Player Matchup

Cthulhu
Cthulhu
Chaos541
Cthulhu
Level 8
God Stats
1W - 0L
1,712 SR
Queue Stats
9W - 2L
1,704 Elo+
Party 2
Persephone
Persephone
Thatsofetch
Persephone
Level 152
God Stats
1W - 1L
1,395 SR
Queue Stats
21W - 9L
1,760 Elo+
Party 2
Medusa
Medusa
YourNewStepMum
Medusa
Level 133
God Stats
38W - 25L
1,521 SR
Queue Stats
90W - 70L
1,728 Elo+
Party 2
Team Averages
Level 98
1,543 SR
1,731 Elo+

VS

Team Averages
Level 48
1,484 SR
1,421 Elo+
Scylla
Scylla
 
Scylla
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JJBK1974
Medusa
Level 17
God Stats
2W - 4L
1,626 SR
Queue Stats
22W - 20L
1,460 Elo+
Party 1
Achilles
Achilles
PossibleSole
Achilles
Level 68
God Stats
1W - 3L
1,327 SR
Queue Stats
176W - 270L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chaos541
Cthulhu
12
4 / 2 / 8
9,005
693
6,253
13,750
15,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Thatsofetch
Persephone
14
4 / 1 / 9
9,950
765
16,066
6,962
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 1 / 6
9,935
764
8,707
9,003
3,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 7 / 1
7,774
598
4,317
10,048
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
JJBK1974
Medusa
10
1 / 7 / 2
7,704
593
6,791
11,932
3,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
PossibleSole
Achilles
11
2 / 1 / 2
7,977
614
5,493
12,978
9,854
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
7
1
0.21
W
Cthulhu
Chaos541
Cthulhu
4
2
8
4
L
Medusa
JJBK1974
Medusa
1
7
2
0.29
L
Achilles
PossibleSole
Achilles
2
1
2
3
W
Persephone
Thatsofetch
Persephone
4
1
9
8.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
16,601
29,715
Taken
34,958
22,074
Mitigated
15,878
2,349
Healing
998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,317
474
0
681
10,048
2,787
0
7,669
2,145
21,703
0
W
Cthulhu
Chaos541
Cthulhu
6,253
382
0
0
13,750
15,125
329
3,033
10,717
12,306
0
L
Medusa
JJBK1974
Medusa
6,791
2,747
0
0
11,932
3,237
0
7,126
4,582
0
24,949
L
Achilles
PossibleSole
Achilles
5,493
751
0
317
12,978
9,854
0
6,726
5,912
0
15,952
W
Persephone
Thatsofetch
Persephone
16,066
203
382
1,100
6,962
3,187
404
757
6,204
55,886
0
W
8,707
4,542
0
867
9,003
3,762
2,089
526
8,477
0
34,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
23,455
147
Minions Killed
111
0
Camps Cleared
0
690,553
Distance Traveled
656,284
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,774
598
50
4
0
193,987
0
W
Cthulhu
9,005
693
17
1
0
194,118
0
L
Medusa
7,704
593
33
3
0
204,419
0
L
Achilles
7,977
614
28
2
0
257,878
2
W
Persephone
9,950
765
89
7
0
249,599
3
W
Medusa
9,935
764
41
3
0
246,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role