Player Matchup

Merlin
Merlin
AMurren21
Merlin
Level 88
God Stats
17W - 13L
1,612 SR
Queue Stats
153W - 141L
1,588 Elo+
Party 1
Medusa
Medusa
PriestOfKeef
Medusa
Level 125
God Stats
24W - 8L
1,766 SR
Queue Stats
401W - 290L
1,642 Elo+
Party 1
Ymir
Ymir
YSL Spidey
Ymir
Level 12
God Stats
3W - 1L
1,455 SR
Queue Stats
15W - 11L
1,467 Elo+
Party 1
Team Averages
Level 75
1,611 SR
1,566 Elo+

VS

Team Averages
Level 55
1,519 SR
1,463 Elo+
Agni
Agni
ThePandaJew0609
Agni
Level 109
God Stats
1W - 2L
1,498 SR
Queue Stats
231W - 212L
1,511 Elo+
Party 2
King Arthur
King Arthur
grandma_pappy
King Arthur
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
30W - 37L
1,500 Elo+
Party 2
Hachiman
Hachiman
pengiunboy42
Hachiman
Level 28
God Stats
10W - 10L
1,559 SR
Queue Stats
39W - 46L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AMurren21
Merlin
12
1 / 1 / 11
8,454
705
7,121
5,675
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
13 / 1 / 4
10,824
902
14,903
7,863
3,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 11
8,708
726
2,127
7,178
6,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
8,161
680
8,835
9,430
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
grandma_pappy
King Arthur
9
0 / 7 / 1
6,731
561
1,274
11,093
6,340
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
pengiunboy42
Hachiman
10
0 / 5 / 1
7,049
587
3,979
9,218
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
17
Kills
3
3
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
AMurren21
Merlin
1
1
11
6.5
W
Medusa
13
1
4
15
L
3
5
0
0.6
W
3
1
11
8.5
L
King Arthur
grandma_pappy
King Arthur
0
7
1
0.07
L
Hachiman
pengiunboy42
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
14,088
20,716
Taken
29,741
11,370
Mitigated
11,361
4,553
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AMurren21
Merlin
7,121
113
0
750
5,675
2,008
378
3,377
2,298
30,375
0
W
Medusa
14,903
6,467
0
3,692
7,863
3,133
1,697
2,797
5,066
0
53,083
L
8,835
256
0
1,230
9,430
2,498
0
1,862
7,148
35,046
0
W
2,127
107
0
111
7,178
6,229
386
2,661
4,517
8,273
0
L
King Arthur
grandma_pappy
King Arthur
1,274
98
452
884
11,093
6,340
0
3,214
7,442
0
5,245
L
Hachiman
pengiunboy42
Hachiman
3,979
1,262
0
1,103
9,218
2,523
0
2,843
5,903
0
23,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
21,941
139
Minions Killed
106
0
Camps Cleared
0
673,789
Distance Traveled
561,939
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,454
705
59
5
0
223,120
1
W
Medusa
10,824
902
67
6
0
247,996
1
L
Agni
8,161
680
45
4
0
213,591
4
W
Ymir
8,708
726
13
1
0
202,673
0
L
King Arthur
6,731
561
13
1
0
171,666
0
L
Hachiman
7,049
587
48
4
0
176,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role