Player Matchup

Neith
Neith
ELBEB032
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,705 Elo+
Party 2
Achilles
Achilles
JOWYPLAY
Achilles
Level 15
God Stats
0W - 2L
1,162 SR
Queue Stats
14W - 23L
1,376 Elo+
Party 2
Bastet
Bastet
Verdora
Bastet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,350 Elo+
Party 2
Agni
Agni
bConfident
Agni
Level 16
God Stats
1W - 5L
1,327 SR
Queue Stats
52W - 59L
1,353 Elo+
Solo
Jormungandr
Jormungandr
reese2
Jormungandr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Solo
Team Averages
Level 10
1,398 SR
1,491 Elo+

VS

Team Averages
Level 14
1,467 SR
1,507 Elo+
Yemoja
Yemoja
Callofthezombies
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
Ezhommek
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EzlyClapped
Morgan Le Fay
Level 18
God Stats
14W - 12L
1,501 SR
Queue Stats
219W - 235L
1,524 Elo+
Solo
Susano
Susano
Jormungandr131
Susano
Level 26
God Stats
2W - 1L
1,624 SR
Queue Stats
30W - 34L
1,618 Elo+
Solo
Merlin
Merlin
toesandsalsa
Merlin
Level 5
God Stats
1W - 1L
1,211 SR
Queue Stats
24W - 20L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ELBEB032
Neith
10
0 / 5 / 1
5,865
419
4,833
7,113
2,060
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
JOWYPLAY
Achilles
10
3 / 5 / 3
6,717
480
5,513
9,402
6,308
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
Verdora
Bastet
10
2 / 5 / 5
6,759
483
2,968
10,108
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 5 / 3
8,302
593
7,692
7,732
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
reese2
Jormungandr
5
0 / 4 / 1
4,725
338
1,045
3,592
1,082
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 7
7,059
504
1,038
7,872
6,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Ezhommek
Danzaburou
11
7 / 1 / 4
7,787
556
8,428
7,090
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
EzlyClapped
Morgan Le Fay
14
7 / 1 / 3
8,203
586
8,164
9,029
9,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 5
7,898
564
3,705
9,406
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
12
4 / 3 / 1
7,792
557
3,347
4,299
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
12
Kills
23
24
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
L
Neith
ELBEB032
Neith
0
5
1
0.1
W
Danzaburou
Ezhommek
Danzaburou
7
1
4
9
W
Morgan Le Fay
EzlyClapped
Morgan Le Fay
7
1
3
8.5
L
Achilles
JOWYPLAY
Achilles
3
5
3
0.9
W
5
3
5
2.5
L
Bastet
Verdora
Bastet
2
5
5
0.9
L
7
5
3
1.7
L
Jormungandr
reese2
Jormungandr
0
4
1
0.13
W
Merlin
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,051
Damage
24,682
37,947
Taken
37,696
14,766
Mitigated
21,554
4,955
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,038
600
1,092
214
7,872
6,058
330
3,380
4,262
10,922
0
L
Neith
ELBEB032
Neith
4,833
2,725
0
550
7,113
2,060
605
2,084
5,015
0
28,562
W
Danzaburou
Ezhommek
Danzaburou
8,428
3,841
0
1,429
7,090
2,254
854
1,375
5,673
0
39,405
W
Morgan Le Fay
EzlyClapped
Morgan Le Fay
8,164
2,152
0
3,623
9,029
9,117
90
154
8,875
44,992
0
L
Achilles
JOWYPLAY
Achilles
5,513
2,919
0
271
9,402
6,308
585
4,766
4,636
0
21,870
W
3,705
888
0
3,397
9,406
2,841
238
1,095
8,257
0
37,589
L
Bastet
Verdora
Bastet
2,968
945
0
2,030
10,108
2,908
0
3,164
6,906
0
22,659
L
7,692
637
0
1,839
7,732
2,408
0
1,936
5,520
32,579
0
L
Jormungandr
reese2
Jormungandr
1,045
417
0
265
3,592
1,082
0
271
3,321
7,085
0
W
Merlin
3,347
542
0
10
4,299
1,284
634
2,187
1,892
28,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
38,739
186
Minions Killed
305
0
Camps Cleared
0
1,155,605
Distance Traveled
1,245,784
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,059
504
27
2
0
240,346
0
L
Neith
5,865
419
47
3
0
237,502
0
W
Danzaburou
7,787
556
59
4
0
257,572
2
W
Morgan Le Fay
8,203
586
81
6
0
245,145
0
L
Achilles
6,717
480
34
2
0
273,331
0
W
Susano
7,898
564
71
5
0
265,663
1
L
Bastet
6,759
483
44
3
0
262,912
0
L
Agni
8,302
593
54
4
0
262,272
2
L
Jormungandr
4,725
338
7
1
0
119,588
2
W
Merlin
7,792
557
67
5
0
237,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role