Player Matchup

Fenrir
Fenrir
BasicDevil
Fenrir
Level 138
God Stats
0W - 2L
1,251 SR
Queue Stats
18W - 35L
1,424 Elo+
Party 2
Hercules
Hercules
Gephrey
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,449 Elo+
Party 2
Yemoja
Yemoja
IB-Pensive
Yemoja
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 67L
1,457 Elo+
Party 2
Camazotz
Camazotz
Juicy_Endeavor
Camazotz
Level 119
God Stats
1W - 4L
1,364 SR
Queue Stats
82W - 98L
1,472 Elo+
Party 2
Artemis
Artemis
futton1234
Artemis
Level 144
God Stats
7W - 4L
1,712 SR
Queue Stats
175W - 186L
1,525 Elo+
Party 2
Team Averages
Level 123
1,465 SR
1,465 Elo+

VS

Team Averages
Level 122
1,449 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
K1nGk0opA
Hou Yi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,482 Elo+
Party 3
Hun Batz
Hun Batz
Rasister
Hun Batz
Level 153
God Stats
4W - 3L
1,365 SR
Queue Stats
470W - 496L
1,441 Elo+
Party 1
Ganesha
Ganesha
UrsusDerpus
Ganesha
Level 69
God Stats
1W - 1L
1,248 SR
Queue Stats
140W - 115L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
xgrimlockxxx
Baron Samedi
Level 125
God Stats
2W - 0L
1,634 SR
Queue Stats
40W - 23L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BasicDevil
Fenrir
18
3 / 6 / 11
11,066
651
7,588
18,375
24,340
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
Gephrey
Hercules
18
6 / 5 / 9
11,828
696
14,946
32,966
32,985
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
IB-Pensive
Yemoja
18
2 / 4 / 11
10,759
633
17,872
18,998
9,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
18
3 / 6 / 10
10,620
625
8,206
20,557
16,950
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
futton1234
Artemis
17
3 / 5 / 9
10,713
630
20,691
12,128
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
9 / 2 / 16
12,995
764
21,792
11,410
5,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
K1nGk0opA
Hou Yi
20
10 / 1 / 11
12,928
760
18,074
11,038
6,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
Rasister
Hun Batz
17
2 / 5 / 14
10,882
640
11,407
15,402
15,146
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
UrsusDerpus
Ganesha
19
0 / 5 / 23
11,984
705
11,772
26,117
42,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
xgrimlockxxx
Baron Samedi
20
5 / 4 / 19
11,996
706
24,268
18,710
20,767
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
109
17
Kills
26
26
Deaths
17
50
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
2
16
8.5
L
Fenrir
BasicDevil
Fenrir
3
6
11
1.42
L
Hercules
Gephrey
Hercules
6
5
9
2.1
L
Yemoja
IB-Pensive
Yemoja
2
4
11
1.88
L
Camazotz
3
6
10
1.33
W
Hou Yi
K1nGk0opA
Hou Yi
10
1
11
15.5
W
Hun Batz
Rasister
Hun Batz
2
5
14
1.8
W
Ganesha
UrsusDerpus
Ganesha
0
5
23
2.3
L
Artemis
futton1234
Artemis
3
5
9
1.5
W
Baron Samedi
xgrimlockxxx
Baron Samedi
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,303
Damage
87,313
103,024
Taken
82,677
88,797
Mitigated
91,608
43,315
Healing
28,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
21,792
1,090
479
1,517
11,410
5,863
1,237
3,173
8,237
47,390
0
L
Fenrir
BasicDevil
Fenrir
7,588
1,893
2,324
3,481
18,375
24,340
204
11,021
7,354
0
13,265
L
Hercules
Gephrey
Hercules
14,946
3,319
969
11,257
32,966
32,985
0
14,039
18,927
0
27,048
L
Yemoja
IB-Pensive
Yemoja
17,872
3,140
9,902
6,084
18,998
9,979
666
11,237
7,761
36,998
0
L
Camazotz
8,206
2,048
1,541
5,891
20,557
16,950
0
12,642
7,915
0
18,311
W
Hou Yi
K1nGk0opA
Hou Yi
18,074
9,755
1,034
2,897
11,038
6,846
2,022
2,590
8,448
0
36,852
W
Hun Batz
Rasister
Hun Batz
11,407
2,163
1,314
2,960
15,402
15,146
1,135
3,422
11,980
81
23,408
W
Ganesha
UrsusDerpus
Ganesha
11,772
1,576
1,376
2,267
26,117
42,986
201
5,705
20,412
24,960
0
L
Artemis
futton1234
Artemis
20,691
6,676
1,156
710
12,128
4,543
1,356
8,956
3,172
0
48,011
W
Baron Samedi
xgrimlockxxx
Baron Samedi
24,268
2,207
9,024
5,703
18,710
20,767
296
2,982
15,728
41,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,986
Gold Earned
60,785
149
Minions Killed
176
0
Camps Cleared
0
1,379,590
Distance Traveled
1,544,034
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,995
764
69
4
0
320,877
0
L
Fenrir
11,066
651
9
1
0
298,556
0
L
Hercules
11,828
696
21
1
0
300,735
3
L
Yemoja
10,759
633
41
2
0
269,878
1
L
Camazotz
10,620
625
11
1
0
268,908
1
W
Hou Yi
12,928
760
43
3
0
311,373
0
W
Hun Batz
10,882
640
31
2
0
315,225
2
W
Ganesha
11,984
705
1
0
0
293,926
4
L
Artemis
10,713
630
67
4
0
241,513
0
W
Baron Samedi
11,996
706
32
2
0
302,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role