Player Matchup

Sylvanus
Sylvanus
FriskyBrownBear
Sylvanus
Level 147
God Stats
1W - 1L
1,673 SR
Queue Stats
25W - 16L
1,721 Elo+
Party 2
Vulcan
Vulcan
PiklesDownSouth
Vulcan
Level 158
God Stats
0W - 1L
1,701 SR
Queue Stats
13W - 16L
1,553 Elo+
Party 2
Hou Yi
Hou Yi
spaceballzp
Hou Yi
Level 129
God Stats
1W - 1L
1,868 SR
Queue Stats
28W - 15L
1,754 Elo+
Solo
Team Averages
Level 145
1,747 SR
1,676 Elo+

VS

Team Averages
Level 124
1,691 SR
1,625 Elo+
Bacchus
Bacchus
BornGrumpi
Bacchus
Level 57
God Stats
23W - 21L
1,649 SR
Queue Stats
195W - 241L
1,446 Elo+
Solo
Persephone
Persephone
Mrs Shindo
Persephone
Level 155
God Stats
53W - 36L
1,664 SR
Queue Stats
172W - 133L
1,703 Elo+
Party 1
Hachiman
Hachiman
Shindo
Hachiman
Level 159
God Stats
12W - 3L
1,759 SR
Queue Stats
160W - 113L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 7 / 2
8,750
583
5,866
17,033
16,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 7 / 2
9,873
658
10,757
13,220
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
14
1 / 3 / 2
9,822
655
6,643
14,317
5,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BornGrumpi
Bacchus
15
6 / 1 / 10
11,825
788
6,257
15,584
21,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Mrs Shindo
Persephone
15
3 / 0 / 10
10,647
710
16,709
8,530
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Shindo
Hachiman
15
8 / 3 / 8
11,255
750
14,877
12,201
4,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
17
17
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BornGrumpi
Bacchus
6
1
10
11
L
Sylvanus
1
7
2
0.29
W
Persephone
Mrs Shindo
Persephone
3
0
10
8
L
2
7
2
0.43
W
Hachiman
Shindo
Hachiman
8
3
8
4
L
Hou Yi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,266
Damage
37,843
44,570
Taken
36,315
26,332
Mitigated
29,106
9,347
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BornGrumpi
Bacchus
6,257
311
785
5,844
15,584
21,866
224
4,852
10,601
17,369
0
L
Sylvanus
5,866
1,750
1,766
3,604
17,033
16,064
192
8,048
8,645
15,693
2,867
W
Persephone
Mrs Shindo
Persephone
16,709
386
304
3,720
8,530
2,830
456
5,050
3,370
60,969
0
L
10,757
5,918
0
1,507
13,220
5,247
0
7,888
5,136
39,912
0
W
Hachiman
Shindo
Hachiman
14,877
6,605
0
2,798
12,201
4,410
2,243
5,677
6,312
0
52,171
L
Hou Yi
6,643
3,156
0
2,470
14,317
5,021
0
6,298
7,823
0
49,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
33,727
161
Minions Killed
200
0
Camps Cleared
0
729,925
Distance Traveled
828,227
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,825
788
30
2
0
301,177
5
L
Sylvanus
8,750
583
20
1
0
199,526
2
W
Persephone
10,647
710
89
6
0
278,746
3
L
Vulcan
9,873
658
64
4
0
271,511
2
W
Hachiman
11,255
750
81
5
0
248,304
0
L
Hou Yi
9,822
655
77
5
0
258,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role