Player Matchup

Nemesis
Nemesis
Afr0N1nja03
Nemesis
Level 37
God Stats
26W - 34L
1,399 SR
Queue Stats
138W - 167L
1,349 Elo+
Party 1
Achilles
Achilles
LaloSase
Achilles
Level 28
God Stats
5W - 10L
1,290 SR
Queue Stats
55W - 65L
1,343 Elo+
Solo
Apollo
Apollo
MeliodasRN
Apollo
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Sol
Sol
Reaver033
Sol
Level 77
God Stats
13W - 10L
1,778 SR
Queue Stats
488W - 534L
1,392 Elo+
Party 1
Athena
Athena
graywolfclaw
Athena
Level 8
God Stats
2W - 6L
1,313 SR
Queue Stats
18W - 18L
1,367 Elo+
Party 1
Team Averages
Level 30
1,456 SR
1,390 Elo+

VS

Team Averages
Level 17
1,522 SR
1,429 Elo+
Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Atomiclobsta
Artemis
Level 29
God Stats
26W - 26L
1,608 SR
Queue Stats
77W - 127L
1,285 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Clockwork27TH
Morgan Le Fay
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 103L
1,454 Elo+
Party 3
Baron Samedi
Baron Samedi
Original Urban
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,408 Elo+
Party 3
Fenrir
Fenrir
jairoman02
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Afr0N1nja03
Nemesis
10
3 / 0 / 6
6,395
640
3,748
7,150
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
LaloSase
Achilles
8
1 / 3 / 4
5,249
525
1,241
6,829
3,174
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
MeliodasRN
Apollo
10
8 / 0 / 1
6,308
631
3,338
3,650
1,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
6 / 2 / 4
6,817
682
6,376
6,107
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
10
2 / 0 / 7
6,275
628
3,059
5,493
2,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
4 / 3 / 0
6,441
644
5,686
4,094
859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Atomiclobsta
Artemis
8
0 / 2 / 1
4,682
468
3,663
4,759
1,215
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Clockwork27TH
Morgan Le Fay
8
0 / 6 / 1
4,933
493
3,064
6,787
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Original Urban
Baron Samedi
5
0 / 5 / 1
4,090
409
2,133
4,792
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
jairoman02
Fenrir
6
1 / 4 / 2
4,873
487
1,523
5,605
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
5
5
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
3
0
1.33
W
Nemesis
Afr0N1nja03
Nemesis
3
0
6
6
L
Artemis
Atomiclobsta
Artemis
0
2
1
0.25
L
Morgan Le Fay
Clockwork27TH
Morgan Le Fay
0
6
1
0.08
W
Achilles
LaloSase
Achilles
1
3
4
1
W
Apollo
MeliodasRN
Apollo
8
0
1
8.5
L
Baron Samedi
Original Urban
Baron Samedi
0
5
1
0.1
W
6
2
4
4
W
Athena
2
0
7
5.5
L
Fenrir
jairoman02
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,762
Damage
16,069
29,229
Taken
26,037
11,601
Mitigated
6,553
6,805
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,686
1,153
0
250
4,094
859
624
708
3,374
26,717
0
W
Nemesis
Afr0N1nja03
Nemesis
3,748
1,903
0
1,385
7,150
2,250
0
3,547
3,591
0
27,557
L
Artemis
Atomiclobsta
Artemis
3,663
1,778
0
694
4,759
1,215
0
2,227
2,338
0
14,404
L
Morgan Le Fay
Clockwork27TH
Morgan Le Fay
3,064
396
0
599
6,787
1,828
27
3,551
2,986
21,158
0
W
Achilles
LaloSase
Achilles
1,241
165
0
2,178
6,829
3,174
0
2,658
4,091
0
13,422
W
Apollo
MeliodasRN
Apollo
3,338
2,475
0
1,077
3,650
1,132
2,487
825
2,697
0
18,457
L
Baron Samedi
Original Urban
Baron Samedi
2,133
541
0
835
4,792
1,173
0
813
3,963
8,483
0
W
6,376
1,746
0
2,165
6,107
2,048
2,424
2,292
3,731
33,497
0
W
Athena
3,059
1,180
0
0
5,493
2,997
155
1,185
4,236
9,648
0
L
Fenrir
jairoman02
Fenrir
1,523
450
0
1,674
5,605
1,478
0
1,606
3,941
0
12,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
25,019
205
Minions Killed
145
0
Camps Cleared
0
916,500
Distance Traveled
832,304
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,441
644
53
5
0
177,403
1
W
Nemesis
6,395
640
50
5
0
181,113
0
L
Artemis
4,682
468
19
2
0
145,453
2
L
Morgan Le Fay
4,933
493
32
3
0
160,314
3
W
Achilles
5,249
525
22
2
0
177,174
2
W
Apollo
6,308
631
38
4
0
150,516
0
L
Baron Samedi
4,090
409
12
1
0
180,187
0
W
Sol
6,817
682
76
8
0
188,319
0
W
Athena
6,275
628
19
2
0
219,378
2
L
Fenrir
4,873
487
29
3
0
168,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role