Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigDawgin
Ah Muzen Cab
Level 19
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 13L
1,380 Elo+
Party 1
Terra
Terra
InvertOriginal
Terra
Level 15
God Stats
7W - 2L
1,849 SR
Queue Stats
29W - 36L
1,341 Elo+
Party 1
Eset
Eset
POTUSb0n3z
Eset
Level 26
God Stats
3W - 1L
1,644 SR
Queue Stats
12W - 14L
1,332 Elo+
Party 1
Odin
Odin
TooSweetCB
Odin
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 17L
1,321 Elo+
Party 1
Gilgamesh
Gilgamesh
TrunksZro
Gilgamesh
Level 66
God Stats
5W - 1L
1,354 SR
Queue Stats
45W - 67L
1,332 Elo+
Party 1
Team Averages
Level 27
1,613 SR
1,341 Elo+

VS

Team Averages
Level 47
1,473 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Katty_Puz
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
MIDNIGHTJUDEX
Izanami
Level 22
God Stats
35W - 27L
1,537 SR
Queue Stats
92W - 72L
1,476 Elo+
Solo
Hera
Hera
ThatF0xGuyPS
Hera
Level 43
God Stats
3W - 6L
1,267 SR
Queue Stats
111W - 107L
1,389 Elo+
Party 2
Achilles
Achilles
chikiboi4268
Achilles
Level 15
God Stats
11W - 10L
1,562 SR
Queue Stats
37W - 41L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigDawgin
Ah Muzen Cab
14
1 / 8 / 2
8,034
383
7,876
17,992
11,586
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 1
8,932
425
4,877
19,199
20,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 15 / 5
9,486
452
10,591
18,034
5,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 0
7,945
378
3,181
9,565
9,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
TrunksZro
Gilgamesh
17
6 / 6 / 4
11,921
568
11,830
19,416
9,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
20 / 3 / 3
12,986
618
19,490
14,355
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Katty_Puz
Cthulhu
14
2 / 1 / 12
10,502
500
12,285
18,719
22,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
17
3 / 1 / 6
11,467
546
8,248
8,096
3,156
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 4 / 9
11,874
565
12,238
11,160
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
chikiboi4268
Achilles
17
8 / 3 / 3
11,973
570
12,764
13,114
12,123
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
11
Kills
38
38
Deaths
12
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
20
3
3
7.17
L
Ah Muzen Cab
BigDawgin
Ah Muzen Cab
1
8
2
0.25
L
1
5
1
0.3
W
Cthulhu
Katty_Puz
Cthulhu
2
1
12
8
W
Izanami
3
1
6
6
L
2
15
5
0.3
W
5
4
9
2.38
L
1
4
0
0.25
L
Gilgamesh
TrunksZro
Gilgamesh
6
6
4
1.33
W
Achilles
chikiboi4268
Achilles
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,355
Damage
65,025
84,206
Taken
65,444
56,335
Mitigated
47,888
9,282
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,490
7,282
0
3,273
14,355
6,525
3,992
3,570
10,785
0
69,080
L
Ah Muzen Cab
BigDawgin
Ah Muzen Cab
7,876
3,673
0
2,114
17,992
11,586
0
4,592
13,400
0
40,407
L
4,877
1,016
459
1,039
19,199
20,638
0
5,965
13,234
22,814
0
W
Cthulhu
Katty_Puz
Cthulhu
12,285
1,397
449
3,216
18,719
22,043
332
4,723
13,996
26,800
0
W
Izanami
8,248
5,851
501
518
8,096
3,156
3,798
2,010
6,086
0
81,832
L
10,591
519
59
2,273
18,034
5,021
0
7,039
10,995
41,688
0
W
12,238
2,104
0
676
11,160
4,041
4,177
4,485
6,675
63,364
0
L
3,181
673
0
1,123
9,565
9,667
261
327
9,238
0
26,367
L
Gilgamesh
TrunksZro
Gilgamesh
11,830
3,073
0
2,215
19,416
9,423
0
6,600
12,816
0
66,645
W
Achilles
chikiboi4268
Achilles
12,764
4,455
0
1,429
13,114
12,123
2,850
680
12,434
0
62,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,318
Gold Earned
58,802
292
Minions Killed
536
0
Camps Cleared
0
1,730,139
Distance Traveled
1,952,859
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,986
618
104
5
0
367,330
1
L
Ah Muzen Cab
8,034
383
51
2
0
324,546
0
L
Terra
8,932
425
23
1
0
398,748
0
W
Cthulhu
10,502
500
25
1
0
435,911
1
W
Izanami
11,467
546
182
9
0
403,102
6
L
Eset
9,486
452
58
3
0
338,174
0
W
Hera
11,874
565
110
5
0
367,635
5
L
Odin
7,945
378
64
3
0
245,432
0
L
Gilgamesh
11,921
568
96
5
0
423,239
1
W
Achilles
11,973
570
115
5
0
378,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role