Player Matchup

Mulan
Mulan
Deadly vein4513
Mulan
Level 23
God Stats
13W - 6L
1,362 SR
Queue Stats
120W - 182L
1,132 Elo+
Party 2
Merlin
Merlin
REHSINUP3788
Merlin
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
277W - 347L
1,212 Elo+
Party 2
Cupid
Cupid
Sleepy-Messiah
Cupid
Level 46
God Stats
0W - 1L
1,287 SR
Queue Stats
11W - 15L
1,306 Elo+
Solo
Team Averages
Level 31
1,383 SR
1,217 Elo+

VS

Team Averages
Level 48
1,567 SR
1,184 Elo+
Ra
Ra
BarViking54
Ra
Level 87
God Stats
39W - 36L
1,462 SR
Queue Stats
308W - 364L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
Tyjuan00
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,043 Elo+
Party 1
Hel
Hel
X_xKingSlayerKG
Hel
Level 29
God Stats
2W - 0L
1,740 SR
Queue Stats
2W - 6L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
8,661
577
10,362
14,869
10,771
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
12
2 / 2 / 2
9,279
619
8,132
6,156
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 5 / 1
8,145
543
3,263
9,545
2,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 1
11,768
785
14,501
7,481
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Tyjuan00
Sun Wukong
11
0 / 3 / 7
8,596
573
4,121
11,809
5,198
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
1 / 1 / 8
9,448
630
5,628
9,149
3,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
13
13
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
1
1
12.5
L
2
6
1
0.42
L
Merlin
2
2
2
1.5
L
0
5
1
0.1
W
Sun Wukong
Tyjuan00
Sun Wukong
0
3
7
1.17
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,757
Damage
24,250
30,570
Taken
28,439
15,472
Mitigated
11,346
1,951
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,501
623
739
3,051
7,481
3,022
438
2,254
5,227
78,979
0
L
10,362
2,163
0
318
14,869
10,771
585
9,636
5,233
0
19,880
L
Merlin
8,132
0
0
551
6,156
1,843
177
4,058
2,098
32,714
0
L
3,263
1,567
446
636
9,545
2,858
305
6,435
3,110
0
29,559
W
Sun Wukong
Tyjuan00
Sun Wukong
4,121
809
0
409
11,809
5,198
422
2,427
9,382
0
11,481
W
5,628
891
1,075
2,813
9,149
3,126
84
3,451
5,698
21,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,085
Gold Earned
29,812
138
Minions Killed
178
0
Camps Cleared
0
694,681
Distance Traveled
774,846
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,768
785
113
8
0
276,670
3
L
Mulan
8,661
577
25
2
0
240,513
0
L
Merlin
9,279
619
48
3
0
215,936
0
L
Cupid
8,145
543
65
4
0
238,232
0
W
Sun Wukong
8,596
573
19
1
0
265,500
0
W
Hel
9,448
630
46
3
0
232,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role