Player Matchup

Fenrir
Fenrir
Dustycats18
Fenrir
Level 53
God Stats
17W - 19L
1,554 SR
Queue Stats
433W - 561L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
i_Piie
Jormungandr
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Solo
Ymir
Ymir
xd mink5911
Ymir
Level 16
God Stats
40W - 26L
1,643 SR
Queue Stats
131W - 185L
1,242 Elo+
Party 1
Team Averages
Level 25
1,566 SR
1,373 Elo+

VS

Team Averages
Level 11
1,495 SR
989 Elo+
Scylla
Scylla
alucard19901
Scylla
Level 17
God Stats
0W - 2L
1,331 SR
Queue Stats
0W - 2L
763 Elo+
Solo
Cerberus
Cerberus
kimkaz
Cerberus
Level 10
God Stats
0W - 2L
1,654 SR
Queue Stats
0W - 6L
1,119 Elo+
Solo
Susano
Susano
llamas1147
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
13 / 4 / 8
11,013
847
11,920
10,284
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
i_Piie
Jormungandr
15
10 / 2 / 14
11,030
848
18,319
10,192
4,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 14
9,788
753
6,257
14,030
16,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 9 / 2
8,117
624
6,385
10,954
2,688
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
kimkaz
Cerberus
10
1 / 8 / 5
8,271
636
4,235
20,415
11,575
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
llamas1147
Susano
12
4 / 9 / 1
9,495
730
6,869
13,132
4,553
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
25
Kills
6
6
Deaths
26
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
4
8
4.25
L
Scylla
1
9
2
0.22
W
Jormungandr
i_Piie
Jormungandr
10
2
14
8.5
L
Cerberus
kimkaz
Cerberus
1
8
5
0.44
L
Susano
llamas1147
Susano
4
9
1
0.5
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,496
Damage
17,489
34,506
Taken
44,501
26,625
Mitigated
18,816
5,491
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,920
3,475
0
1,112
10,284
5,871
1,682
2,849
7,435
0
40,898
L
Scylla
6,385
1,368
0
802
10,954
2,688
0
5,287
5,667
20,159
0
W
Jormungandr
i_Piie
Jormungandr
18,319
4,190
0
2,935
10,192
4,669
317
3,362
6,830
53,703
0
L
Cerberus
kimkaz
Cerberus
4,235
886
0
2,325
20,415
11,575
0
12,458
7,836
13,681
0
L
Susano
llamas1147
Susano
6,869
2,275
0
763
13,132
4,553
0
6,710
6,422
0
17,868
W
6,257
1,207
0
1,444
14,030
16,085
558
4,409
9,621
15,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,831
Gold Earned
25,883
129
Minions Killed
81
0
Camps Cleared
0
707,661
Distance Traveled
588,444
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,013
847
40
3
0
246,981
1
L
Scylla
8,117
624
29
2
0
176,632
0
W
Jormungandr
11,030
848
75
6
0
223,243
0
L
Cerberus
8,271
636
28
2
0
191,615
0
L
Susano
9,495
730
24
2
0
220,197
0
W
Ymir
9,788
753
14
1
0
237,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role