Player Matchup

Odin
Odin
Diamond V
FuzzyRhino89
Odin
Diamond V
Level 67
God Stats
12W - 8L
1,624 SR
Queue Stats
412W - 413L
2,033 MMR
Solo
Arachne
Arachne
Platinum I
Rodriguez100
Arachne
Platinum I
Level 104
God Stats
10W - 6L
1,661 SR
Queue Stats
181W - 159L
1,955 MMR
Solo
Sol
Sol
Platinum I
SacralDragon
Sol
Platinum I
Level 147
God Stats
14W - 11L
1,664 SR
Queue Stats
106W - 105L
1,991 MMR
Solo
Yemoja
Yemoja
Platinum II
V0IVI0V
Yemoja
Platinum II
Level 128
God Stats
6W - 5L
1,732 SR
Queue Stats
642W - 622L
2,024 MMR
Solo
Merlin
Merlin
Platinum V
Zaerife
Merlin
Platinum V
Level 160
God Stats
3W - 6L
1,611 SR
Queue Stats
58W - 38L
2,036 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,658 SR
2,008 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,575 SR
1,915 MMR
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Diamond V
ScubaDaSurfa
Kali
Diamond V
Level 155
God Stats
5W - 5L
1,669 SR
Queue Stats
118W - 101L
2,145 MMR
Party 1
Nike
Nike
Platinum II
SnipDaTip
Nike
Platinum II
Level 154
God Stats
22W - 27L
1,562 SR
Queue Stats
834W - 820L
1,937 MMR
Party 1
Medusa
Medusa
Platinum I
dAddyDuBB93
Medusa
Platinum I
Level 143
God Stats
86W - 76L
1,641 SR
Queue Stats
401W - 386L
1,885 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
ofadekuu
Kuzenbo
Platinum III
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 11L
2,109 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,199
423
5,336
10,583
6,736
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Rodriguez100
Arachne
11
0 / 4 / 0
6,653
391
4,812
11,291
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 0
8,532
502
7,080
11,333
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
V0IVI0V
Yemoja
11
0 / 4 / 0
7,605
447
4,850
12,303
6,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Zaerife
Merlin
12
0 / 5 / 1
6,824
401
6,049
9,449
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetAthenaGilgameshMorgan Le FayTsukuyomi

VS

Bans
TiamatGebJanusSobekChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 0 / 5
9,128
537
5,488
6,006
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 3
8,979
528
8,168
13,338
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
17
7 / 0 / 3
10,685
629
13,309
16,075
8,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
17
4 / 0 / 2
10,181
599
6,700
10,022
3,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ofadekuu
Kuzenbo
13
4 / 0 / 7
9,069
533
9,055
12,390
14,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
20
20
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
5
4.5
L
0
3
0
0
L
Arachne
Rodriguez100
Arachne
0
4
0
0
L
1
4
0
0.25
W
3
1
3
4.5
W
Nike
7
0
3
8.5
L
Yemoja
V0IVI0V
Yemoja
0
4
0
0
L
Merlin
Zaerife
Merlin
0
5
1
0.1
W
Medusa
4
0
2
5
W
Kuzenbo
ofadekuu
Kuzenbo
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,127
Damage
42,720
54,959
Taken
57,831
23,924
Mitigated
35,563
13,910
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,488
1,621
0
1,048
6,006
1,933
1,725
1,984
3,830
74,678
0
L
5,336
1,152
0
2,568
10,583
6,736
0
996
9,587
4,085
40,065
L
Arachne
Rodriguez100
Arachne
4,812
3,093
0
2,473
11,291
4,170
0
2,091
9,200
0
37,969
L
7,080
2,348
0
5,231
11,333
4,104
0
1,422
9,911
65,077
7,061
W
8,168
3,192
0
5,493
13,338
7,140
936
3,603
9,406
0
59,758
W
Nike
13,309
2,856
0
8,180
16,075
8,854
34
3,073
12,418
0
76,175
L
Yemoja
V0IVI0V
Yemoja
4,850
1,064
273
1,894
12,303
6,100
0
7,976
4,327
31,149
0
L
Merlin
Zaerife
Merlin
6,049
495
0
1,471
9,449
2,814
0
2,058
7,391
44,217
0
W
Medusa
6,700
2,030
0
2,250
10,022
3,526
1,944
3,915
6,027
0
80,490
W
Kuzenbo
ofadekuu
Kuzenbo
9,055
4,241
0
500
12,390
14,110
710
5,091
7,080
23,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,813
Gold Earned
48,042
441
Minions Killed
588
0
Camps Cleared
0
1,525,276
Distance Traveled
1,713,367
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,128
537
141
8
0
342,730
5
L
Odin
7,199
423
95
6
0
307,604
1
L
Arachne
6,653
391
67
4
0
364,947
6
L
Sol
8,532
502
147
9
0
282,649
8
W
Kali
8,979
528
104
6
0
361,855
3
W
Nike
10,685
629
162
10
0
342,006
2
L
Yemoja
7,605
447
51
3
0
266,736
6
L
Merlin
6,824
401
81
5
0
303,340
3
W
Medusa
10,181
599
150
9
0
335,851
7
W
Kuzenbo
9,069
533
31
2
0
330,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role