Player Matchup

Kukulkan
Kukulkan
AbrsKarakartal
Kukulkan
Level 6
God Stats
1W - 2L
1,502 SR
Queue Stats
1W - 2L
1,426 Elo+
Solo
Fenrir
Fenrir
GMx The Valley
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 133L
1,555 Elo+
Party 1
Bellona
Bellona
Soulswollower
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,393 Elo+
Solo
Izanami
Izanami
xW1LD F1R3
Izanami
Level 11
God Stats
34W - 29L
1,673 SR
Queue Stats
206W - 195L
1,390 Elo+
Party 1
Ganesha
Ganesha
xiiPe12FeCT
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 87L
1,500 Elo+
Party 1
Team Averages
Level 5
1,535 SR
1,453 Elo+

VS

Team Averages
Level 47
1,533 SR
1,424 Elo+
Hel
Hel
Placentalover69
Hel
Level 27
God Stats
1W - 2L
1,667 SR
Queue Stats
14W - 10L
1,471 Elo+
Party 3
Hera
Hera
TheEthicalDi
Hera
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 5L
1,528 Elo+
Party 3
Thor
Thor
UnsafeMars3982
Thor
Level 23
God Stats
45W - 46L
1,408 SR
Queue Stats
45W - 47L
1,304 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vampire-_-Bats
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,587 SR
Queue Stats
58W - 40L
1,540 Elo+
Party 2
Chaac
Chaac
basedanwar
Chaac
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 3 / 1
7,915
879
3,008
3,752
1,272
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 18 / 0
8,608
956
9,873
26,336
11,185
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
14
0 / 9 / 2
8,224
914
927
11,660
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
xW1LD F1R3
Izanami
14
1 / 8 / 2
8,398
933
8,691
16,264
7,929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
xiiPe12FeCT
Ganesha
14
0 / 3 / 3
8,879
987
7,188
20,543
23,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 26
9,959
1,107
3,617
3,478
1,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 24
10,387
1,154
14,476
6,088
2,118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 2 / 15
9,588
1,065
4,393
8,706
2,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
Vampire-_-Bats
Ah Muzen Cab
19
25 / 0 / 9
13,038
1,449
33,574
9,699
3,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
18
9 / 0 / 20
10,924
1,214
14,976
7,581
6,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
135
4
Kills
41
41
Deaths
4
8
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
1
0.5
L
2
18
0
0.11
W
0
0
26
13
L
Bellona
0
9
2
0.11
W
3
2
24
7.5
W
4
2
15
5.75
W
Ah Muzen Cab
Vampire-_-Bats
Ah Muzen Cab
25
0
9
29.5
W
Chaac
9
0
20
19
L
Izanami
xW1LD F1R3
Izanami
1
8
2
0.25
L
Ganesha
xiiPe12FeCT
Ganesha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,687
Damage
71,036
78,555
Taken
35,552
51,340
Mitigated
16,456
3,082
Healing
19,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,008
246
0
0
3,752
1,272
0
238
3,470
7,160
0
L
9,873
2,488
0
1,337
26,336
11,185
0
5,922
19,921
0
24,837
W
3,617
357
9,278
2,964
3,478
1,201
0
1,365
2,113
10,078
0
L
Bellona
927
562
0
388
11,660
7,738
0
3,663
7,783
0
8,872
W
14,476
5,510
0
0
6,088
2,118
0
1,190
4,898
28,495
0
W
4,393
1,974
119
973
8,706
2,805
0
2,821
5,885
0
13,669
W
Ah Muzen Cab
Vampire-_-Bats
Ah Muzen Cab
33,574
17,159
0
3,600
9,699
3,851
0
2,138
7,561
0
62,133
W
Chaac
14,976
2,688
0
2,867
7,581
6,481
0
2,682
4,899
0
31,418
L
Izanami
xW1LD F1R3
Izanami
8,691
6,777
0
478
16,264
7,929
0
3,384
12,555
0
28,118
L
Ganesha
xiiPe12FeCT
Ganesha
7,188
869
0
879
20,543
23,216
0
4,886
15,411
20,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,024
Gold Earned
53,896
126
Minions Killed
184
2
Camps Cleared
8
632,931
Distance Traveled
963,187
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,915
879
12
1
0
69,742
0
L
Fenrir
8,608
956
28
3
1
160,997
2
W
Hel
9,959
1,107
21
2
4
209,180
1
L
Bellona
8,224
914
18
2
0
90,818
0
W
Hera
10,387
1,154
24
3
0
153,441
0
W
Thor
9,588
1,065
22
2
2
170,287
3
W
Ah Muzen Cab
13,038
1,449
72
8
1
190,135
0
W
Chaac
10,924
1,214
45
5
1
240,144
0
L
Izanami
8,398
933
59
7
1
130,005
0
L
Ganesha
8,879
987
9
1
0
181,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role