Player Matchup

Ullr
Ullr
 
Ullr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Promba
Zhong Kui
Level 125
God Stats
4W - 7L
1,477 SR
Queue Stats
408W - 347L
1,588 Elo+
Party 2
Odin
Odin
ŽrtJuαn
Odin
Level 109
God Stats
6W - 4L
1,621 SR
Queue Stats
113W - 129L
1,545 Elo+
Party 2
Team Averages
Level 122
1,533 SR
1,544 Elo+

VS

Team Averages
Level 92
1,356 SR
1,280 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
EdsonDanyUlfe
Thoth
Level 137
God Stats
0W - 2L
1,283 SR
Queue Stats
7W - 20L
1,233 Elo+
Party 1
Jormungandr
Jormungandr
Gamerjabs
Jormungandr
Level 79
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 11L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
7 / 1 / 4
10,549
754
14,040
9,952
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Promba
Zhong Kui
14
4 / 2 / 5
9,795
700
9,674
11,230
7,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
12
1 / 1 / 9
8,827
631
5,157
10,527
7,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 4 / 0
7,808
558
3,712
10,650
3,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 5 / 2
7,718
551
5,501
9,136
2,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Gamerjabs
Jormungandr
11
1 / 3 / 3
8,194
585
3,991
12,256
13,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
2
4
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
1
4
9
L
Hou Yi
 
Hou Yi
1
4
0
0.25
L
0
5
2
0.2
L
Jormungandr
Gamerjabs
Jormungandr
1
3
3
0.83
W
Zhong Kui
Promba
Zhong Kui
4
2
5
3.25
W
Odin
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,871
Damage
13,204
31,709
Taken
32,042
19,745
Mitigated
19,335
8,076
Healing
3,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,040
5,898
0
511
9,952
4,476
1,599
4,568
5,384
0
57,181
L
Hou Yi
 
Hou Yi
3,712
846
0
2,410
10,650
3,662
0
3,320
6,928
0
16,044
L
5,501
359
0
791
9,136
2,664
0
1,943
6,820
33,728
0
L
Jormungandr
Gamerjabs
Jormungandr
3,991
412
0
250
12,256
13,009
0
3,753
7,900
15,887
0
W
Zhong Kui
Promba
Zhong Kui
9,674
667
42
5,785
11,230
7,633
792
2,578
8,652
48,447
0
W
Odin
5,157
1,150
0
1,738
10,527
7,636
77
2,346
8,181
0
14,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
23,720
183
Minions Killed
115
0
Camps Cleared
0
769,521
Distance Traveled
678,141
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,549
754
80
6
0
258,500
1
L
Hou Yi
7,808
558
40
3
0
220,913
4
L
Thoth
7,718
551
49
4
0
234,828
0
L
Jormungandr
8,194
585
26
2
0
222,400
3
W
Zhong Kui
9,795
700
77
6
0
237,661
5
W
Odin
8,827
631
26
2
0
273,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role