Player Matchup

Mulan
Mulan
 
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ACTIVEJR
Ne Zha
Level 108
God Stats
11W - 7L
1,687 SR
Queue Stats
364W - 311L
1,591 Elo+
Party 1
Artemis
Artemis
BrunoInestroza
Artemis
Level 129
God Stats
8W - 7L
1,727 SR
Queue Stats
428W - 422L
1,535 Elo+
Party 3
Anubis
Anubis
Savy0629
Anubis
Level 66
God Stats
0W - 2L
1,311 SR
Queue Stats
73W - 65L
1,558 Elo+
Party 1
Artio
Artio
Zero_abs_00
Artio
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,536 Elo+
Party 3
Team Averages
Level 103
1,545 SR
1,544 Elo+

VS

Team Averages
Level 136
1,514 SR
1,549 Elo+
Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
CaptainChilly
Pele
Level 144
God Stats
15W - 14L
1,590 SR
Queue Stats
94W - 106L
1,553 Elo+
Party 2
Medusa
Medusa
MISTERI022
Medusa
Level 160
God Stats
1W - 1L
1,292 SR
Queue Stats
220W - 210L
1,622 Elo+
Party 2
Ra
Ra
Yohan0528
Ra
Level 147
God Stats
26W - 12L
1,645 SR
Queue Stats
309W - 286L
1,546 Elo+
Party 4
Ymir
Ymir
lil_chrizzz_
Ymir
Level 142
God Stats
5W - 4L
1,542 SR
Queue Stats
313W - 290L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 2 / 0
4,787
479
1,166
6,441
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
ACTIVEJR
Ne Zha
8
3 / 4 / 0
5,640
564
2,872
7,387
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
5,210
521
5,432
6,096
1,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Savy0629
Anubis
8
0 / 2 / 1
4,769
477
2,197
4,631
2,296
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 2
4,914
491
1,372
7,000
2,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 2
6,749
675
3,318
1,809
719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 1 / 5
5,793
579
5,395
5,638
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
MISTERI022
Medusa
10
5 / 2 / 2
6,131
613
4,979
5,231
1,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 4
6,433
643
3,564
2,338
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 9
5,950
595
2,289
6,816
2,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Izanami
 
Izanami
1
0
2
2
L
Ne Zha
ACTIVEJR
Ne Zha
3
4
0
0.75
L
0
3
2
0.33
W
3
1
5
5.5
W
Medusa
MISTERI022
Medusa
5
2
2
3
L
Anubis
Savy0629
Anubis
0
2
1
0.25
W
2
0
4
4
L
0
2
2
0.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,039
Damage
19,545
31,555
Taken
21,832
11,859
Mitigated
7,310
7,252
Healing
6,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,166
52
0
1,375
6,441
4,281
0
586
5,855
0
20,647
W
Izanami
 
Izanami
3,318
1,904
0
409
1,809
719
1,359
0
1,727
0
42,590
L
Ne Zha
ACTIVEJR
Ne Zha
2,872
1,398
0
1,057
7,387
1,780
0
801
6,586
0
25,972
L
5,432
2,230
0
1,641
6,096
1,474
0
1,662
4,434
0
35,111
W
5,395
1,738
0
1,078
5,638
1,996
0
441
5,149
0
28,247
W
Medusa
MISTERI022
Medusa
4,979
2,919
0
2,275
5,231
1,160
898
383
4,848
0
31,385
L
Anubis
Savy0629
Anubis
2,197
44
0
873
4,631
2,296
0
1,994
2,637
23,429
0
W
3,564
305
464
1,090
2,338
709
430
841
1,497
42,198
0
L
1,372
34
478
1,828
7,000
2,028
0
810
6,190
9,300
0
W
2,289
416
0
1,410
6,816
2,726
191
1,904
4,912
11,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
31,056
222
Minions Killed
324
0
Camps Cleared
0
893,948
Distance Traveled
922,712
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,787
479
54
5
0
181,365
3
W
Izanami
6,749
675
105
11
0
175,256
2
L
Ne Zha
5,640
564
44
4
0
195,564
2
L
Artemis
5,210
521
64
6
0
162,167
1
W
Pele
5,793
579
51
5
0
194,859
1
W
Medusa
6,131
613
52
5
0
181,985
3
L
Anubis
4,769
477
45
5
0
166,579
3
W
Ra
6,433
643
91
9
0
205,703
1
L
Artio
4,914
491
15
2
0
188,273
2
W
Ymir
5,950
595
25
3
0
164,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role