Player Matchup

Sylvanus
Sylvanus
Gold V
DIEBLUE4
Sylvanus
Gold V
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 219L
1,336 MMR
Solo
Fenrir
Fenrir
Silver IV
IImperiuss
Fenrir
Silver IV
Level 129
God Stats
2W - 5L
1,258 SR
Queue Stats
8W - 10L
1,356 MMR
Solo
Nu Wa
Nu Wa
Silver I
Mista_Seb
Nu Wa
Silver I
Level 124
God Stats
6W - 6L
1,744 SR
Queue Stats
23W - 25L
1,517 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
SuperiorFawn906
Cu Chulainn
Silver II
Level 122
God Stats
0W - 2L
1,438 SR
Queue Stats
6W - 12L
1,359 MMR
Solo
Heimdallr
Heimdallr
Silver II
joey4343
Heimdallr
Silver II
Level 88
God Stats
12W - 17L
1,498 SR
Queue Stats
198W - 212L
1,181 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,488 SR
1,350 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,487 SR
1,391 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
ItzStitchez
Hades
Gold IV
Level 87
God Stats
1W - 0L
1,121 SR
Queue Stats
98W - 98L
1,364 MMR
Solo
Cernunnos
Cernunnos
Gold V
SeamedCrayon925
Cernunnos
Gold V
Level 83
God Stats
3W - 1L
1,654 SR
Queue Stats
191W - 179L
1,316 MMR
Solo
Loki
Loki
Gold IV
avscuhh
Loki
Gold IV
Level 56
God Stats
62W - 67L
1,554 SR
Queue Stats
84W - 92L
1,404 MMR
Party 1
Odin
Odin
Gold III
thillycuh
Odin
Gold III
Level 120
God Stats
18W - 16L
1,608 SR
Queue Stats
349W - 347L
1,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DIEBLUE4
Sylvanus
15
2 / 7 / 2
9,303
404
8,097
21,246
17,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
IImperiuss
Fenrir
15
5 / 7 / 1
10,330
449
8,837
19,786
9,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Mista_Seb
Nu Wa
14
2 / 7 / 2
9,378
408
13,654
14,791
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SuperiorFawn906
Cu Chulainn
15
2 / 9 / 0
9,627
419
14,098
25,449
18,221
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
joey4343
Heimdallr
15
1 / 2 / 1
9,760
424
9,541
10,772
4,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Morgan Le FayTiamatDanzaburouKing ArthurAthena

VS

Bans
ArachneYmirCabrakanApolloJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
3 / 1 / 16
12,254
533
9,066
27,769
37,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 4 / 13
12,760
555
15,929
20,369
11,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SeamedCrayon925
Cernunnos
20
7 / 0 / 4
13,777
599
14,433
17,225
8,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
avscuhh
Loki
19
5 / 6 / 3
12,589
547
9,360
18,177
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
20
11 / 1 / 8
14,691
639
18,262
22,415
25,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
12
Kills
31
32
Deaths
12
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
16
11
L
Sylvanus
DIEBLUE4
Sylvanus
2
7
2
0.43
L
Fenrir
IImperiuss
Fenrir
5
7
1
0.79
W
5
4
13
2.88
L
Nu Wa
Mista_Seb
Nu Wa
2
7
2
0.43
W
Cernunnos
SeamedCrayon925
Cernunnos
7
0
4
9
L
Cu Chulainn
SuperiorFawn906
Cu Chulainn
2
9
0
0.22
W
Loki
avscuhh
Loki
5
6
3
1.08
L
Heimdallr
joey4343
Heimdallr
1
2
1
0.75
W
Odin
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,227
Damage
67,050
92,044
Taken
105,955
54,702
Mitigated
89,150
22,987
Healing
44,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,066
677
3,448
12,932
27,769
37,160
976
8,195
19,326
36,000
0
L
Sylvanus
DIEBLUE4
Sylvanus
8,097
1,980
915
6,189
21,246
17,607
0
8,462
12,542
32,582
9,088
L
Fenrir
IImperiuss
Fenrir
8,837
2,793
0
7,370
19,786
9,100
12
4,685
14,915
0
74,172
W
15,929
748
478
9,780
20,369
11,607
698
4,333
15,977
76,570
0
L
Nu Wa
Mista_Seb
Nu Wa
13,654
5,748
0
1,970
14,791
5,564
26
4,580
9,973
60,337
0
W
Cernunnos
SeamedCrayon925
Cernunnos
14,433
6,446
0
7,145
17,225
8,033
6,175
4,849
12,376
0
140,596
L
Cu Chulainn
SuperiorFawn906
Cu Chulainn
14,098
1,569
0
3,100
25,449
18,221
0
8,674
16,679
8,534
51,345
W
Loki
avscuhh
Loki
9,360
3,289
0
6,338
18,177
6,662
1,397
6,733
11,444
0
98,101
L
Heimdallr
joey4343
Heimdallr
9,541
4,590
0
3,443
10,772
4,210
0
2,511
8,187
0
61,919
W
Odin
18,262
3,330
0
4,213
22,415
25,688
802
3,496
18,919
20,981
79,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,398
Gold Earned
66,071
475
Minions Killed
692
0
Camps Cleared
0
1,795,260
Distance Traveled
2,500,290
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,254
533
26
1
0
533,904
0
L
Sylvanus
9,303
404
56
2
0
344,967
1
L
Fenrir
10,330
449
92
4
0
378,938
5
W
Hades
12,760
555
150
7
0
468,187
7
L
Nu Wa
9,378
408
101
4
0
358,630
4
W
Cernunnos
13,777
599
203
9
0
509,167
4
L
Cu Chulainn
9,627
419
98
4
0
379,525
2
W
Loki
12,589
547
138
6
0
505,256
2
L
Heimdallr
9,760
424
128
6
0
333,200
5
W
Odin
14,691
639
175
8
0
483,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role