Player Matchup

Odin
Odin
 
Odin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Afrobear2000
Rama
Level 128
God Stats
18W - 6L
1,779 SR
Queue Stats
40W - 19L
1,671 Elo+
Party 2
Agni
Agni
Corpses504
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 38L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pluice
Tsukuyomi
Level 13
God Stats
13W - 2L
1,713 SR
Queue Stats
17W - 6L
1,706 Elo+
Party 2
Ymir
Ymir
Smackin rats
Ymir
Level 28
God Stats
19W - 8L
1,709 SR
Queue Stats
20W - 12L
1,659 Elo+
Party 2
Team Averages
Level 41
1,640 SR
1,616 Elo+

VS

Team Averages
Level 14
1,497 SR
1,269 Elo+
Olorun
Olorun
BBOI808
Olorun
Level 11
God Stats
24W - 30L
1,350 SR
Queue Stats
37W - 42L
1,264 Elo+
Party 1
Artemis
Artemis
BendyBean
Artemis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 150L
1,274 Elo+
Party 1
Ares
Ares
MeeMyMoMoo
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,245 Elo+
Party 1
Susano
Susano
SenseiPeepee
Susano
Level 17
God Stats
2W - 1L
1,637 SR
Queue Stats
79W - 96L
1,294 Elo+
Party 1
Bellona
Bellona
coldcourt21
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 0 / 1
5,906
591
1,023
2,671
2,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
13 / 0 / 5
7,129
713
9,393
5,287
1,934
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
7 / 2 / 3
6,314
631
5,237
3,759
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Pluice
Tsukuyomi
9
4 / 2 / 5
6,219
622
4,115
6,526
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 0 / 9
6,524
652
3,722
5,757
3,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BBOI808
Olorun
3
0 / 8 / 0
3,886
389
1,361
5,232
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
BendyBean
Artemis
5
0 / 8 / 1
4,496
450
2,066
7,769
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 4 / 1
4,956
496
1,548
7,639
3,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
8
2 / 6 / 0
5,170
517
2,664
6,527
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
coldcourt21
Bellona
8
2 / 4 / 0
5,322
532
3,948
6,742
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
29
Kills
4
4
Deaths
30
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
1
1.5
W
13
0
5
15.5
L
Olorun
BBOI808
Olorun
0
8
0
0
L
Artemis
BendyBean
Artemis
0
8
1
0.06
W
7
2
3
4.25
L
0
4
1
0.13
W
Tsukuyomi
Pluice
Tsukuyomi
4
2
5
3.25
L
Susano
2
6
0
0.33
W
4
0
9
8.5
L
Bellona
coldcourt21
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
11,587
24,000
Taken
33,909
11,278
Mitigated
12,428
7,681
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,023
344
0
273
2,671
2,338
666
0
2,671
0
22,773
W
9,393
7,022
0
3,221
5,287
1,934
200
1,140
4,147
0
35,079
L
Olorun
BBOI808
Olorun
1,361
537
0
118
5,232
1,409
0
2,246
2,791
5,240
977
L
Artemis
BendyBean
Artemis
2,066
1,201
0
668
7,769
1,706
0
2,130
5,593
0
12,381
W
5,237
949
0
814
3,759
1,159
1,159
810
2,949
23,009
0
L
1,548
273
0
950
7,639
3,441
0
1,249
6,368
7,911
0
W
Tsukuyomi
Pluice
Tsukuyomi
4,115
1,468
0
2,998
6,526
1,856
591
152
6,374
0
26,798
L
Susano
2,664
236
0
846
6,527
1,685
0
1,844
4,553
0
14,090
W
3,722
585
0
375
5,757
3,991
593
589
5,168
19,767
0
L
Bellona
coldcourt21
Bellona
3,948
1,552
0
620
6,742
4,187
0
1,043
5,645
0
15,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
23,830
242
Minions Killed
101
0
Camps Cleared
0
950,077
Distance Traveled
868,090
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,906
591
58
6
0
194,107
0
W
Rama
7,129
713
49
5
0
187,427
1
L
Olorun
3,886
389
10
1
0
109,380
0
L
Artemis
4,496
450
25
3
0
173,778
1
W
Agni
6,314
631
55
6
0
186,505
1
L
Ares
4,956
496
11
1
0
177,170
0
W
Tsukuyomi
6,219
622
49
5
0
196,671
0
L
Susano
5,170
517
27
3
0
197,106
0
W
Ymir
6,524
652
31
3
0
185,367
0
L
Bellona
5,322
532
28
3
0
210,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role