Player Matchup

Gilgamesh
Gilgamesh
AngealValentine
Gilgamesh
Level 115
God Stats
14W - 11L
1,500 SR
Queue Stats
322W - 322L
1,452 Elo+
Solo
Hou Yi
Hou Yi
DaZe Max
Hou Yi
Level 140
God Stats
2W - 0L
1,762 SR
Queue Stats
40W - 32L
1,511 Elo+
Party 2
Tyr
Tyr
ToOreosOneCup
Tyr
Level 159
God Stats
3W - 2L
1,359 SR
Queue Stats
144W - 148L
1,468 Elo+
Party 2
Chang'e
Chang'e
Unnone FoV
Chang'e
Level 114
God Stats
4W - 2L
1,656 SR
Queue Stats
88W - 103L
1,442 Elo+
Solo
Ganesha
Ganesha
imdienasty
Ganesha
Level 147
God Stats
8W - 3L
1,719 SR
Queue Stats
209W - 225L
1,449 Elo+
Party 2
Team Averages
Level 135
1,599 SR
1,465 Elo+

VS

Team Averages
Level 90
1,478 SR
1,440 Elo+
Sobek
Sobek
Dcruz007
Sobek
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,403 Elo+
Party 1
Osiris
Osiris
MadCatBlues
Osiris
Level 69
God Stats
0W - 2L
1,304 SR
Queue Stats
8W - 8L
1,473 Elo+
Party 3
Jing Wei
Jing Wei
Rabiti
Jing Wei
Level 89
God Stats
1W - 2L
1,457 SR
Queue Stats
26W - 30L
1,439 Elo+
Party 3
Yemoja
Yemoja
alpremeir
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,382 Elo+
Party 1
Tiamat
Tiamat
xXimatwonkXx
Tiamat
Level 123
God Stats
4W - 3L
1,629 SR
Queue Stats
98W - 99L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AngealValentine
Gilgamesh
20
7 / 2 / 19
13,707
653
26,332
40,786
24,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
DaZe Max
Hou Yi
20
10 / 2 / 21
15,678
747
43,314
24,811
11,454
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 7 / 11
14,825
706
24,071
37,359
35,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Unnone FoV
Chang'e
20
5 / 3 / 16
13,398
638
23,696
27,983
14,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
imdienasty
Ganesha
20
0 / 4 / 29
12,951
617
12,714
39,222
44,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dcruz007
Sobek
20
2 / 7 / 11
12,553
598
28,501
39,177
50,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
17
0 / 5 / 8
10,592
504
6,401
21,032
23,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Rabiti
Jing Wei
19
4 / 9 / 7
12,650
602
35,228
25,480
10,966
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
alpremeir
Yemoja
20
5 / 5 / 7
12,695
605
29,688
34,561
39,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
20
6 / 8 / 6
13,377
637
38,326
22,536
19,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
56
34
Kills
17
18
Deaths
34
96
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AngealValentine
Gilgamesh
7
2
19
8.25
W
Hou Yi
DaZe Max
Hou Yi
10
2
21
10.25
L
Sobek
Dcruz007
Sobek
2
7
11
1.07
L
Osiris
0
5
8
0.8
L
Jing Wei
Rabiti
Jing Wei
4
9
7
0.83
W
12
7
11
2.5
W
Chang'e
Unnone FoV
Chang'e
5
3
16
4.33
L
Yemoja
alpremeir
Yemoja
5
5
7
1.7
W
Ganesha
imdienasty
Ganesha
0
4
29
3.63
L
Tiamat
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,127
Damage
138,144
170,161
Taken
142,786
131,644
Mitigated
144,844
88,607
Healing
41,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AngealValentine
Gilgamesh
26,332
4,740
2,430
13,226
40,786
24,903
694
23,513
16,667
0
41,741
W
Hou Yi
DaZe Max
Hou Yi
43,314
33,145
372
9,260
24,811
11,454
4,081
15,920
8,484
0
80,151
L
Sobek
Dcruz007
Sobek
28,501
3,697
754
12,319
39,177
50,623
0
11,633
27,544
37,019
0
L
Osiris
6,401
1,713
265
522
21,032
23,759
20
5,030
16,002
0
13,314
L
Jing Wei
Rabiti
Jing Wei
35,228
15,223
1,679
3,953
25,480
10,966
117
6,616
18,864
0
64,867
W
24,071
6,410
3,820
9,965
37,359
35,673
827
16,321
20,706
0
39,989
W
Chang'e
Unnone FoV
Chang'e
23,696
1,276
21,767
13,236
27,983
14,981
1,558
17,772
9,771
48,756
0
L
Yemoja
alpremeir
Yemoja
29,688
5,372
5,743
10,884
34,561
39,905
0
9,090
25,471
53,569
0
W
Ganesha
imdienasty
Ganesha
12,714
1,018
6,639
7,892
39,222
44,633
886
20,414
18,018
21,914
0
L
Tiamat
38,326
2,635
1,280
4,030
22,536
19,591
70
4,041
18,495
63,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,559
Gold Earned
61,867
206
Minions Killed
182
0
Camps Cleared
0
1,917,024
Distance Traveled
1,601,950
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,707
653
33
2
0
435,313
0
W
Hou Yi
15,678
747
85
4
0
347,853
0
L
Sobek
12,553
598
21
1
0
364,457
0
L
Osiris
10,592
504
6
0
0
303,245
0
L
Jing Wei
12,650
602
53
3
0
310,310
0
W
Tyr
14,825
706
32
2
0
364,672
0
W
Chang'e
13,398
638
56
3
0
387,464
0
L
Yemoja
12,695
605
54
3
0
295,028
0
W
Ganesha
12,951
617
0
0
0
381,722
1
L
Tiamat
13,377
637
48
2
0
328,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role