Player Matchup

Ra
Ra
MadMonkeyng
Ra
Level 25
God Stats
2W - 0L
1,764 SR
Queue Stats
155W - 119L
1,440 Elo+
Party 1
Amaterasu
Amaterasu
Seguko
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,088 Elo+
Party 2
Arachne
Arachne
Xuxumaruwu
Arachne
Level 22
God Stats
10W - 5L
1,827 SR
Queue Stats
123W - 110L
1,454 Elo+
Party 1
Cabrakan
Cabrakan
rtete
Cabrakan
Level 12
God Stats
1W - 1L
1,289 SR
Queue Stats
18W - 14L
1,406 Elo+
Party 1
Pele
Pele
uehal
Pele
Level 3
God Stats
2W - 2L
1,310 SR
Queue Stats
4W - 5L
1,088 Elo+
Party 2
Team Averages
Level 13
1,538 SR
1,295 Elo+

VS

Team Averages
Level 31
1,355 SR
1,380 Elo+
Anhur
Anhur
Drowski
Anhur
Level 102
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 7L
1,292 Elo+
Party 3
Guan Yu
Guan Yu
NewbornKiller
Guan Yu
Level 3
God Stats
0W - 2L
1,249 SR
Queue Stats
5W - 5L
1,180 Elo+
Party 3
Ymir
Ymir
NoveVance
Ymir
Level 27
God Stats
1W - 2L
1,178 SR
Queue Stats
35W - 38L
1,531 Elo+
Party 4
Cthulhu
Cthulhu
Sawamatsu
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 4
Serqet
Serqet
Xahnor
Serqet
Level 18
God Stats
42W - 47L
1,566 SR
Queue Stats
61W - 75L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 16
15,629
1,042
33,480
17,482
7,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Seguko
Amaterasu
20
3 / 3 / 20
14,368
958
14,972
22,208
18,229
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Xuxumaruwu
Arachne
20
15 / 7 / 11
16,035
1,069
40,159
27,395
12,955
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
rtete
Cabrakan
20
3 / 2 / 17
13,535
902
12,233
20,404
30,662
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
uehal
Pele
20
9 / 6 / 15
15,168
1,011
21,866
18,769
7,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Drowski
Anhur
20
15 / 7 / 6
17,525
1,168
38,028
23,424
9,625
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
20
2 / 6 / 8
13,219
881
9,923
24,212
32,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
20
1 / 9 / 10
13,107
874
15,579
33,840
47,775
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Sawamatsu
Cthulhu
20
1 / 6 / 12
13,385
892
19,462
25,414
29,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
Xahnor
Serqet
20
3 / 9 / 9
14,326
955
15,630
23,528
10,095
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
67
37
Kills
22
22
Deaths
37
79
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anhur
Drowski
Anhur
15
7
6
2.57
W
7
4
16
3.75
L
Guan Yu
2
6
8
1
L
Ymir
1
9
10
0.67
L
Cthulhu
Sawamatsu
Cthulhu
1
6
12
1.17
W
Amaterasu
Seguko
Amaterasu
3
3
20
4.33
L
Serqet
Xahnor
Serqet
3
9
9
0.83
W
Arachne
Xuxumaruwu
Arachne
15
7
11
2.93
W
Cabrakan
rtete
Cabrakan
3
2
17
5.75
W
Pele
uehal
Pele
9
6
15
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,710
Damage
98,622
106,258
Taken
130,418
75,998
Mitigated
130,061
21,452
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Drowski
Anhur
38,028
28,165
0
2,423
23,424
9,625
0
7,888
15,536
0
86,652
W
33,480
3,752
5,540
4,212
17,482
7,107
0
8,805
8,677
77,411
0
L
Guan Yu
9,923
2,752
2,655
4,428
24,212
32,909
0
7,488
16,116
0
22,562
L
Ymir
15,579
1,891
0
0
33,840
47,775
0
13,820
20,020
30,284
0
L
Cthulhu
Sawamatsu
Cthulhu
19,462
1,089
2,083
713
25,414
29,657
0
8,330
17,084
54,166
0
W
Amaterasu
Seguko
Amaterasu
14,972
7,876
0
4,676
22,208
18,229
0
8,817
13,015
0
24,162
L
Serqet
Xahnor
Serqet
15,630
6,146
0
0
23,528
10,095
0
8,187
15,341
0
43,011
W
Arachne
Xuxumaruwu
Arachne
40,159
26,004
0
5,946
27,395
12,955
0
6,263
20,358
0
62,707
W
Cabrakan
rtete
Cabrakan
12,233
1,792
0
0
20,404
30,662
0
7,450
12,804
18,108
0
W
Pele
uehal
Pele
21,866
3,337
0
1,078
18,769
7,045
0
3,706
14,895
0
46,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,735
Gold Earned
71,562
232
Minions Killed
305
8
Camps Cleared
13
1,420,064
Distance Traveled
1,361,409
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
17,525
1,168
101
7
4
246,401
0
W
Ra
15,629
1,042
108
7
1
276,016
0
L
Guan Yu
13,219
881
38
3
2
302,276
1
L
Ymir
13,107
874
28
2
0
259,250
0
L
Cthulhu
13,385
892
75
5
1
254,757
3
W
Amaterasu
14,368
958
12
1
1
310,012
1
L
Serqet
14,326
955
63
4
6
298,725
0
W
Arachne
16,035
1,069
30
2
4
291,591
1
W
Cabrakan
13,535
902
16
1
2
238,306
0
W
Pele
15,168
1,011
66
4
0
304,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role