Player Matchup

Eset
Eset
GiftedTacoSD
Eset
Level 8
God Stats
1W - 1L
1,697 SR
Queue Stats
22W - 26L
1,322 Elo+
Party 1
Fenrir
Fenrir
Luken1222
Fenrir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
dragons123456789
Kukulkan
Level 5
God Stats
0W - 8L
958 SR
Queue Stats
1W - 9L
1,463 Elo+
Party 3
Medusa
Medusa
jbomedy1
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 71L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lilybeanromer
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,173 SR
Queue Stats
2W - 3L
1,447 Elo+
Party 3
Team Averages
Level 7
1,365 SR
1,427 Elo+

VS

Team Averages
Level 12
1,498 SR
1,357 Elo+
Da Ji
Da Ji
CamDobs11
Da Ji
Level 29
God Stats
37W - 25L
1,589 SR
Queue Stats
140W - 159L
1,520 Elo+
Solo
Ullr
Ullr
El trd
Ullr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,236 Elo+
Party 2
Ares
Ares
Jacinto_M1
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,365 Elo+
Party 2
Hel
Hel
liviekitty
Hel
Level 6
God Stats
6W - 11L
1,400 SR
Queue Stats
36W - 47L
1,329 Elo+
Solo
Kukulkan
Kukulkan
typicalchris16
Kukulkan
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 31L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
10,927
993
12,490
15,718
8,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Luken1222
Fenrir
17
3 / 9 / 2
10,695
972
8,607
14,999
6,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
2 / 13 / 6
10,458
951
9,151
17,101
6,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
jbomedy1
Medusa
17
1 / 13 / 7
10,370
943
13,623
21,574
7,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
lilybeanromer
Morgan Le Fay
17
2 / 10 / 6
10,315
938
6,942
17,755
6,163
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CamDobs11
Da Ji
20
32 / 1 / 8
16,403
1,491
34,393
11,425
7,330
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
El trd
Ullr
19
1 / 3 / 21
11,228
1,021
8,445
13,105
5,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
8 / 1 / 25
13,042
1,186
11,551
14,886
16,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
0 / 6 / 23
11,018
1,002
2,475
10,487
6,956
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
20
8 / 1 / 21
12,563
1,142
23,563
7,555
3,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
147
12
Kills
49
49
Deaths
12
25
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CamDobs11
Da Ji
32
1
8
36
W
Ullr
El trd
Ullr
1
3
21
3.83
L
4
4
4
1.5
W
8
1
25
20.5
L
Fenrir
Luken1222
Fenrir
3
9
2
0.44
L
2
13
6
0.38
L
Medusa
jbomedy1
Medusa
1
13
7
0.35
L
Morgan Le Fay
lilybeanromer
Morgan Le Fay
2
10
6
0.5
W
0
6
23
1.92
W
Kukulkan
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,813
Damage
80,427
87,147
Taken
57,458
35,508
Mitigated
39,733
6,888
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CamDobs11
Da Ji
34,393
15,488
0
2,546
11,425
7,330
0
4,640
6,785
0
48,256
W
Ullr
El trd
Ullr
8,445
6,185
0
1,746
13,105
5,548
0
6,546
6,559
0
21,952
L
12,490
2,285
282
3,650
15,718
8,587
0
5,583
9,845
28,936
0
W
11,551
1,368
591
3,852
14,886
16,321
0
7,392
7,494
36,507
0
L
Fenrir
Luken1222
Fenrir
8,607
5,820
0
970
14,999
6,734
0
4,221
10,468
0
13,671
L
9,151
1,914
0
205
17,101
6,295
0
6,936
10,165
32,252
0
L
Medusa
jbomedy1
Medusa
13,623
7,918
0
1,150
21,574
7,729
0
8,856
12,558
0
38,387
L
Morgan Le Fay
lilybeanromer
Morgan Le Fay
6,942
1,452
0
631
17,755
6,163
0
11,553
6,202
28,071
0
W
2,475
2,130
968
1,843
10,487
6,956
0
5,980
4,507
13,196
0
W
Kukulkan
23,563
3,764
0
1,033
7,555
3,578
0
4,025
3,530
42,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,765
Gold Earned
64,254
189
Minions Killed
189
3
Camps Cleared
5
903,413
Distance Traveled
916,408
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,403
1,491
30
3
3
218,093
0
W
Ullr
11,228
1,021
24
2
2
192,271
1
L
Eset
10,927
993
40
4
0
185,262
1
W
Ares
13,042
1,186
63
6
0
201,967
0
L
Fenrir
10,695
972
13
1
2
183,432
1
L
Kukulkan
10,458
951
50
5
1
182,247
1
L
Medusa
10,370
943
38
3
0
167,267
1
L
Morgan Le Fay
10,315
938
48
4
0
185,205
0
W
Hel
11,018
1,002
19
2
0
96,606
0
W
Kukulkan
12,563
1,142
53
5
0
207,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role