Player Matchup

Nox
Nox
Aalcerro13
Nox
Level 68
God Stats
0W - 1L
1,292 SR
Queue Stats
320W - 298L
1,495 Elo+
Party 2
Erlang Shen
Erlang Shen
Handyfrog
Erlang Shen
Level 156
God Stats
2W - 1L
1,807 SR
Queue Stats
280W - 256L
1,579 Elo+
Party 2
Bellona
Bellona
RiceKrispyTreats
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,445 Elo+
Solo
Anhur
Anhur
Xthe_luis_gamerX
Anhur
Level 126
God Stats
8W - 11L
1,431 SR
Queue Stats
297W - 304L
1,566 Elo+
Party 2
Susano
Susano
elpisaperros69
Susano
Level 101
God Stats
2W - 3L
1,301 SR
Queue Stats
301W - 290L
1,544 Elo+
Party 2
Team Averages
Level 100
1,466 SR
1,526 Elo+

VS

Team Averages
Level 114
1,557 SR
1,481 Elo+
Scylla
Scylla
Addressability
Scylla
Level 83
God Stats
52W - 32L
1,655 SR
Queue Stats
167W - 196L
1,456 Elo+
Party 1
Hercules
Hercules
ITakeYourVitals
Hercules
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 215L
1,438 Elo+
Solo
Ganesha
Ganesha
SgtStalwart
Ganesha
Level 155
God Stats
2W - 2L
1,491 SR
Queue Stats
23W - 22L
1,485 Elo+
Solo
Awilix
Awilix
illoqic
Awilix
Level 87
God Stats
9W - 8L
1,585 SR
Queue Stats
244W - 217L
1,542 Elo+
Party 1
Rama
Rama
unseenriver325
Rama
Level 120
God Stats
15W - 19L
1,554 SR
Queue Stats
314W - 317L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,224
566
872
4,517
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Handyfrog
Erlang Shen
11
0 / 0 / 0
6,360
578
5,458
4,546
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 4 / 0
4,772
434
2,721
8,413
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 3 / 0
5,923
538
2,971
5,530
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,641
513
2,161
6,271
1,531
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 1
7,439
676
5,001
1,779
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
11
0 / 0 / 1
5,582
507
2,259
8,978
7,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
SgtStalwart
Ganesha
10
1 / 0 / 7
6,167
561
2,588
5,714
3,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
illoqic
Awilix
11
2 / 0 / 4
6,247
568
1,822
4,716
1,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 3
6,279
571
1,735
5,559
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
12
13
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
8
0
1
8.5
L
Erlang Shen
Handyfrog
Erlang Shen
0
0
0
0
W
Hercules
0
0
1
0.5
L
0
4
0
0
W
Ganesha
SgtStalwart
Ganesha
1
0
7
4.5
L
0
3
0
0
L
1
3
0
0.33
W
Awilix
illoqic
Awilix
2
0
4
4
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,183
Damage
13,405
29,277
Taken
26,746
11,812
Mitigated
13,785
7,183
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
872
86
0
410
4,517
1,212
0
2,320
2,197
39,520
0
W
5,001
939
0
573
1,779
520
1,111
0
1,700
51,417
0
L
Erlang Shen
Handyfrog
Erlang Shen
5,458
2,129
0
2,470
4,546
2,963
468
0
4,546
0
36,991
W
Hercules
2,259
1,105
0
4,475
8,978
7,324
0
0
8,787
0
20,899
L
2,721
430
0
2,169
8,413
4,855
0
1,951
6,462
0
18,325
W
Ganesha
SgtStalwart
Ganesha
2,588
80
0
1,575
5,714
3,479
105
274
5,215
12,250
0
L
2,971
2,142
0
1,761
5,530
1,251
0
1,394
4,136
0
33,549
L
2,161
68
0
373
6,271
1,531
0
1,924
4,347
0
31,047
W
Awilix
illoqic
Awilix
1,822
744
0
500
4,716
1,428
0
264
4,452
0
31,623
W
1,735
1,554
0
2,041
5,559
1,034
210
334
5,149
0
33,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,920
Gold Earned
31,714
334
Minions Killed
297
0
Camps Cleared
0
1,097,063
Distance Traveled
1,098,143
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,224
566
90
8
0
211,499
1
W
Scylla
7,439
676
102
9
0
218,147
6
L
Erlang Shen
6,360
578
82
7
0
248,022
4
W
Hercules
5,582
507
37
3
0
211,430
0
L
Bellona
4,772
434
31
3
0
210,837
1
W
Ganesha
6,167
561
4
0
0
203,958
2
L
Anhur
5,923
538
66
6
0
208,686
0
L
Susano
5,641
513
65
6
0
218,019
3
W
Awilix
6,247
568
63
6
0
263,712
3
W
Rama
6,279
571
91
8
0
200,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role