Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kinetic Trap
Ganesha
Level 108
God Stats
0W - 3L
1,142 SR
Queue Stats
185W - 200L
1,471 Elo+
Party 1
Ne Zha
Ne Zha
P9 Voltage
Ne Zha
Level 78
God Stats
6W - 1L
1,500 SR
Queue Stats
129W - 125L
1,432 Elo+
Party 1
Scylla
Scylla
SacredLake
Scylla
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
334W - 364L
1,457 Elo+
Solo
Osiris
Osiris
Xhalze
Osiris
Level 121
God Stats
2W - 4L
1,376 SR
Queue Stats
164W - 164L
1,458 Elo+
Party 1
Team Averages
Level 95
1,404 SR
1,463 Elo+

VS

Team Averages
Level 86
1,562 SR
1,468 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
D_MANiAC1
Zeus
Level 109
God Stats
65W - 42L
1,597 SR
Queue Stats
506W - 510L
1,435 Elo+
Solo
Loki
Loki
Lincpie
Loki
Level 65
God Stats
72W - 65L
1,574 SR
Queue Stats
245W - 244L
1,504 Elo+
Solo
Chaac
Chaac
MaKi Magic
Chaac
Level 61
God Stats
29W - 21L
1,639 SR
Queue Stats
70W - 75L
1,493 Elo+
Solo
Ne Zha
Ne Zha
Silver_Ore
Ne Zha
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 53L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
0 / 5 / 5
8,514
851
5,797
11,911
4,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Kinetic Trap
Ganesha
14
0 / 2 / 4
8,410
841
3,975
8,444
5,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
P9 Voltage
Ne Zha
15
2 / 6 / 1
8,927
893
9,034
14,386
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
SacredLake
Scylla
15
0 / 3 / 2
8,698
870
1,582
9,961
3,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Xhalze
Osiris
15
3 / 4 / 1
9,170
917
8,935
16,864
8,047
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

129

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 0 / 9
11,197
1,120
16,687
11,749
13,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
16
3 / 3 / 10
9,613
961
14,012
4,406
1,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
Lincpie
Loki
16
4 / 2 / 8
9,731
973
5,903
8,045
8,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
17
7 / 0 / 10
11,288
1,129
12,447
7,858
7,207
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Silver_Ore
Ne Zha
16
1 / 0 / 13
10,386
1,039
6,411
4,051
3,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
5
Kills
20
20
Deaths
5
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
5
0.5
W
Zhong Kui
 
Zhong Kui
5
0
9
9.5
W
Zeus
3
3
10
2.67
L
Ganesha
Kinetic Trap
Ganesha
0
2
4
1
W
Loki
Lincpie
Loki
4
2
8
4
W
Chaac
7
0
10
12
L
Ne Zha
P9 Voltage
Ne Zha
2
6
1
0.42
L
Scylla
SacredLake
Scylla
0
3
2
0.33
W
Ne Zha
Silver_Ore
Ne Zha
1
0
13
7.5
L
Osiris
Xhalze
Osiris
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,323
Damage
55,460
61,566
Taken
36,109
27,021
Mitigated
33,897
2,491
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,797
400
0
0
11,911
4,719
0
5,439
6,472
0
12,297
W
Zhong Kui
 
Zhong Kui
16,687
2,129
0
7,432
11,749
13,407
0
1,392
10,321
51,783
0
W
Zeus
14,012
430
0
124
4,406
1,204
0
489
3,917
20,932
0
L
Ganesha
Kinetic Trap
Ganesha
3,975
167
0
0
8,444
5,116
0
4,224
4,220
13,531
0
W
Loki
Lincpie
Loki
5,903
1,619
0
0
8,045
8,623
0
1,053
6,952
0
10,120
W
Chaac
12,447
4,175
50
3,300
7,858
7,207
0
1,324
6,454
0
33,518
L
Ne Zha
P9 Voltage
Ne Zha
9,034
4,131
138
1,653
14,386
5,712
0
7,777
6,609
0
19,338
L
Scylla
SacredLake
Scylla
1,582
45
0
0
9,961
3,427
0
4,605
5,356
21,174
0
W
Ne Zha
Silver_Ore
Ne Zha
6,411
1,274
0
229
4,051
3,456
0
1,107
2,908
0
13,179
L
Osiris
Xhalze
Osiris
8,935
3,883
0
700
16,864
8,047
0
8,654
8,210
0
22,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,719
Gold Earned
52,215
124
Minions Killed
181
3
Camps Cleared
7
829,656
Distance Traveled
982,754
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,514
851
11
1
1
168,440
1
W
Zhong Kui
11,197
1,120
108
11
0
200,984
1
W
Zeus
9,613
961
13
1
3
155,197
1
L
Ganesha
8,410
841
0
0
0
119,906
0
W
Loki
9,731
973
4
0
1
203,396
0
W
Chaac
11,288
1,129
45
5
1
211,417
0
L
Ne Zha
8,927
893
23
2
0
196,559
0
L
Scylla
8,698
870
52
5
2
166,791
1
W
Ne Zha
10,386
1,039
11
1
2
211,760
0
L
Osiris
9,170
917
38
4
0
177,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role