Player Matchup

Ares
Ares
AKAMango
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,467 Elo+
Solo
Hun Batz
Hun Batz
Mukaidou
Hun Batz
Level 7
God Stats
6W - 2L
1,788 SR
Queue Stats
17W - 15L
1,372 Elo+
Solo
Kukulkan
Kukulkan
RedArts__
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,618 Elo+
Party 1
Tyr
Tyr
esquite-frio5
Tyr
Level 15
God Stats
21W - 28L
1,663 SR
Queue Stats
129W - 126L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oppsIneedadiaper
Morgan Le Fay
Level 23
God Stats
1W - 2L
1,364 SR
Queue Stats
13W - 22L
1,214 Elo+
Party 1
Team Averages
Level 11
1,563 SR
1,431 Elo+

VS

Team Averages
Level 18
1,615 SR
1,461 Elo+
Thor
Thor
Almans17
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,308 Elo+
Solo
Tiamat
Tiamat
Chillingx
Tiamat
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 30L
1,500 Elo+
Solo
Ah Puch
Ah Puch
EDUARDOENRRIQ954
Ah Puch
Level 27
God Stats
3W - 0L
1,802 SR
Queue Stats
61W - 60L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Kayne12
Sun Wukong
Level 5
God Stats
2W - 0L
1,774 SR
Queue Stats
2W - 1L
1,449 Elo+
Solo
Ne Zha
Ne Zha
kcidregginekili
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
2
0 / 0 / 0
6,215
259
0
0
0
Hun Batz
Mukaidou
Hun Batz
18
5 / 3 / 3
11,148
465
10,720
15,750
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
RedArts__
Kukulkan
11
0 / 16 / 1
7,896
329
1,735
13,816
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 5 / 2
12,626
526
14,987
21,199
25,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
oppsIneedadiaper
Morgan Le Fay
16
4 / 12 / 0
10,413
434
14,713
19,038
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
2 / 7 / 3
10,195
425
3,470
14,410
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Chillingx
Tiamat
16
3 / 4 / 4
10,956
457
7,064
12,896
6,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
18 / 1 / 5
14,066
586
24,623
15,644
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Kayne12
Sun Wukong
17
3 / 2 / 7
10,627
443
6,703
16,946
16,785
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 3 / 5
13,392
558
11,068
19,064
9,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
16
Kills
33
36
Deaths
17
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
0
0
0
0
W
Thor
2
7
3
0.5
W
Tiamat
Chillingx
Tiamat
3
4
4
1.25
W
18
1
5
20.5
W
Sun Wukong
Kayne12
Sun Wukong
3
2
7
3.25
L
Hun Batz
Mukaidou
Hun Batz
5
3
3
2.17
L
Kukulkan
RedArts__
Kukulkan
0
16
1
0.03
L
7
5
2
1.6
W
7
3
5
3.17
L
Morgan Le Fay
oppsIneedadiaper
Morgan Le Fay
4
12
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,155
Damage
52,928
69,803
Taken
78,960
41,837
Mitigated
45,364
11,857
Healing
21,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Thor
3,470
1,237
0
1,562
14,410
6,043
2,064
1,183
13,227
0
52,787
W
Tiamat
Chillingx
Tiamat
7,064
1,205
0
3,305
12,896
6,106
3,179
6,577
6,319
54,132
0
W
24,623
2,381
170
8,529
15,644
6,620
192
2,152
13,492
88,907
0
W
Sun Wukong
Kayne12
Sun Wukong
6,703
1,916
0
1,101
16,946
16,785
321
4,087
12,859
0
61,377
L
Hun Batz
Mukaidou
Hun Batz
10,720
3,233
0
3,236
15,750
5,756
0
5,733
10,017
0
61,900
L
Kukulkan
RedArts__
Kukulkan
1,735
1,279
0
0
13,816
3,955
700
5,031
8,785
18,171
0
L
14,987
1,080
0
6,836
21,199
25,998
843
10,974
10,225
363
76,698
W
11,068
3,095
0
7,312
19,064
9,810
0
2,815
16,249
0
147,414
L
Morgan Le Fay
oppsIneedadiaper
Morgan Le Fay
14,713
1,785
109
1,676
19,038
6,128
2,178
9,949
9,089
67,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,298
Gold Earned
59,236
372
Minions Killed
601
0
Camps Cleared
0
1,584,648
Distance Traveled
2,167,438
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,215
259
0
0
0
17,008
0
W
Thor
10,195
425
87
4
0
407,529
3
W
Tiamat
10,956
457
97
4
0
394,234
1
W
Ah Puch
14,066
586
144
6
0
443,920
4
W
Sun Wukong
10,627
443
103
4
0
444,715
1
L
Hun Batz
11,148
465
106
4
0
503,056
3
L
Kukulkan
7,896
329
33
1
0
282,422
0
L
Tyr
12,626
526
129
5
0
418,495
1
W
Ne Zha
13,392
558
170
7
0
477,040
2
L
Morgan Le Fay
10,413
434
104
4
0
363,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role