Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
BobRalfington22
Chiron
Level 123
God Stats
3W - 9L
1,616 SR
Queue Stats
350W - 332L
1,512 Elo+
Party 2
Ymir
Ymir
BoogieWoogie161
Ymir
Level 157
God Stats
13W - 13L
1,770 SR
Queue Stats
432W - 431L
1,504 Elo+
Party 2
Poseidon
Poseidon
CondemnedCrusade
Poseidon
Level 122
God Stats
16W - 8L
1,841 SR
Queue Stats
360W - 353L
1,517 Elo+
Party 3
Gilgamesh
Gilgamesh
Nightingale48
Gilgamesh
Level 107
God Stats
14W - 6L
1,652 SR
Queue Stats
290W - 256L
1,524 Elo+
Party 2
Team Averages
Level 127
1,676 SR
1,511 Elo+

VS

Team Averages
Level 119
1,606 SR
1,539 Elo+
Cabrakan
Cabrakan
B_imagine_wagons
Cabrakan
Level 119
God Stats
13W - 11L
1,470 SR
Queue Stats
206W - 184L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
MEDIC_BLaDez_29
Ao Kuang
Level 128
God Stats
36W - 31L
1,661 SR
Queue Stats
485W - 510L
1,495 Elo+
Party 1
Bacchus
Bacchus
PurpleStrife187
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 100L
1,563 Elo+
Solo
Chang'e
Chang'e
gerard117
Chang'e
Level 160
God Stats
5W - 3L
1,636 SR
Queue Stats
369W - 379L
1,574 Elo+
Party 1
Xbalanque
Xbalanque
shockglock
Xbalanque
Level 84
God Stats
5W - 3L
1,762 SR
Queue Stats
130W - 141L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
1
0 / 0 / 0
2,478
496
0
0
0
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

5
1 / 0 / 2
3,576
715
1,987
2,168
560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 2
3,246
649
283
2,362
870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
3,351
670
694
2,547
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Nightingale48
Gilgamesh
5
2 / 0 / 1
3,446
689
1,520
2,303
897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,662
732
258
526
313
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
5
1 / 1 / 1
3,564
713
1,521
2,320
662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 1 / 0
3,221
644
728
2,551
879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
gerard117
Chang'e
7
2 / 0 / 1
4,008
802
1,531
1,251
411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
shockglock
Xbalanque
5
0 / 1 / 0
3,212
642
1,202
3,050
561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
3
3
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
0
0
0
W
0
0
1
0.5
L
1
0
2
2
L
0
1
2
1
L
0
2
0
0
W
Ao Kuang
1
1
1
1.5
L
Gilgamesh
Nightingale48
Gilgamesh
2
0
1
2.5
W
0
1
0
0
W
Chang'e
gerard117
Chang'e
2
0
1
2.5
W
Xbalanque
shockglock
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,484
Damage
5,240
9,380
Taken
9,698
3,009
Mitigated
2,826
2,247
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
258
40
0
169
526
313
786
0
526
11,902
0
L
1,987
588
108
795
2,168
560
0
1,126
1,042
0
14,163
L
283
47
0
354
2,362
870
0
824
1,538
9,477
2,192
L
694
41
0
480
2,547
682
0
1,406
1,141
13,853
0
W
Ao Kuang
1,521
498
0
658
2,320
662
0
217
2,065
9,533
4,348
L
Gilgamesh
Nightingale48
Gilgamesh
1,520
688
0
510
2,303
897
0
462
1,841
0
6,252
W
728
72
0
484
2,551
879
0
167
2,384
5,337
0
W
Chang'e
gerard117
Chang'e
1,531
114
177
849
1,251
411
0
484
711
16,896
0
W
Xbalanque
shockglock
Xbalanque
1,202
409
0
1,095
3,050
561
0
0
3,050
0
10,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,097
Gold Earned
17,667
112
Minions Killed
126
0
Camps Cleared
0
352,010
Distance Traveled
460,184
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
2,478
496
0
0
0
5,840
0
W
Cabrakan
3,662
732
38
8
0
67,690
1
L
Chiron
3,576
715
27
5
0
80,558
0
L
Ymir
3,246
649
30
6
0
90,231
0
L
Poseidon
3,351
670
37
7
0
93,195
0
W
Ao Kuang
3,564
713
27
5
0
94,028
1
L
Gilgamesh
3,446
689
18
4
0
82,186
0
W
Bacchus
3,221
644
11
2
0
102,485
1
W
Chang'e
4,008
802
30
6
0
103,263
2
W
Xbalanque
3,212
642
20
4
0
92,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role