Player Matchup

Geb
Geb
AsianDictasian
Geb
Level 146
God Stats
2W - 0L
1,807 SR
Queue Stats
48W - 29L
1,543 Elo+
Solo
Ah Puch
Ah Puch
DEATHSxRIPER
Ah Puch
Level 156
God Stats
1W - 0L
1,305 SR
Queue Stats
25W - 41L
1,397 Elo+
Party 1
Ullr
Ullr
El Wasabat
Ullr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,373 Elo+
Party 1
Amaterasu
Amaterasu
Prankle233
Amaterasu
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,579 Elo+
Party 1
Khepri
Khepri
Snip3DragoH18
Khepri
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,344 Elo+
Party 1
Team Averages
Level 132
1,522 SR
1,447 Elo+

VS

Team Averages
Level 118
1,531 SR
1,502 Elo+
Sun Wukong
Sun Wukong
AlwaysActive90
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 147L
1,527 Elo+
Solo
King Arthur
King Arthur
IJanosI
King Arthur
Level 129
God Stats
9W - 13L
1,524 SR
Queue Stats
564W - 578L
1,483 Elo+
Solo
Hun Batz
Hun Batz
Im SoaK
Hun Batz
Level 153
God Stats
1W - 1L
1,765 SR
Queue Stats
193W - 213L
1,558 Elo+
Solo
Cernunnos
Cernunnos
Vooodooochiild
Cernunnos
Level 135
God Stats
3W - 8L
1,366 SR
Queue Stats
722W - 760L
1,474 Elo+
Solo
Jing Wei
Jing Wei
megamercoolepic
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 30
12,005
800
18,256
24,850
39,232
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
DEATHSxRIPER
Ah Puch
19
9 / 3 / 25
12,247
816
36,050
15,593
10,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 7 / 19
12,616
841
19,388
15,982
9,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Prankle233
Amaterasu
17
12 / 4 / 16
11,434
762
18,106
23,642
29,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 4 / 27
11,241
749
12,335
17,123
37,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlwaysActive90
Sun Wukong
18
3 / 6 / 7
10,829
722
15,425
33,843
31,281
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
IJanosI
King Arthur
16
0 / 10 / 11
9,484
632
12,981
30,953
26,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Im SoaK
Hun Batz
17
8 / 9 / 6
12,000
800
13,225
16,850
7,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
Vooodooochiild
Cernunnos
18
6 / 7 / 3
10,809
721
17,897
15,085
5,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
14
1 / 13 / 7
8,963
598
8,647
17,143
6,762
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
52
45
Kills
18
19
Deaths
45
117
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlwaysActive90
Sun Wukong
3
6
7
1.08
W
7
1
30
22
W
Ah Puch
DEATHSxRIPER
Ah Puch
9
3
25
7.17
W
11
7
19
2.93
L
King Arthur
IJanosI
King Arthur
0
10
11
0.55
L
Hun Batz
Im SoaK
Hun Batz
8
9
6
1.22
W
Amaterasu
Prankle233
Amaterasu
12
4
16
5
W
6
4
27
4.88
L
Cernunnos
Vooodooochiild
Cernunnos
6
7
3
1.07
L
Jing Wei
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,135
Damage
68,175
97,190
Taken
113,874
125,266
Mitigated
77,662
33,216
Healing
33,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlwaysActive90
Sun Wukong
15,425
2,138
1,144
14,587
33,843
31,281
0
18,651
15,192
0
33,438
W
18,256
1,175
2,842
9,496
24,850
39,232
294
0
24,850
29,775
0
W
Ah Puch
DEATHSxRIPER
Ah Puch
36,050
4,700
140
4,120
15,593
10,135
2,045
0
15,593
64,832
0
W
19,388
10,814
611
1,356
15,982
9,399
2,956
0
15,982
0
27,359
L
King Arthur
IJanosI
King Arthur
12,981
1,193
1,250
8,264
30,953
26,613
0
16,814
14,139
0
23,360
L
Hun Batz
Im SoaK
Hun Batz
13,225
1,868
1,978
1,878
16,850
7,088
0
10,787
6,063
0
21,651
W
Amaterasu
Prankle233
Amaterasu
18,106
8,466
1,779
6,612
23,642
29,327
1,073
0
23,642
0
25,926
W
12,335
1,011
4,448
1,812
17,123
37,173
495
0
17,123
27,759
0
L
Cernunnos
Vooodooochiild
Cernunnos
17,897
7,796
400
3,632
15,085
5,918
0
9,040
6,045
0
28,602
L
Jing Wei
8,647
5,885
0
0
17,143
6,762
0
11,349
5,794
0
13,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,543
Gold Earned
52,085
129
Minions Killed
128
0
Camps Cleared
0
1,453,241
Distance Traveled
1,186,337
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,829
722
28
2
0
262,160
1
W
Geb
12,005
800
15
1
0
324,876
0
W
Ah Puch
12,247
816
62
4
0
278,238
0
W
Ullr
12,616
841
14
1
0
243,081
0
L
King Arthur
9,484
632
21
1
0
250,725
0
L
Hun Batz
12,000
800
20
1
0
231,861
0
W
Amaterasu
11,434
762
10
1
0
312,603
0
W
Khepri
11,241
749
28
2
0
294,443
5
L
Cernunnos
10,809
721
38
3
0
220,745
0
L
Jing Wei
8,963
598
21
1
0
220,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role