Player Matchup

Izanami
Izanami
Corgifluff
Izanami
Level 14
God Stats
3W - 0L
1,790 SR
Queue Stats
7W - 5L
1,452 Elo+
Party 3
Hera
Hera
Julia68
Hera
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,730 Elo+
Party 2
Ne Zha
Ne Zha
Sae5454
Ne Zha
Level 23
God Stats
40W - 28L
1,607 SR
Queue Stats
47W - 40L
1,560 Elo+
Party 2
Ares
Ares
TheOnlyDingo
Ares
Level 18
God Stats
8W - 14L
1,560 SR
Queue Stats
55W - 71L
1,412 Elo+
Party 3
Amaterasu
Amaterasu
steelerfanDC13
Amaterasu
Level 22
God Stats
42W - 35L
1,374 SR
Queue Stats
265W - 220L
1,449 Elo+
Solo
Team Averages
Level 20
1,566 SR
1,520 Elo+

VS

Team Averages
Level 21
1,709 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
Bulmus
Morgan Le Fay
Level 16
God Stats
3W - 10L
1,770 SR
Queue Stats
37W - 54L
1,327 Elo+
Party 4
Ne Zha
Ne Zha
Innerguts
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,337 Elo+
Party 4
Cthulhu
Cthulhu
KaySaut
Cthulhu
Level 29
God Stats
12W - 16L
1,594 SR
Queue Stats
118W - 114L
1,424 Elo+
Solo
Chang'e
Chang'e
Windblume
Chang'e
Level 28
God Stats
15W - 4L
1,987 SR
Queue Stats
134W - 121L
1,576 Elo+
Party 1
Artemis
Artemis
archerbros360
Artemis
Level 16
God Stats
0W - 1L
1,696 SR
Queue Stats
21W - 23L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Corgifluff
Izanami
20
12 / 1 / 7
13,709
623
18,680
14,734
6,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
Julia68
Hera
17
3 / 4 / 13
12,439
565
13,879
10,702
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Sae5454
Ne Zha
20
17 / 2 / 11
14,514
660
21,776
16,132
8,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 5 / 16
12,336
561
12,698
25,359
24,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
steelerfanDC13
Amaterasu
20
8 / 2 / 9
13,687
622
13,889
19,707
16,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bulmus
Morgan Le Fay
15
3 / 9 / 1
9,604
437
9,407
17,759
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Innerguts
Ne Zha
16
1 / 11 / 6
10,191
463
9,846
18,742
8,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
KaySaut
Cthulhu
15
4 / 6 / 0
9,558
434
12,046
32,263
26,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Windblume
Chang'e
17
4 / 8 / 0
10,974
499
12,120
18,647
5,740
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
14
2 / 8 / 3
9,246
420
8,894
17,189
5,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
42
Kills
14
14
Deaths
42
56
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bulmus
Morgan Le Fay
3
9
1
0.39
W
Izanami
Corgifluff
Izanami
12
1
7
15.5
L
Ne Zha
Innerguts
Ne Zha
1
11
6
0.36
W
Hera
Julia68
Hera
3
4
13
2.38
L
Cthulhu
KaySaut
Cthulhu
4
6
0
0.67
W
Ne Zha
Sae5454
Ne Zha
17
2
11
11.25
W
2
5
16
2
L
Chang'e
Windblume
Chang'e
4
8
0
0.5
L
Artemis
2
8
3
0.44
W
Amaterasu
steelerfanDC13
Amaterasu
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,922
Damage
52,313
86,634
Taken
104,600
59,721
Mitigated
52,970
19,514
Healing
21,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bulmus
Morgan Le Fay
9,407
1,831
0
3,018
17,759
6,137
50
6,319
11,018
56,452
0
W
Izanami
Corgifluff
Izanami
18,680
12,893
0
4,235
14,734
6,138
8,480
5,378
9,356
0
122,079
L
Ne Zha
Innerguts
Ne Zha
9,846
2,736
0
962
18,742
8,228
762
2,955
15,755
30
64,322
W
Hera
Julia68
Hera
13,879
3,873
0
758
10,702
4,224
1,462
7,269
3,433
62,349
0
L
Cthulhu
KaySaut
Cthulhu
12,046
695
181
8,688
32,263
26,962
124
10,688
21,376
55,388
0
W
Ne Zha
Sae5454
Ne Zha
21,776
8,236
0
5,539
16,132
8,487
20
3,886
12,246
0
95,535
W
12,698
580
0
2,042
25,359
24,057
569
8,267
17,092
39,459
0
L
Chang'e
Windblume
Chang'e
12,120
715
1,578
6,408
18,647
5,740
0
1,641
16,980
67,470
0
L
Artemis
8,894
4,356
0
921
17,189
5,903
664
4,284
12,641
0
49,073
W
Amaterasu
steelerfanDC13
Amaterasu
13,889
5,182
0
6,940
19,707
16,815
1,201
8,803
10,904
0
78,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,685
Gold Earned
49,573
604
Minions Killed
493
0
Camps Cleared
0
2,105,319
Distance Traveled
1,870,756
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,604
437
87
4
0
309,801
0
W
Izanami
13,709
623
175
8
0
416,775
2
L
Ne Zha
10,191
463
104
5
0
371,625
4
W
Hera
12,439
565
142
6
0
339,052
1
L
Cthulhu
9,558
434
81
4
0
405,938
1
W
Ne Zha
14,514
660
116
5
0
485,644
2
W
Ares
12,336
561
29
1
0
384,160
10
L
Chang'e
10,974
499
135
6
0
406,021
4
L
Artemis
9,246
420
86
4
0
377,371
5
W
Amaterasu
13,687
622
142
6
0
479,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role