Player Matchup

Ra
Ra
Baboon_Mage
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,714 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DancerOfThVally
Morgan Le Fay
Level 8
God Stats
11W - 7L
1,827 SR
Queue Stats
231W - 179L
1,773 Elo+
Solo
Hades
Hades
DudeCalledQuest
Hades
Level 29
God Stats
29W - 12L
1,611 SR
Queue Stats
453W - 466L
1,598 Elo+
Party 1
Thanatos
Thanatos
Sligity
Thanatos
Level 25
God Stats
15W - 9L
1,656 SR
Queue Stats
174W - 128L
1,615 Elo+
Solo
Set
Set
ZJordan18
Set
Level 18
God Stats
18W - 25L
1,500 SR
Queue Stats
223W - 266L
1,505 Elo+
Party 1
Team Averages
Level 17
1,619 SR
1,641 Elo+

VS

Team Averages
Level 26
1,511 SR
1,512 Elo+
Agni
Agni
Starbuckar
Agni
Level 29
God Stats
10W - 14L
1,440 SR
Queue Stats
30W - 62L
1,409 Elo+
Solo
Bacchus
Bacchus
cowboi23
Bacchus
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
302W - 381L
1,428 Elo+
Solo
Izanami
Izanami
ddog4411
Izanami
Level 29
God Stats
4W - 5L
1,516 SR
Queue Stats
13W - 18L
1,423 Elo+
Solo
Scylla
Scylla
xFootEnthusiastx
Scylla
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 73L
1,703 Elo+
Party 2
Nemesis
Nemesis
xTayken
Nemesis
Level 28
God Stats
13W - 16L
1,597 SR
Queue Stats
179W - 157L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
9,825
517
8,772
12,688
8,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
DancerOfThVally
Morgan Le Fay
16
10 / 3 / 8
10,677
562
16,688
13,641
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 3
8,775
462
3,432
6,510
3,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Sligity
Thanatos
20
11 / 2 / 3
12,258
645
14,630
14,297
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 4 / 1
10,623
559
6,772
10,683
4,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,416
443
2,753
10,426
2,256
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
cowboi23
Bacchus
11
0 / 9 / 2
7,395
389
3,916
13,814
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ddog4411
Izanami
11
0 / 7 / 2
7,121
375
2,568
10,374
2,716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 5 / 2
11,370
598
14,263
13,873
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
xTayken
Nemesis
16
5 / 6 / 4
10,277
541
11,388
17,181
5,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
34
Kills
11
12
Deaths
34
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Morgan Le Fay
DancerOfThVally
Morgan Le Fay
10
3
8
4.67
W
1
1
3
2.5
W
Thanatos
Sligity
Thanatos
11
2
3
6.25
L
0
7
1
0.07
W
5
4
1
1.38
L
Bacchus
cowboi23
Bacchus
0
9
2
0.11
L
Izanami
ddog4411
Izanami
0
7
2
0.14
L
6
5
2
1.4
L
Nemesis
xTayken
Nemesis
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,294
Damage
34,888
57,819
Taken
65,668
26,747
Mitigated
22,265
27,083
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,772
533
1,238
4,640
12,688
8,532
312
5,496
7,014
42,960
0
W
Morgan Le Fay
DancerOfThVally
Morgan Le Fay
16,688
1,649
73
2,288
13,641
5,127
1,611
5,783
7,766
72,716
0
W
3,432
302
460
2,335
6,510
3,795
846
1,911
4,485
38,304
0
W
Thanatos
Sligity
Thanatos
14,630
4,709
0
12,597
14,297
5,241
852
2,821
11,408
0
101,817
L
2,753
1,120
0
1,552
10,426
2,256
706
342
10,084
41,458
0
W
6,772
4,666
0
3,452
10,683
4,052
3,551
4,386
6,214
0
62,508
L
Bacchus
cowboi23
Bacchus
3,916
251
0
1,912
13,814
8,847
357
10,215
3,599
21,851
0
L
Izanami
ddog4411
Izanami
2,568
1,412
396
2,914
10,374
2,716
665
6,702
3,672
0
37,771
L
14,263
2,253
0
1,526
13,873
3,157
0
4,726
9,147
73,876
0
L
Nemesis
xTayken
Nemesis
11,388
5,330
0
2,030
17,181
5,289
0
6,907
10,274
0
61,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,158
Gold Earned
44,579
548
Minions Killed
382
0
Camps Cleared
0
1,692,901
Distance Traveled
1,585,644
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,825
517
62
3
0
366,581
0
W
Morgan Le Fay
10,677
562
123
6
0
317,046
1
W
Hades
8,775
462
89
5
0
318,907
3
W
Thanatos
12,258
645
150
8
0
382,164
2
L
Agni
8,416
443
69
4
0
254,666
1
W
Set
10,623
559
124
7
0
308,203
0
L
Bacchus
7,395
389
16
1
0
303,982
0
L
Izanami
7,121
375
60
3
0
315,062
4
L
Scylla
11,370
598
138
7
0
344,868
2
L
Nemesis
10,277
541
99
5
0
367,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role