Player Matchup

Apollo
Apollo
Chucky8780
Apollo
Level 27
God Stats
4W - 7L
1,304 SR
Queue Stats
333W - 378L
1,372 Elo+
Solo
Arachne
Arachne
Miles-of-Trials9
Arachne
Level 103
God Stats
2W - 1L
1,693 SR
Queue Stats
16W - 15L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NJORD IGY6
Morgan Le Fay
Level 19
God Stats
15W - 13L
1,183 SR
Queue Stats
211W - 272L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
OG Pooptown
Cthulhu
Level 14
God Stats
19W - 18L
1,513 SR
Queue Stats
25W - 29L
1,340 Elo+
Party 1
Medusa
Medusa
THOR IGY6
Medusa
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
198W - 240L
1,399 Elo+
Party 1
Team Averages
Level 37
1,439 SR
1,366 Elo+

VS

Team Averages
Level 12
1,430 SR
1,239 Elo+
Xing Tian
Xing Tian
ReyGodzilla9722
Xing Tian
Level 16
God Stats
3W - 4L
1,615 SR
Queue Stats
41W - 41L
1,203 Elo+
Party 2
Achilles
Achilles
VizionsofJudas
Achilles
Level 13
God Stats
42W - 46L
1,385 SR
Queue Stats
169W - 187L
1,338 Elo+
Solo
Hades
Hades
Xx kush xX5135
Hades
Level 9
God Stats
0W - 1L
1,317 SR
Queue Stats
15W - 18L
1,241 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yami 757
Tsukuyomi
Level 8
God Stats
5W - 7L
1,333 SR
Queue Stats
6W - 11L
1,171 Elo+
Party 2
Thanatos
Thanatos
z Sxxz v
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chucky8780
Apollo
20
12 / 1 / 4
16,280
581
20,110
28,899
13,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
14 / 3 / 6
17,510
625
28,347
26,456
16,791
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
NJORD IGY6
Morgan Le Fay
20
3 / 3 / 14
14,305
511
15,697
12,659
5,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
OG Pooptown
Cthulhu
18
4 / 3 / 10
13,046
466
11,144
17,636
19,837
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
THOR IGY6
Medusa
20
6 / 3 / 10
14,286
510
11,519
12,317
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ReyGodzilla9722
Xing Tian
18
4 / 3 / 3
11,841
423
10,748
20,800
22,810
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
19
4 / 7 / 0
13,006
465
19,541
28,631
27,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
1 / 10 / 4
10,978
392
10,523
24,720
13,336
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
Yami 757
Tsukuyomi
16
1 / 8 / 1
10,840
387
8,137
24,808
14,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
z Sxxz v
Thanatos
16
2 / 12 / 6
11,381
406
7,604
20,753
8,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
39
Kills
12
13
Deaths
40
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
Chucky8780
Apollo
12
1
4
14
W
14
3
6
5.67
W
Morgan Le Fay
NJORD IGY6
Morgan Le Fay
3
3
14
3.33
W
Cthulhu
OG Pooptown
Cthulhu
4
3
10
3
L
Xing Tian
ReyGodzilla9722
Xing Tian
4
3
3
1.83
W
Medusa
THOR IGY6
Medusa
6
3
10
3.67
L
Achilles
4
7
0
0.57
L
1
10
4
0.3
L
Tsukuyomi
Yami 757
Tsukuyomi
1
8
1
0.19
L
Thanatos
z Sxxz v
Thanatos
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,817
Damage
56,553
97,967
Taken
119,712
59,803
Mitigated
86,732
38,612
Healing
22,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Chucky8780
Apollo
20,110
12,941
31
20,454
28,899
13,483
1,868
4,324
24,575
0
103,858
W
28,347
18,203
0
6,294
26,456
16,791
3,253
7,231
19,225
0
205,761
W
Morgan Le Fay
NJORD IGY6
Morgan Le Fay
15,697
1,235
148
4,038
12,659
5,450
718
3,871
8,788
73,279
0
W
Cthulhu
OG Pooptown
Cthulhu
11,144
748
327
3,870
17,636
19,837
715
5,735
11,901
56,253
0
L
Xing Tian
ReyGodzilla9722
Xing Tian
10,748
909
0
0
20,800
22,810
567
6,578
14,222
44,115
0
W
Medusa
THOR IGY6
Medusa
11,519
7,032
0
3,450
12,317
4,242
4,881
4,772
7,545
0
73,292
L
Achilles
19,541
10,415
0
4,549
28,631
27,928
490
5,019
23,612
0
82,403
L
10,523
2,262
770
2,511
24,720
13,336
390
7,127
17,593
45,797
0
L
Tsukuyomi
Yami 757
Tsukuyomi
8,137
2,526
0
5,687
24,808
14,359
513
4,376
20,432
0
67,415
L
Thanatos
z Sxxz v
Thanatos
7,604
2,866
615
8,620
20,753
8,299
592
4,066
16,687
0
62,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,427
Gold Earned
58,046
662
Minions Killed
454
0
Camps Cleared
0
2,566,093
Distance Traveled
2,408,901
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,280
581
166
6
0
481,644
2
W
Arachne
17,510
625
232
8
0
595,647
1
W
Morgan Le Fay
14,305
511
102
4
0
502,051
0
W
Cthulhu
13,046
466
71
3
0
510,907
0
L
Xing Tian
11,841
423
52
2
0
546,663
2
W
Medusa
14,286
510
91
3
0
475,844
3
L
Achilles
13,006
465
128
5
0
482,592
0
L
Hades
10,978
392
65
2
0
418,169
1
L
Tsukuyomi
10,840
387
105
4
0
516,518
2
L
Thanatos
11,381
406
104
4
0
444,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role