Player Matchup

Zhong Kui
Zhong Kui
C4IQUENG
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,168 Elo+
Solo
Khepri
Khepri
ImperadorSNap
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,400 Elo+
Party 1
Hun Batz
Hun Batz
ObakaWins
Hun Batz
Level 15
God Stats
15W - 5L
1,598 SR
Queue Stats
347W - 322L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kZ_Ferraz
Morgan Le Fay
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 30L
1,162 Elo+
Solo
Medusa
Medusa
xTheLonewolfBx
Medusa
Level 12
God Stats
1W - 1L
1,331 SR
Queue Stats
6W - 5L
1,434 Elo+
Party 1
Team Averages
Level 18
1,486 SR
1,330 Elo+

VS

Team Averages
Level 20
1,406 SR
1,419 Elo+
Bellona
Bellona
BOMBITAAA
Bellona
Level 18
God Stats
7W - 8L
1,400 SR
Queue Stats
18W - 29L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
GonzaVZC
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,510 Elo+
Solo
Neith
Neith
rnt_2007
Neith
Level 28
God Stats
21W - 40L
1,525 SR
Queue Stats
182W - 255L
1,440 Elo+
Solo
Arachne
Arachne
samixDpro
Arachne
Level 14
God Stats
0W - 4L
1,290 SR
Queue Stats
7W - 10L
1,444 Elo+
Party 2
Ah Puch
Ah Puch
tiago999_-
Ah Puch
Level 14
God Stats
0W - 4L
1,316 SR
Queue Stats
16W - 28L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
C4IQUENG
Zhong Kui
11
0 / 2 / 2
6,904
460
4,745
6,472
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 10
8,562
571
4,850
10,107
9,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
ObakaWins
Hun Batz
17
13 / 1 / 5
10,381
692
12,653
8,391
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
kZ_Ferraz
Morgan Le Fay
12
2 / 2 / 3
7,302
487
3,296
6,457
2,777
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 4
8,958
597
9,437
9,267
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BOMBITAAA
Bellona
13
1 / 2 / 2
7,548
503
4,168
10,805
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
GonzaVZC
Cthulhu
9
0 / 1 / 2
6,089
406
4,246
8,700
3,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
rnt_2007
Neith
9
0 / 10 / 1
5,822
388
3,178
10,184
2,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
samixDpro
Arachne
15
7 / 1 / 0
9,389
626
10,126
10,684
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
tiago999_-
Ah Puch
11
0 / 10 / 4
7,027
468
2,863
11,282
2,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
24
Kills
8
8
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
BOMBITAAA
Bellona
1
2
2
1
W
Zhong Kui
C4IQUENG
Zhong Kui
0
2
2
0.5
L
Cthulhu
GonzaVZC
Cthulhu
0
1
2
1
W
2
2
10
3.5
W
Hun Batz
ObakaWins
Hun Batz
13
1
5
15.5
W
Morgan Le Fay
kZ_Ferraz
Morgan Le Fay
2
2
3
1.75
L
Neith
rnt_2007
Neith
0
10
1
0.05
L
Arachne
samixDpro
Arachne
7
1
0
7
L
Ah Puch
tiago999_-
Ah Puch
0
10
4
0.2
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,981
Damage
24,581
40,694
Taken
51,655
24,802
Mitigated
21,137
12,803
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BOMBITAAA
Bellona
4,168
903
0
2,020
10,805
7,675
120
4,277
6,528
0
29,917
W
Zhong Kui
C4IQUENG
Zhong Kui
4,745
862
0
2,700
6,472
5,480
329
0
6,472
24,593
0
L
Cthulhu
GonzaVZC
Cthulhu
4,246
690
0
2,391
8,700
3,763
0
2,121
6,579
26,880
0
W
4,850
530
0
1,585
10,107
9,382
309
2,442
7,665
18,458
0
W
Hun Batz
ObakaWins
Hun Batz
12,653
3,592
0
3,858
8,391
3,319
1,801
587
7,804
0
81,981
W
Morgan Le Fay
kZ_Ferraz
Morgan Le Fay
3,296
362
0
1,283
6,457
2,777
606
2,500
3,957
26,093
0
L
Neith
rnt_2007
Neith
3,178
1,536
0
982
10,184
2,084
636
1,843
8,341
0
17,967
L
Arachne
samixDpro
Arachne
10,126
7,541
0
4,430
10,684
4,807
0
1,364
9,320
0
70,145
L
Ah Puch
tiago999_-
Ah Puch
2,863
497
0
585
11,282
2,808
629
3,286
7,996
25,217
0
W
9,437
4,299
0
3,377
9,267
3,844
1,883
1,741
7,526
0
59,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
35,875
354
Minions Killed
286
0
Camps Cleared
0
1,375,240
Distance Traveled
1,223,227
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,548
503
72
5
0
278,850
0
W
Zhong Kui
6,904
460
50
3
0
254,150
0
L
Cthulhu
6,089
406
34
2
0
182,639
1
W
Khepri
8,562
571
24
2
0
274,176
0
W
Hun Batz
10,381
692
130
9
0
332,732
3
W
Morgan Le Fay
7,302
487
46
3
0
256,265
6
L
Neith
5,822
388
31
2
0
212,862
2
L
Arachne
9,389
626
109
7
0
330,806
0
L
Ah Puch
7,027
468
40
3
0
218,070
0
W
Medusa
8,958
597
104
7
0
257,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role