Player Matchup

Kumbhakarna
Kumbhakarna
Insanity577
Kumbhakarna
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
54W - 73L
1,305 Elo+
Party 2
Ah Puch
Ah Puch
MadMonkeyng
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 119L
1,442 Elo+
Party 1
Arachne
Arachne
Xuxumaruwu
Arachne
Level 22
God Stats
10W - 5L
1,727 SR
Queue Stats
123W - 110L
1,456 Elo+
Party 1
Izanami
Izanami
alrightAtlas
Izanami
Level 13
God Stats
8W - 3L
1,539 SR
Queue Stats
8W - 3L
1,716 Elo+
Party 2
Khepri
Khepri
rtete
Khepri
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 14L
1,404 Elo+
Party 1
Team Averages
Level 18
1,553 SR
1,465 Elo+

VS

Team Averages
Level 11
1,501 SR
1,396 Elo+
Cthulhu
Cthulhu
CalebFukYoBih
Cthulhu
Level 18
God Stats
1W - 1L
1,465 SR
Queue Stats
8W - 10L
1,362 Elo+
Party 3
Merlin
Merlin
Mambarain
Merlin
Level 8
God Stats
4W - 5L
1,482 SR
Queue Stats
5W - 9L
1,369 Elo+
Party 3
Ra
Ra
NickPra
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,619 Elo+
Solo
Amaterasu
Amaterasu
b20ninja
Amaterasu
Level 11
God Stats
9W - 2L
1,556 SR
Queue Stats
38W - 35L
1,382 Elo+
Party 4
Nemesis
Nemesis
crispysock
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,247 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Insanity577
Kumbhakarna
19
3 / 3 / 11
12,158
935
8,784
16,399
15,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
MadMonkeyng
Ah Puch
20
8 / 4 / 18
14,116
1,086
29,941
10,368
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Xuxumaruwu
Arachne
20
18 / 3 / 12
15,651
1,204
30,881
19,067
9,363
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
alrightAtlas
Izanami
20
6 / 4 / 16
12,910
993
16,759
14,728
8,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
rtete
Khepri
20
1 / 0 / 24
12,441
957
5,308
12,636
21,388
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
9 / 4 / 5
14,395
1,107
20,469
27,264
20,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Mambarain
Merlin
18
2 / 4 / 8
12,025
925
18,992
10,207
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 11 / 5
11,359
874
7,947
20,279
7,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
b20ninja
Amaterasu
18
1 / 8 / 8
11,721
902
10,570
23,717
22,099
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
crispysock
Nemesis
18
1 / 9 / 7
11,276
867
8,352
16,841
6,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
47
36
Kills
14
14
Deaths
36
81
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
9
4
5
2.88
W
Kumbhakarna
Insanity577
Kumbhakarna
3
3
11
2.83
W
Ah Puch
MadMonkeyng
Ah Puch
8
4
18
4.25
L
Merlin
Mambarain
Merlin
2
4
8
1.5
L
1
11
5
0.32
W
Arachne
Xuxumaruwu
Arachne
18
3
12
8
W
Izanami
alrightAtlas
Izanami
6
4
16
3.5
L
Amaterasu
b20ninja
Amaterasu
1
8
8
0.63
L
Nemesis
crispysock
Nemesis
1
9
7
0.5
W
Khepri
rtete
Khepri
1
0
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,673
Damage
66,330
73,198
Taken
98,308
58,719
Mitigated
61,087
7,777
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
20,469
1,152
179
484
27,264
20,767
0
14,856
12,408
44,169
0
W
Kumbhakarna
Insanity577
Kumbhakarna
8,784
1,299
67
168
16,399
15,338
0
12,217
4,182
27,959
0
W
Ah Puch
MadMonkeyng
Ah Puch
29,941
2,376
0
558
10,368
4,493
0
8,586
1,782
59,086
0
L
Merlin
Mambarain
Merlin
18,992
1,358
276
1,059
10,207
3,855
0
3,471
6,736
43,418
0
L
7,947
1,562
1,449
411
20,279
7,720
0
9,533
10,746
25,099
0
W
Arachne
Xuxumaruwu
Arachne
30,881
21,746
0
4,454
19,067
9,363
0
9,647
9,420
0
52,409
W
Izanami
alrightAtlas
Izanami
16,759
13,256
0
2,530
14,728
8,137
0
8,932
5,796
232
42,452
L
Amaterasu
b20ninja
Amaterasu
10,570
5,434
74
2,565
23,717
22,099
0
9,133
14,584
0
29,271
L
Nemesis
crispysock
Nemesis
8,352
2,220
0
1,362
16,841
6,646
0
7,272
9,569
0
23,603
W
Khepri
rtete
Khepri
5,308
862
0
0
12,636
21,388
0
8,026
4,610
9,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,276
Gold Earned
60,776
210
Minions Killed
255
8
Camps Cleared
3
1,168,525
Distance Traveled
1,137,060
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,395
1,107
57
4
1
249,712
0
W
Kumbhakarna
12,158
935
44
3
0
228,453
0
W
Ah Puch
14,116
1,086
66
5
0
212,074
0
L
Merlin
12,025
925
70
5
1
224,333
0
L
Ra
11,359
874
41
3
0
200,275
2
W
Arachne
15,651
1,204
42
3
7
286,047
2
W
Izanami
12,910
993
50
4
1
196,191
0
L
Amaterasu
11,721
902
56
4
1
246,659
0
L
Nemesis
11,276
867
31
2
0
216,081
9
W
Khepri
12,441
957
8
1
0
245,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role