Player Matchup

Bacchus
Bacchus
AfterKestrel127
Bacchus
Level 17
God Stats
0W - 1L
1,529 SR
Queue Stats
62W - 49L
1,494 Elo+
Solo
Raijin
Raijin
CheeseButt8
Raijin
Level 8
God Stats
3W - 3L
1,574 SR
Queue Stats
13W - 14L
1,578 Elo+
Solo
Cthulhu
Cthulhu
ImperadorSNap
Cthulhu
Level 29
God Stats
0W - 1L
1,735 SR
Queue Stats
3W - 2L
1,495 Elo+
Party 2
Chaac
Chaac
troublewaste
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,675 Elo+
Solo
Medusa
Medusa
xTheLonewolfBx
Medusa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,501 Elo+
Party 2
Team Averages
Level 14
1,568 SR
1,549 Elo+

VS

Team Averages
Level 27
1,631 SR
1,555 Elo+
Thanatos
Thanatos
IRxdzl
Thanatos
Level 65
God Stats
19W - 10L
1,676 SR
Queue Stats
50W - 40L
1,548 Elo+
Party 1
Baba Yaga
Baba Yaga
LUCExBR3E
Baba Yaga
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 24L
1,618 Elo+
Party 3
Chang'e
Chang'e
Magin dying
Chang'e
Level 21
God Stats
11W - 10L
1,924 SR
Queue Stats
74W - 62L
1,599 Elo+
Party 1
Fenrir
Fenrir
NUCKxCH0RR1S
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 25L
1,591 Elo+
Party 3
Sol
Sol
largemilkdud
Sol
Level 13
God Stats
6W - 6L
1,557 SR
Queue Stats
14W - 18L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,522
466
6,505
12,718
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
10
3 / 4 / 1
6,456
461
4,867
7,517
2,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
8
0 / 3 / 3
6,246
446
4,844
10,125
6,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 1
6,217
444
2,473
10,174
4,368
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 5 / 1
7,663
547
7,427
8,509
2,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IRxdzl
Thanatos
13
5 / 1 / 2
7,716
551
5,612
8,890
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
LUCExBR3E
Baba Yaga
15
9 / 1 / 2
9,132
652
11,653
6,446
2,461
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Magin dying
Chang'e
12
1 / 5 / 5
7,228
516
5,655
10,331
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
5 / 1 / 7
8,214
587
6,147
10,991
6,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 2 / 5
7,262
519
7,943
9,103
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
23
23
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Raijin
3
4
1
0.88
W
Thanatos
IRxdzl
Thanatos
5
1
2
6
L
Cthulhu
0
3
3
0.5
W
Baba Yaga
LUCExBR3E
Baba Yaga
9
1
2
10
W
Chang'e
Magin dying
Chang'e
1
5
5
0.7
W
Fenrir
5
1
7
8.5
W
3
2
5
2.75
L
0
5
1
0.1
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,116
Damage
37,010
49,043
Taken
45,761
21,293
Mitigated
18,569
7,417
Healing
22,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,505
855
0
3,384
12,718
5,794
0
7,207
5,334
35,277
0
L
Raijin
4,867
943
0
790
7,517
2,182
0
2,884
4,525
26,426
0
W
Thanatos
IRxdzl
Thanatos
5,612
1,557
0
8,052
8,890
3,633
0
3,320
5,570
0
47,532
L
Cthulhu
4,844
670
121
1,281
10,125
6,301
0
6,273
3,790
15,466
0
W
Baba Yaga
LUCExBR3E
Baba Yaga
11,653
814
0
1,707
6,446
2,461
231
861
5,585
58,964
0
W
Chang'e
Magin dying
Chang'e
5,655
382
469
3,467
10,331
3,437
696
5,140
5,191
32,979
0
W
Fenrir
6,147
1,691
0
4,154
10,991
6,535
0
3,641
7,350
0
24,240
W
7,943
3,559
0
4,270
9,103
2,503
2,051
3,254
5,849
46,621
0
L
2,473
644
0
1,351
10,174
4,368
0
6,303
3,801
0
23,734
L
7,427
2,473
0
490
8,509
2,648
0
2,427
6,066
0
34,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
39,552
251
Minions Killed
360
0
Camps Cleared
0
1,243,249
Distance Traveled
1,317,528
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,522
466
67
5
0
260,975
4
L
Raijin
6,456
461
45
3
0
229,430
1
W
Thanatos
7,716
551
82
6
0
299,846
1
L
Cthulhu
6,246
446
12
1
0
267,950
0
W
Baba Yaga
9,132
652
105
8
0
270,056
3
W
Chang'e
7,228
516
68
5
0
237,351
9
W
Fenrir
8,214
587
25
2
0
274,211
2
W
Sol
7,262
519
80
6
0
236,064
0
L
Chaac
6,217
444
56
4
0
243,706
1
L
Medusa
7,663
547
71
5
0
241,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role