
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,889
838
133
10
0
242,792
3
L
Bakasura
9,271
713
48
4
0
264,644
3
W
Cabrakan
9,307
716
33
3
0
256,838
4
L
Kuzenbo
8,796
677
10
1
0
259,380
4
L
Agni
8,704
670
93
7
0
230,223
1
W
Kukulkan
9,163
705
51
4
0
231,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role