Player Matchup

Bakasura
Bakasura
OmegaSlayer1023
Bakasura
Level 36
God Stats
5W - 5L
1,385 SR
Queue Stats
19W - 45L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
Rico2025
Cthulhu
Level 12
God Stats
2W - 2L
1,533 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
souleatergold
Danzaburou
Level 15
God Stats
4W - 5L
1,213 SR
Queue Stats
22W - 30L
1,155 Elo+
Party 1
Hades
Hades
xSinfulPride6
Hades
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,182 Elo+
Party 1
King Arthur
King Arthur
xXrabidbutcherXx
King Arthur
Level 19
God Stats
3W - 1L
1,847 SR
Queue Stats
19W - 27L
1,292 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,290 Elo+

VS

Team Averages
Level 43
1,484 SR
1,292 Elo+
Zeus
Zeus
gon354zalo
Zeus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 163L
1,277 Elo+
Party 3
Nemesis
Nemesis
jeremy_825
Nemesis
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 12L
1,228 Elo+
Party 4
Cerberus
Cerberus
loscasanovax4
Cerberus
Level 5
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 6L
969 Elo+
Party 3
Hel
Hel
orengo125
Hel
Level 98
God Stats
21W - 11L
1,586 SR
Queue Stats
548W - 584L
1,487 Elo+
Party 4
Vamana
Vamana
peeledwattter
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
17 / 6 / 11
15,185
607
15,451
19,493
8,197
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Rico2025
Cthulhu
17
6 / 4 / 32
12,856
514
13,255
21,488
9,462
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
souleatergold
Danzaburou
18
9 / 5 / 18
14,643
586
14,475
15,021
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
18 / 8 / 22
13,774
551
24,409
22,243
9,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xXrabidbutcherXx
King Arthur
19
18 / 5 / 15
14,187
567
24,337
28,942
24,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 17 / 9
10,814
433
16,230
19,264
6,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
jeremy_825
Nemesis
14
2 / 14 / 7
10,124
405
11,303
25,859
12,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
loscasanovax4
Cerberus
13
2 / 20 / 10
9,579
383
1,928
25,872
10,031
20
18 / 10 / 5
14,805
592
36,992
30,533
24,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 12 / 3
9,501
380
2,367
15,274
5,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
59
68
Kills
25
28
Deaths
73
98
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
17
6
11
3.75
W
Cthulhu
Rico2025
Cthulhu
6
4
32
5.5
L
2
17
9
0.38
L
Nemesis
jeremy_825
Nemesis
2
14
7
0.39
L
Cerberus
loscasanovax4
Cerberus
2
20
10
0.35
L
18
10
5
2.05
L
1
12
3
0.21
W
Danzaburou
souleatergold
Danzaburou
9
5
18
3.6
W
18
8
22
3.63
W
King Arthur
xXrabidbutcherXx
King Arthur
18
5
15
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,927
Damage
68,820
107,187
Taken
116,802
57,043
Mitigated
58,621
33,071
Healing
27,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
15,451
9,274
761
8,585
19,493
8,197
5,045
7,188
12,305
0
86,818
W
Cthulhu
Rico2025
Cthulhu
13,255
1,161
440
5,866
21,488
9,462
1,081
11,708
9,780
42,096
0
L
16,230
3,546
0
1,296
19,264
6,262
20
6,241
12,733
46,725
0
L
Nemesis
jeremy_825
Nemesis
11,303
6,339
0
3,651
25,859
12,302
0
6,701
18,213
0
42,654
L
Cerberus
loscasanovax4
Cerberus
1,928
121
0
2,362
25,872
10,031
22
10,401
15,174
7,261
0
L
36,992
1,551
4,153
15,274
30,533
24,815
0
9,507
20,056
99,570
0
L
2,367
739
0
1,166
15,274
5,211
136
5,009
10,265
0
12,453
W
Danzaburou
souleatergold
Danzaburou
14,475
10,662
0
2,342
15,021
5,063
4,268
9,675
5,346
0
65,353
W
24,409
3,523
858
5,021
22,243
9,978
1,518
11,958
10,285
49,276
0
W
King Arthur
xXrabidbutcherXx
King Arthur
24,337
2,785
179
9,019
28,942
24,343
343
14,621
14,321
195
73,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,645
Gold Earned
54,823
458
Minions Killed
281
0
Camps Cleared
0
2,235,226
Distance Traveled
1,822,899
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,185
607
141
6
0
457,442
0
W
Cthulhu
12,856
514
45
2
0
427,450
0
L
Zeus
10,814
433
48
2
0
322,468
2
L
Nemesis
10,124
405
62
2
0
440,689
0
L
Cerberus
9,579
383
12
0
0
370,406
1
L
Hel
14,805
592
144
6
0
446,207
0
L
Vamana
9,501
380
15
1
0
243,129
4
W
Danzaburou
14,643
586
114
5
0
427,259
0
W
Hades
13,774
551
58
2
0
406,768
0
W
King Arthur
14,187
567
100
4
0
516,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role