Player Matchup

Chiron
Chiron
Portentum_Sum
Chiron
Level 127
God Stats
14W - 21L
1,405 SR
Queue Stats
167W - 187L
1,460 Elo+
Party 3
Janus
Janus
Thanatos6263
Janus
Level 28
God Stats
2W - 3L
1,540 SR
Queue Stats
117W - 126L
1,501 Elo+
Party 2
Vulcan
Vulcan
The1Endangered
Vulcan
Level 33
God Stats
9W - 3L
1,916 SR
Queue Stats
101W - 120L
1,413 Elo+
Party 2
Cerberus
Cerberus
fdw2195_high13
Cerberus
Level 7
God Stats
10W - 2L
1,692 SR
Queue Stats
10W - 10L
1,101 Elo+
Party 3
Pele
Pele
roughheart101
Pele
Level 17
God Stats
28W - 35L
1,452 SR
Queue Stats
30W - 40L
1,343 Elo+
Party 2
Team Averages
Level 42
1,601 SR
1,364 Elo+

VS

Team Averages
Level 16
1,325 SR
1,207 Elo+
Gilgamesh
Gilgamesh
Gilgamesh Xlll
Gilgamesh
Level 21
God Stats
14W - 36L
1,260 SR
Queue Stats
96W - 126L
1,364 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TyTokyo
Morgan Le Fay
Level 21
God Stats
3W - 13L
1,039 SR
Queue Stats
7W - 25L
902 Elo+
Party 1
Medusa
Medusa
chimichangi01
Medusa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,352 Elo+
Solo
Zeus
Zeus
kariiworld
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
wynniee
Izanami
Level 17
God Stats
2W - 6L
1,327 SR
Queue Stats
9W - 29L
917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 25
12,927
1,436
24,739
10,839
4,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
12 / 0 / 24
11,826
1,314
17,188
7,758
2,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
10 / 4 / 15
11,245
1,249
11,959
5,870
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
18
3 / 3 / 28
10,728
1,192
6,432
14,699
7,932
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
13 / 1 / 20
11,654
1,295
14,683
7,640
3,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gilgamesh Xlll
Gilgamesh
15
4 / 6 / 4
10,120
1,124
9,269
14,169
10,388
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TyTokyo
Morgan Le Fay
15
2 / 10 / 5
9,321
1,036
8,169
15,907
5,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 13 / 6
10,136
1,126
15,166
20,697
7,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 14 / 3
8,609
957
2,100
15,782
4,840
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
wynniee
Izanami
16
0 / 10 / 8
9,100
1,011
6,100
16,027
4,964
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
37
52
Kills
11
11
Deaths
53
112
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Gilgamesh Xlll
Gilgamesh
4
6
4
1
W
14
3
25
8.83
W
12
0
24
24
W
10
4
15
4.38
L
Morgan Le Fay
TyTokyo
Morgan Le Fay
2
10
5
0.45
L
4
13
6
0.54
W
Cerberus
3
3
28
5.67
L
1
14
3
0.18
W
13
1
20
23
L
Izanami
wynniee
Izanami
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,001
Damage
40,804
46,806
Taken
82,582
20,196
Mitigated
32,598
9,632
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Gilgamesh Xlll
Gilgamesh
9,269
3,012
0
397
14,169
10,388
0
7,593
6,506
0
25,337
W
24,739
14,586
888
2,567
10,839
4,137
0
3,046
7,789
0
43,879
W
17,188
2,350
128
3,560
7,758
2,762
0
2,644
5,114
31,725
0
W
11,959
6,043
0
491
5,870
2,304
0
816
5,054
24,108
0
L
Morgan Le Fay
TyTokyo
Morgan Le Fay
8,169
2,381
115
673
15,907
5,083
0
7,774
7,931
17,344
0
L
15,166
9,188
0
2,084
20,697
7,323
0
11,171
9,430
0
47,533
W
Cerberus
6,432
1,314
0
980
14,699
7,932
0
798
13,901
24,434
0
L
2,100
615
0
0
15,782
4,840
0
4,428
11,256
9,622
0
W
14,683
5,478
0
1,018
7,640
3,061
0
2,965
4,675
0
25,188
L
Izanami
wynniee
Izanami
6,100
4,077
0
295
16,027
4,964
0
4,143
11,822
0
14,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,380
Gold Earned
47,286
169
Minions Killed
143
7
Camps Cleared
2
831,556
Distance Traveled
689,035
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,120
1,124
42
5
1
156,782
0
W
Chiron
12,927
1,436
56
6
0
155,697
0
W
Janus
11,826
1,314
24
3
0
181,001
0
W
Vulcan
11,245
1,249
26
3
6
157,933
0
L
Morgan Le Fay
9,321
1,036
16
2
0
136,639
0
L
Medusa
10,136
1,126
57
6
1
150,557
0
W
Cerberus
10,728
1,192
46
5
1
154,068
0
L
Zeus
8,609
957
12
1
0
126,721
2
W
Pele
11,654
1,295
17
2
0
182,857
0
L
Izanami
9,100
1,011
16
2
0
118,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role