Player Matchup

Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Bearly_Ronin
Mulan
Level 149
God Stats
8W - 1L
1,768 SR
Queue Stats
397W - 447L
1,364 Elo+
Solo
Neith
Neith
ErnestoIslas
Neith
Level 120
God Stats
19W - 19L
1,445 SR
Queue Stats
1,062W - 1,132L
1,439 Elo+
Solo
Merlin
Merlin
Melchia01
Merlin
Level 129
God Stats
4W - 0L
1,541 SR
Queue Stats
176W - 212L
1,395 Elo+
Solo
Chang'e
Chang'e
MoonBounce
Chang'e
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 167L
1,346 Elo+
Party 3
Team Averages
Level 115
1,551 SR
1,409 Elo+

VS

Team Averages
Level 93
1,420 SR
1,314 Elo+
Nox
Nox
Funglestreak
Nox
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 160L
1,381 Elo+
Party 2
Hera
Hera
NicerGamer
Hera
Level 152
God Stats
4W - 6L
1,439 SR
Queue Stats
132W - 170L
1,371 Elo+
Solo
Bellona
Bellona
OffBeatDynamite
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,251 Elo+
Party 1
Hel
Hel
amal67
Hel
Level 49
God Stats
0W - 2L
1,306 SR
Queue Stats
29W - 51L
1,237 Elo+
Party 1
Mulan
Mulan
xXSloppySecondsX
Mulan
Level 69
God Stats
2W - 4L
1,357 SR
Queue Stats
182W - 184L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
11 / 3 / 15
13,510
795
21,795
16,859
8,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 8 / 13
11,510
677
7,087
24,076
27,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 6 / 17
11,130
655
11,012
15,433
6,964
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Melchia01
Merlin
20
7 / 2 / 18
13,621
801
32,082
11,851
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
MoonBounce
Chang'e
20
5 / 7 / 14
11,940
702
19,891
22,878
20,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 13
11,862
698
15,494
16,049
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 3 / 13
13,914
818
31,632
15,462
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 6 / 14
11,736
690
17,074
28,760
24,386
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
amal67
Hel
15
1 / 5 / 9
10,009
589
4,622
15,697
7,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
3 / 7 / 18
11,181
658
7,021
26,299
18,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
93
27
Kills
26
26
Deaths
28
77
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
11
3
15
6.17
W
2
8
13
1.06
W
2
6
17
1.75
L
6
7
13
1.79
W
Merlin
Melchia01
Merlin
7
2
18
8
W
Chang'e
MoonBounce
Chang'e
5
7
14
1.71
L
10
3
13
5.5
L
6
6
14
2.17
L
Hel
amal67
Hel
1
5
9
1.1
L
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,867
Damage
75,843
91,097
Taken
102,267
68,918
Mitigated
63,912
33,750
Healing
45,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
21,795
1,423
3,134
3,527
16,859
8,446
408
8,969
7,890
47,173
0
W
7,087
1,488
1,912
4,384
24,076
27,584
519
12,448
11,628
0
19,295
W
11,012
3,497
1,172
3,956
15,433
6,964
3,034
9,268
6,165
0
34,436
L
15,494
747
1,444
2,084
16,049
6,609
1,344
12,294
3,755
30,939
0
W
Merlin
Melchia01
Merlin
32,082
1,865
929
866
11,851
5,713
1,111
7,910
3,941
65,982
0
W
Chang'e
MoonBounce
Chang'e
19,891
2,471
5,737
8,133
22,878
20,211
493
13,153
9,725
38,719
0
L
31,632
5,978
2,234
4,593
15,462
6,260
1,118
12,314
3,148
68,464
0
L
17,074
2,194
2,507
6,682
28,760
24,386
915
16,493
12,267
0
27,906
L
Hel
amal67
Hel
4,622
922
11,429
6,340
15,697
7,785
671
12,415
3,282
11,739
0
L
7,021
1,134
2,723
5,960
26,299
18,872
663
20,252
6,047
0
12,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,711
Gold Earned
58,702
195
Minions Killed
161
0
Camps Cleared
0
1,475,363
Distance Traveled
1,457,300
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,510
795
68
4
0
308,833
0
W
Mulan
11,510
677
18
1
0
300,463
0
W
Neith
11,130
655
27
2
0
280,537
0
L
Nox
11,862
698
35
2
0
265,572
0
W
Merlin
13,621
801
61
4
0
314,719
1
W
Chang'e
11,940
702
21
1
0
270,811
0
L
Hera
13,914
818
82
5
0
311,626
3
L
Bellona
11,736
690
21
1
0
295,790
0
L
Hel
10,009
589
10
1
0
283,876
0
L
Mulan
11,181
658
13
1
0
300,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role