Player Matchup

Yemoja
Yemoja
Adura14
Yemoja
Level 9
God Stats
2W - 6L
1,064 SR
Queue Stats
17W - 16L
1,315 Elo+
Party 3
Aphrodite
Aphrodite
DimuNet
Aphrodite
Level 11
God Stats
6W - 14L
1,233 SR
Queue Stats
16W - 26L
1,140 Elo+
Party 1
Loki
Loki
ElPatroN284
Loki
Level 11
God Stats
14W - 21L
1,275 SR
Queue Stats
23W - 51L
1,168 Elo+
Party 1
Ymir
Ymir
PurpleApollo
Ymir
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 15L
1,500 Elo+
Party 3
Anhur
Anhur
bobboss456
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,314 SR
1,325 Elo+

VS

Team Averages
Level 8
1,500 SR
1,435 Elo+
Pele
Pele
HanatsukiChan
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SeraphZalen
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TRrealTuna
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,177 Elo+
Party 4
Xing Tian
Xing Tian
Trninja3944
Xing Tian
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
Zachattack525
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Adura14
Yemoja
16
5 / 0 / 8
11,834
538
8,547
8,057
6,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
DimuNet
Aphrodite
17
3 / 7 / 3
10,583
481
9,227
14,988
10,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 5 / 2
11,063
503
10,781
16,944
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 2 / 7
10,781
490
18,127
15,860
16,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
18
4 / 3 / 0
11,260
512
7,754
12,210
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 1
9,746
443
9,933
16,614
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
SeraphZalen
Gilgamesh
15
8 / 6 / 3
10,004
455
12,606
17,576
11,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
TRrealTuna
Jing Wei
13
1 / 9 / 1
8,504
387
6,751
14,751
5,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Trninja3944
Xing Tian
12
1 / 6 / 1
7,792
354
6,379
16,501
15,140
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Zachattack525
Jormungandr
15
3 / 4 / 0
9,468
430
9,418
17,204
16,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
29
Kills
17
17
Deaths
30
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Adura14
Yemoja
5
0
8
9
W
Aphrodite
DimuNet
Aphrodite
3
7
3
0.64
W
7
5
2
1.6
L
4
5
1
0.9
W
10
2
7
6.75
L
Gilgamesh
SeraphZalen
Gilgamesh
8
6
3
1.58
L
Jing Wei
TRrealTuna
Jing Wei
1
9
1
0.17
L
Xing Tian
Trninja3944
Xing Tian
1
6
1
0.25
L
Jormungandr
Zachattack525
Jormungandr
3
4
0
0.75
W
Anhur
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,436
Damage
45,087
68,059
Taken
82,646
43,904
Mitigated
54,641
18,360
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Adura14
Yemoja
8,547
2,730
3,297
767
8,057
6,447
1,515
2,252
5,761
38,590
0
W
Aphrodite
DimuNet
Aphrodite
9,227
920
1,306
4,723
14,988
10,529
845
0
14,988
44,209
0
W
10,781
3,573
0
2,658
16,944
5,926
41
489
16,383
0
54,869
L
9,933
2,382
0
6,124
16,614
5,634
0
2,380
14,234
0
70,890
W
18,127
5,367
0
4,592
15,860
16,605
951
5,597
10,082
38,820
0
L
Gilgamesh
SeraphZalen
Gilgamesh
12,606
3,223
0
805
17,576
11,653
376
8,057
9,519
0
47,283
L
Jing Wei
TRrealTuna
Jing Wei
6,751
5,512
0
3,023
14,751
5,633
762
10,720
4,005
0
49,692
L
Xing Tian
Trninja3944
Xing Tian
6,379
995
0
1,079
16,501
15,140
168
11,873
4,578
21,324
0
L
Jormungandr
Zachattack525
Jormungandr
9,418
3,449
0
3,081
17,204
16,581
867
2,795
14,409
44,790
0
W
Anhur
7,754
5,279
0
1,017
12,210
4,397
2,985
6,332
5,048
0
54,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,521
Gold Earned
45,514
347
Minions Killed
336
0
Camps Cleared
0
1,797,103
Distance Traveled
1,857,414
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,834
538
50
2
0
364,118
0
W
Aphrodite
10,583
481
72
3
0
370,942
0
W
Loki
11,063
503
73
3
0
406,072
0
L
Pele
9,746
443
104
5
0
362,856
0
W
Ymir
10,781
490
51
2
0
330,665
1
L
Gilgamesh
10,004
455
62
3
0
431,993
0
L
Jing Wei
8,504
387
83
4
0
316,419
8
L
Xing Tian
7,792
354
23
1
0
360,436
6
L
Jormungandr
9,468
430
64
3
0
385,710
0
W
Anhur
11,260
512
101
5
0
325,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role