Player Matchup

Hercules
Hercules
BigDawgin
Hercules
Level 19
God Stats
3W - 2L
1,246 SR
Queue Stats
10W - 13L
1,355 Elo+
Party 1
Terra
Terra
InvertOriginal
Terra
Level 15
God Stats
7W - 2L
1,720 SR
Queue Stats
29W - 36L
1,328 Elo+
Party 1
Eset
Eset
POTUSb0n3z
Eset
Level 26
God Stats
3W - 1L
1,566 SR
Queue Stats
12W - 14L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
TrunksZro
Gilgamesh
Level 66
God Stats
5W - 1L
1,271 SR
Queue Stats
45W - 67L
1,318 Elo+
Party 1
Artemis
Artemis
cow12
Artemis
Level 17
God Stats
8W - 2L
1,842 SR
Queue Stats
90W - 97L
1,385 Elo+
Solo
Team Averages
Level 29
1,529 SR
1,341 Elo+

VS

Team Averages
Level 8
1,505 SR
1,172 Elo+
Osiris
Osiris
LP pandaG325
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 3
Artemis
Artemis
Night_dweller573
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
959 Elo+
Party 2
Ymir
Ymir
Rafontra0w0
Ymir
Level 26
God Stats
12W - 11L
1,525 SR
Queue Stats
32W - 31L
1,490 Elo+
Solo
Vamana
Vamana
landonrules1000
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
994 Elo+
Party 2
Da Ji
Da Ji
skoter122
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigDawgin
Hercules
9
2 / 1 / 1
5,482
548
1,653
4,295
1,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 2
5,681
568
1,667
3,802
2,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 2 / 5
5,513
551
2,185
3,350
792
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TrunksZro
Gilgamesh
11
6 / 0 / 1
6,589
659
4,233
5,084
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Artemis
cow12
Artemis
9
3 / 1 / 1
5,662
566
2,926
4,983
1,333
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
3 / 5 / 0
4,916
492
3,064
7,272
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

1
0 / 0 / 0
1,827
183
0
0
0
7
0 / 5 / 2
5,077
508
1,486
8,568
3,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

1
0 / 0 / 0
1,827
183
0
0
0
Da Ji
skoter122
Da Ji
9
1 / 4 / 0
5,166
517
2,284
4,946
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
4
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigDawgin
Hercules
2
1
1
2.5
W
2
0
2
3
L
Osiris
3
5
0
0.6
L
0
0
0
0
W
1
2
5
1.75
L
0
5
2
0.2
W
Gilgamesh
TrunksZro
Gilgamesh
6
0
1
6.5
W
Artemis
cow12
Artemis
3
1
1
3.5
L
0
0
0
0
L
Da Ji
skoter122
Da Ji
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,664
Damage
6,834
21,514
Taken
20,786
9,394
Mitigated
7,683
5,897
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigDawgin
Hercules
1,653
303
0
210
4,295
1,534
488
0
4,295
0
18,786
W
1,667
519
49
62
3,802
2,812
523
643
3,159
12,379
0
L
Osiris
3,064
1,795
0
1,424
7,272
3,319
390
1,496
5,776
0
16,017
L
0
0
0
0
0
0
0
0
0
0
0
W
2,185
354
306
649
3,350
792
494
130
3,220
18,726
0
L
1,486
655
29
523
8,568
3,104
0
2,238
6,330
16,794
0
W
Gilgamesh
TrunksZro
Gilgamesh
4,233
1,599
0
1,781
5,084
2,923
0
0
5,084
0
36,474
W
Artemis
cow12
Artemis
2,926
2,097
303
2,537
4,983
1,333
1,335
713
4,270
0
25,278
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
skoter122
Da Ji
2,284
572
0
576
4,946
1,260
862
118
4,828
0
17,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
18,813
219
Minions Killed
89
0
Camps Cleared
0
894,020
Distance Traveled
520,240
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,482
548
45
5
0
180,949
0
W
Terra
5,681
568
22
2
0
166,745
1
L
Osiris
4,916
492
20
2
0
186,195
0
L
Artemis
1,827
183
0
0
0
0
0
W
Eset
5,513
551
38
4
0
187,090
0
L
Ymir
5,077
508
28
3
0
154,449
0
W
Gilgamesh
6,589
659
72
7
0
215,167
1
W
Artemis
5,662
566
42
4
0
144,069
0
L
Vamana
1,827
183
0
0
0
0
0
L
Da Ji
5,166
517
41
4
0
179,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role