Player Matchup

Olorun
Olorun
AFluffyGiraffe
Olorun
Level 160
God Stats
10W - 14L
1,383 SR
Queue Stats
412W - 433L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
AFluffyGorilla
Amaterasu
Level 154
God Stats
8W - 7L
1,598 SR
Queue Stats
243W - 252L
1,605 Elo+
Party 1
Bellona
Bellona
Josekage
Bellona
Level 142
God Stats
4W - 0L
1,898 SR
Queue Stats
168W - 144L
1,599 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Tacolicioussss
Morgan Le Fay
Level 115
God Stats
9W - 13L
1,486 SR
Queue Stats
164W - 163L
1,519 Elo+
Party 4
Tsukuyomi
Tsukuyomi
reptevian
Tsukuyomi
Level 102
God Stats
117W - 92L
1,582 SR
Queue Stats
410W - 388L
1,600 Elo+
Party 1
Team Averages
Level 135
1,590 SR
1,580 Elo+

VS

Team Averages
Level 119
1,673 SR
1,619 Elo+
Danzaburou
Danzaburou
DehviI
Danzaburou
Level 127
God Stats
1W - 3L
1,521 SR
Queue Stats
174W - 159L
1,641 Elo+
Party 2
Baron Samedi
Baron Samedi
Kαmαji
Baron Samedi
Level 142
God Stats
11W - 11L
1,704 SR
Queue Stats
603W - 536L
1,616 Elo+
Party 2
Khepri
Khepri
The Nemion Lion
Khepri
Level 103
God Stats
4W - 5L
1,704 SR
Queue Stats
218W - 215L
1,552 Elo+
Party 3
Kali
Kali
ThmellyThumb
Kali
Level 104
God Stats
5W - 4L
1,701 SR
Queue Stats
277W - 216L
1,624 Elo+
Party 3
Chaac
Chaac
oSenjou
Chaac
Level 117
God Stats
1W - 1L
1,737 SR
Queue Stats
92W - 75L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 7
15,782
658
24,993
14,265
7,561
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
AFluffyGorilla
Amaterasu
19
3 / 6 / 18
13,997
583
12,734
22,579
25,409
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Josekage
Bellona
20
6 / 2 / 11
15,048
627
20,472
20,543
21,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Tacolicioussss
Morgan Le Fay
20
4 / 6 / 14
13,312
555
14,299
15,416
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
reptevian
Tsukuyomi
20
9 / 3 / 14
14,231
593
21,152
16,236
8,196
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DehviI
Danzaburou
19
6 / 9 / 4
12,776
532
12,733
20,850
9,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Kαmαji
Baron Samedi
19
7 / 6 / 7
12,042
502
19,316
20,647
13,039
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 9 / 12
10,972
457
4,355
27,372
29,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 7 / 11
11,574
482
11,186
23,808
11,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
oSenjou
Chaac
18
2 / 7 / 7
12,032
501
11,357
26,616
21,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
60
38
Kills
19
19
Deaths
38
64
Assists
41
Player
Kills
Deaths
Assists
KDA
W
16
2
7
9.75
W
Amaterasu
AFluffyGorilla
Amaterasu
3
6
18
2
L
Danzaburou
DehviI
Danzaburou
6
9
4
0.89
W
Bellona
Josekage
Bellona
6
2
11
5.75
L
Baron Samedi
Kαmαji
Baron Samedi
7
6
7
1.75
W
Morgan Le Fay
Tacolicioussss
Morgan Le Fay
4
6
14
1.83
L
0
9
12
0.67
L
4
7
11
1.36
L
Chaac
oSenjou
Chaac
2
7
7
0.79
W
Tsukuyomi
reptevian
Tsukuyomi
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,650
Damage
58,947
89,039
Taken
119,293
68,575
Mitigated
85,706
31,366
Healing
32,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,993
16,692
1,895
7,937
14,265
7,561
5,876
1,148
13,117
127,031
13,094
W
Amaterasu
AFluffyGorilla
Amaterasu
12,734
4,645
0
5,439
22,579
25,409
660
8,095
14,484
4,291
42,449
L
Danzaburou
DehviI
Danzaburou
12,733
6,566
0
6,277
20,850
9,324
0
10,401
10,211
0
97,170
W
Bellona
Josekage
Bellona
20,472
10,846
0
7,470
20,543
21,645
1,301
2,424
18,119
0
109,152
L
Baron Samedi
Kαmαji
Baron Samedi
19,316
1,976
1,951
6,328
20,647
13,039
50
5,798
14,717
98,675
0
W
Morgan Le Fay
Tacolicioussss
Morgan Le Fay
14,299
963
0
1,735
15,416
5,764
343
7,545
7,871
98,286
0
L
4,355
509
0
968
27,372
29,616
0
11,553
15,700
21,187
0
L
11,186
4,496
0
7,767
23,808
11,852
0
6,087
17,597
0
76,268
L
Chaac
oSenjou
Chaac
11,357
2,620
0
8,977
26,616
21,875
28
6,732
18,950
0
74,899
W
Tsukuyomi
reptevian
Tsukuyomi
21,152
5,189
0
6,890
16,236
8,196
1,754
4,870
11,366
0
106,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,370
Gold Earned
59,396
675
Minions Killed
549
0
Camps Cleared
0
2,376,626
Distance Traveled
2,109,164
40
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,782
658
171
7
0
442,600
2
W
Amaterasu
13,997
583
59
2
0
461,996
15
L
Danzaburou
12,776
532
136
6
0
400,198
4
W
Bellona
15,048
627
170
7
0
502,590
10
L
Baron Samedi
12,042
502
130
5
0
395,673
2
W
Morgan Le Fay
13,312
555
143
6
0
423,918
11
L
Khepri
10,972
457
23
1
0
447,096
4
L
Kali
11,574
482
117
5
0
436,335
1
L
Chaac
12,032
501
143
6
0
429,862
3
W
Tsukuyomi
14,231
593
132
6
0
545,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role