Player Matchup

Anhur
Anhur
TheRealTrucha
Anhur
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
98W - 138L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
borlafu
Sylvanus
Level 122
God Stats
39W - 49L
1,480 SR
Queue Stats
217W - 262L
1,461 Elo+
Solo
Ah Puch
Ah Puch
cardinal_luck03
Ah Puch
Level 5
God Stats
16W - 24L
1,475 SR
Queue Stats
27W - 39L
1,500 Elo+
Party 2
Team Averages
Level 65
1,485 SR
1,487 Elo+

VS

Team Averages
Level 23
1,413 SR
1,375 Elo+
Tsukuyomi
Tsukuyomi
MistermagiusJ
Tsukuyomi
Level 49
God Stats
17W - 19L
1,493 SR
Queue Stats
220W - 160L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
Rathan04
Nu Wa
Level 12
God Stats
1W - 4L
1,245 SR
Queue Stats
3W - 12L
1,205 Elo+
Party 1
Odin
Odin
ramenrafa
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 7
11,257
704
12,705
11,813
4,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
borlafu
Sylvanus
16
4 / 3 / 12
11,872
742
7,056
15,215
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
5 / 3 / 8
10,733
671
10,801
8,950
3,021
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MistermagiusJ
Tsukuyomi
16
7 / 6 / 1
11,454
716
14,288
14,458
7,167
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Rathan04
Nu Wa
13
1 / 3 / 5
9,133
571
4,047
8,058
4,756
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
13
1 / 7 / 6
9,445
590
6,722
15,357
10,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
16
Kills
9
9
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
MistermagiusJ
Tsukuyomi
7
6
1
1.25
L
Nu Wa
Rathan04
Nu Wa
1
3
5
1.17
W
7
3
7
3.5
W
Sylvanus
borlafu
Sylvanus
4
3
12
3.33
W
5
3
8
3
L
Odin
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,562
Damage
25,057
35,978
Taken
37,873
16,692
Mitigated
22,573
13,938
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
MistermagiusJ
Tsukuyomi
14,288
2,087
0
1,944
14,458
7,167
0
6,127
8,331
0
45,371
L
Nu Wa
Rathan04
Nu Wa
4,047
753
0
1,268
8,058
4,756
0
3,200
4,858
17,984
0
W
12,705
6,739
765
2,319
11,813
4,658
1,250
627
11,186
0
51,168
W
Sylvanus
borlafu
Sylvanus
7,056
2,893
3,976
6,397
15,215
9,013
731
1,817
13,398
46,664
0
W
10,801
419
0
481
8,950
3,021
178
1,603
7,347
25,945
0
L
Odin
6,722
1,732
0
52
15,357
10,650
0
8,530
6,827
0
23,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
30,032
197
Minions Killed
124
0
Camps Cleared
0
754,243
Distance Traveled
760,585
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,454
716
57
4
0
300,963
0
L
Nu Wa
9,133
571
23
1
0
222,050
2
W
Anhur
11,257
704
86
5
0
243,051
4
W
Sylvanus
11,872
742
80
5
0
244,472
2
W
Ah Puch
10,733
671
31
2
0
266,720
0
L
Odin
9,445
590
44
3
0
237,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role